Search found 39 matches

by threepe
Sat Jan 27, 2024 11:03 pm
Forum: Discussion
Topic: Missing Galactic Hyperdrive
Replies: 1
Views: 415

Re: Missing Galactic Hyperdrive

I'm an idiot. There were several planets on top of one another, and so close together I was actually docked in the wrong system...oops.
by threepe
Sat Jan 27, 2024 10:43 pm
Forum: Discussion
Topic: Missing Galactic Hyperdrive
Replies: 1
Views: 415

Missing Galactic Hyperdrive

I don't know if this is part of the game or not, hence asking in here to start with. I am in Galactic Chart 7, and my ship does not have a Galactic Hyperdrive. I am sitting in a Tech Level 14 station and there are none for sale. I have flown around the area and I don't see any for purchase. I have n...
by threepe
Thu Dec 28, 2023 9:12 pm
Forum: Testing and Bug reports
Topic: Struggling to find extra ships to buy and noticed errors in log on load
Replies: 2
Views: 921

Re: Struggling to find extra ships to buy and noticed errors in log on load

Thank you Your reply helps massively, greatly appreciated. I had posted in the Random Hits board about the ships, but may not have successfully got my point across. i have been flying across an entire galaxy searching for some of the ships that are being flown against me in the hope of purchasing on...
by threepe
Tue Dec 26, 2023 8:33 pm
Forum: Testing and Bug reports
Topic: Struggling to find extra ships to buy and noticed errors in log on load
Replies: 2
Views: 921

Struggling to find extra ships to buy and noticed errors in log on load

I've been looking to buy an extra ship for sometime and have not been offered anything, regardless of tech level, other than the standard ships no matter which OXP I added. After some frustration, I added many different OXPs just for ships through the managed expansion manager built within the game....
by threepe
Tue Dec 26, 2023 7:49 pm
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1048
Views: 414562

Re: Random Hits OXP

Thank you :)
by threepe
Fri Dec 08, 2023 4:39 pm
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1048
Views: 414562

Re: Random Hits OXP

Are we as players able to purchase the ships the "enemy" flies in this OXP?

I've been looking around and not been able to find any of the nicer models. I did not want to just download an OXP for a SuberCobra (for example) and then cause some conflict.
by threepe
Sat Nov 25, 2023 10:20 pm
Forum: Expansion Pack
Topic: (Release) Fast Target Selector
Replies: 36
Views: 29636

Re: (Release) Fast Target Selector

I just tried the new version out near a Space Bar. There were several fugitive vessels on my scanner that we not attacking me. I think they may have been generated by the OXP Attempted to select them unfortunately just started the cycling process of going through nearby objects. In the end I hit U t...
by threepe
Sat Nov 25, 2023 8:43 pm
Forum: Expansion Pack
Topic: (Release) Fast Target Selector
Replies: 36
Views: 29636

Re: (Release) Fast Target Selector

Thank you :D

I will try out the new version and let you know how it goes. I really appreciate you taking the time to do this as its so easy for "End Users" to come up with all sorts of wonderful ideas thave have no idea how to implement nor appreciate just how hard their requests may be!
by threepe
Mon Nov 20, 2023 11:50 pm
Forum: Discussion
Topic: Struggling with keys to access all the stuff I need to use
Replies: 35
Views: 11581

Re: Struggling with keys to access all the stuff I need to use

I will have to give that a go. I was not aware of the Tab function that could be assigned, in my old world that was for an energy bomb, something I don't make use of and therefore never attempted to use that key. That would help a lot as Tab and 0 are good combos to make use of offensive and defensi...
by threepe
Mon Nov 20, 2023 10:38 pm
Forum: Expansion Pack
Topic: (Release) Fast Target Selector
Replies: 36
Views: 29636

Re: (Release) Fast Target Selector

I absolutely love this mod, its so useful I actually find it hard to fly without it. I am wondering if I may ask for a tweak to the OXP? There are a couple of instances when I would prefer for this to work in a different manner. Example 1: I have added the OXP called Random Hits. This adds a little ...
by threepe
Sun Nov 12, 2023 1:21 pm
Forum: Discussion
Topic: Cloaking Device
Replies: 37
Views: 32947

Re: Cloaking Device

I've been reading this thread with interest. I initially found it when I was researching why my cloak would not work properly, now I know! I'm currently struggling to make good use of the cloak for several reasons - if I activate it and people are shooting at me they are just as likely to hit me as ...
by threepe
Thu Nov 09, 2023 9:25 am
Forum: Expansion Pack
Topic: Shield Cycler NEXT 1.12.2
Replies: 98
Views: 107309

Re: Shield Cycler NEXT 1.12.2

Thanks for the help I tried and tried and then removed that OXP and installed the one you have suggested that does things automatically. This now works for me really well. There are a couple of options that I would prefer to be able to set for it, and I shall post in the relevant area regarding that...
by threepe
Tue Nov 07, 2023 10:45 pm
Forum: Expansion Pack
Topic: Shield Cycler NEXT 1.12.2
Replies: 98
Views: 107309

Re: Shield Cycler NEXT 1.12.2

How does this mod work please? I've purchased SC Version : standard and manual configuration: standard I've pressed Shift-N many many times to see what comes up for me to use, and when it gets to the sheid cycler nothing seems to work. The shields do not automatically adjust and I don't seem to be a...
by threepe
Mon Nov 06, 2023 9:07 am
Forum: Expansion Pack
Topic: (Release) Vimana-X HUD
Replies: 75
Views: 18722

Re: (Release) Vimana-X HUD

I never cease to be impressed by those who frequent these forums. Thanks for the bug tweak, I will wait for it to come through the expansion manager to test it this evening during my latest parcel run. The speed in the HUD looks good, should allow me to keep my eyes on target while knowing how fast ...
by threepe
Sun Nov 05, 2023 9:16 pm
Forum: Expansion Pack
Topic: (Release) Vimana-X HUD
Replies: 75
Views: 18722

Re: (Release) Vimana-X HUD

I've just started to use this HUD. Its incredible, looks so much better than the standard item. Its clear that a huge amount of work has gone into this, and I apprecaite everyone who has had ther input. I have just started to play around with different HUDs, so I am not entirely sure if what I may p...