Search found 41 matches
- Thu Sep 04, 2014 6:09 am
- Forum: Discussion
- Topic: Newbie asking a quick question
- Replies: 24
- Views: 34021
Re: Newbie asking a quick question
When you get to a new system, turn 90 degree away from the planet and J (jump) away for a few seconds. If you are mass locked, just fly away from the other planes to clear it. Once you are out of the regular path that used by most planes, you should be able to turn towards the planet and J. Try to g...
- Tue Jul 15, 2014 1:50 am
- Forum: Expansion Pack
- Topic: [RELEASE] Colonial Viper Mark 1 - V1.03
- Replies: 28
- Views: 16809
Re: [RELEASE] Colonial Viper Mark 1 - V1.03
Will there be a OXZ update for the Oolite 1.8? or else, how to get it to work with 1.8?
Thanks and regards.
Thanks and regards.
- Thu Apr 14, 2011 1:29 am
- Forum: Expansion Pack
- Topic: Battlestar Galactica
- Replies: 156
- Views: 108457
Re: Battlestar Galactica
I am so excited by your responses, CaptKev and Thargoid. I have been a fan of Galactica since the 80s, and till now, I do not have the chance of "flying" a viper. It seems like my dream is realizing. Thank you guys. Perhaps, the next stage could be a mission with the Galactica setting, lik...
- Tue Apr 12, 2011 9:22 am
- Forum: Expansion Pack
- Topic: Battlestar Galactica
- Replies: 156
- Views: 108457
Re: ..
Hi hwtan, I have not done anything with it yet ... I`m just not there yet to implement complicated new stuff into the RS successor. Please remember that I am not "sitting" on the model :wink: - if someone else wants to do something interesting with it and CaptKev is OK with that, I can gi...
- Thu Dec 11, 2008 1:23 am
- Forum: Expansion Pack
- Topic: Battlestar Galactica
- Replies: 156
- Views: 108457
- Fri Sep 26, 2008 4:00 am
- Forum: Expansion Pack
- Topic: Battlestar Galactica
- Replies: 156
- Views: 108457
- Mon Sep 22, 2008 5:55 am
- Forum: Expansion Pack
- Topic: Battlestar Galactica
- Replies: 156
- Views: 108457
- Thu Jun 26, 2008 2:18 am
- Forum: Oolite-PC
- Topic: Problems with nebulae and space background in 1.71.2
- Replies: 32
- Views: 23788
I don't know how to tell you this, you having gone to the trouble of re-compiling the app for me, but reducing the anti-aliasing and anisotropic filtering to 2x in the ATI control center fixed the problem. It does not work on my ATI X1050, Vista Home Premium system. Switching off the shader also do...
- Mon Feb 04, 2008 2:49 am
- Forum: Expansion Pack
- Topic: Battlestar Galactica
- Replies: 156
- Views: 108457
- Fri Jan 11, 2008 5:45 am
- Forum: Oolite-PC
- Topic: Oolite test release 1.70
- Replies: 32
- Views: 36176
- Wed Jan 09, 2008 3:58 am
- Forum: Oolite-PC
- Topic: Oolite test release 1.70
- Replies: 32
- Views: 36176
I find a couple of bugs in 1.7 test, at least in Vista. First, some OXPs crash in 1.7. Those large OXP take a long time to load and a long time to recover after game over. On one occasion, after a crash, my saved commander was given billions of credit on the next start. Also, a brought a military la...
- Wed Dec 05, 2007 5:55 am
- Forum: Oolite-PC
- Topic: Oolite test release 1.70
- Replies: 32
- Views: 36176
- Mon Dec 03, 2007 5:22 am
- Forum: Discussion
- Topic: Are Trumbles a mission?
- Replies: 63
- Views: 29121
- Tue Nov 27, 2007 9:05 am
- Forum: Discussion
- Topic: Are Trumbles a mission?
- Replies: 63
- Views: 29121
- Tue Nov 27, 2007 8:54 am
- Forum: Discussion
- Topic: Are Trumbles a mission?
- Replies: 63
- Views: 29121