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- Thu May 30, 2024 6:17 am
- Forum: Expansion Pack
- Topic: [WIP] new GUI for debug console
- Replies: 102
- Views: 9836
Re: [WIP] new GUI for debug console
Appimage has it's uses, but doesn't install. It makes a lump with all that's required to execute without unpacking as such, but no desktop icons or app menu entries. No better than fixing the conf dir thing and making a binary as we do AFAICT. True again. It has the same flaw as pyinstaller. It jus...
- Wed May 29, 2024 10:28 pm
- Forum: Expansion Pack
- Topic: [WIP] new GUI for debug console
- Replies: 102
- Views: 9836
Re: [WIP] new GUI for debug console
I just glanced at autopackage. I remember it now. Yes! I'll go that way. Wow, Autopackage is a dead project that has not seen any love for 15 years AFAICT!! I'll have a crack at it anyway. Seems to load and run. True. Do you have something better? That is portable to Linux other than .deb or .rpm? ...
- Wed May 29, 2024 10:09 pm
- Forum: Expansion Pack
- Topic: [WIP] new GUI for debug console
- Replies: 102
- Views: 9836
Re: [WIP] new GUI for debug console
Yet I am wondering why you put so much effort into the 'distribution' part. Why a wrapper script if the debug console is under your control and one or two lines in the source code could make the application load the configuration from another place? I do understand that having an icon, a readme and...
- Wed May 29, 2024 9:06 pm
- Forum: Expansion Pack
- Topic: [WIP] new GUI for debug console
- Replies: 102
- Views: 9836
Re: [WIP] new GUI for debug console
All good. Noone said it is perfect the way it is, or that it has to stay that way. You are still free to chip in all your improvements. :-) Oh, alright then :D This is for Linux x86_64. (It occurs to me the archive file names ought to reflect architecture in future). My scratchings in github arrive...
- Wed May 29, 2024 7:33 pm
- Forum: Expansion Pack
- Topic: [WIP] new GUI for debug console
- Replies: 102
- Views: 9836
Re: [WIP] new GUI for debug console
oolite.space still has links to the older v1.6 console in the downloads page. This should be updated. The packaging has also changed. Previously we had one package for both Windows and Linux, now it is one package per platform. This has to also be updated on the website. Thank you for pointing out....
- Wed May 29, 2024 8:19 am
- Forum: Expansion Pack
- Topic: [WIP] new GUI for debug console
- Replies: 102
- Views: 9836
Re: [WIP] new GUI for debug console
oolite.space still has links to the older v1.6 console in the downloads page. This should be updated. The packaging has also changed. Previously we had one package for both Windows and Linux, now it is one package per platform. This has to also be updated on the website. Thank you for pointing out....
- Wed May 29, 2024 6:57 am
- Forum: Expansion Pack
- Topic: [WIP] new GUI for debug console
- Replies: 102
- Views: 9836
Re: [WIP] new GUI for debug console
Yay, we did it! :-) Thank you so much for your support, @another_commander. Now the last item to be verified is the MacOs build. Unless that might be not required at all. I heard the Mac version of Oolite comes with a built-in debug console. Plus we do not compile Oolite for Mac any more anyway... ...
- Tue May 28, 2024 8:53 pm
- Forum: Discussion
- Topic: Joysticks
- Replies: 51
- Views: 7156
Re: Joysticks
I would guess the other way round: Oolite is too old to properly support the XBox controllers. The XBox One controller worked without a hitch - plug in and away I went. The firmware of the 360 controller *might* need updating, but that’s all I can suggest at the moment without a controller to test ...
- Tue May 28, 2024 7:03 pm
- Forum: Discussion
- Topic: Joysticks
- Replies: 51
- Views: 7156
Re: Joysticks
I guess the 360 controller is just too old for Oolite in its current form? Obviously Windows (still) recognises it, as does Steam, because I use it in lots of other games (including, for example Elite: Dangerous and Star Wars Squadrons). I would guess the other way round: Oolite is too old to prope...
- Tue May 28, 2024 1:50 pm
- Forum: Suggestion Box
- Topic: Chaff and Flares?
- Replies: 8
- Views: 5012
Re: Chaff and Flares?
If hardheads are not smart enough to follow the engine trail it should work
- Tue May 28, 2024 1:48 pm
- Forum: Expansion Pack
- Topic: (Demo) Black Holes
- Replies: 12
- Views: 2257
Re: (Demo) Black Holes
Just wanted to park this idea here: A Black Hole would be on the edges of a regular Oolite solar system? Or in Interstellar Space? Hmm. I'd expect a black hole to be the center of a galaxy. Which means it starts as a collapsed star and as that in the center of a solar system, then aggregates mass s...
- Mon May 27, 2024 8:08 pm
- Forum: Expansion Pack
- Topic: [WIP] new GUI for debug console
- Replies: 102
- Views: 9836
Re: [WIP] new GUI for debug console
Yay, we did it! :-) Thank you so much for your support, @another_commander. Now the last item to be verified is the MacOs build. Unless that might be not required at all. I heard the Mac version of Oolite comes with a built-in debug console. Plus we do not compile Oolite for Mac any more anyway...
- Mon May 27, 2024 8:00 pm
- Forum: Discussion
- Topic: PR482
- Replies: 10
- Views: 120
Re: PR482
Wonderful! I just installed Oolite 1.91.0.7616-240527-f882b71-linux-test-x86_64 and checked the --help command. The output is like this: hiran@silver:~/GNUstep/Applications/Oolite$ ./oolite --help Usage: oolite [options] Options can be any of the following: --compile-sysdesc Compile system descripti...
- Mon May 27, 2024 7:00 pm
- Forum: Expansion Pack
- Topic: [WIP] new GUI for debug console
- Replies: 102
- Views: 9836
Re: [WIP] new GUI for debug console
Still error, I'm afraid. I think this time it's missing pyWin32. At least it is no more the previous error.... Here is another attempt: https://github.com/OoliteProject/oolite-debug-console/releases/tag/v2.0.4-newGUI.3 I admit I am poking in the dark. Not my programming language. Not my operating s...
- Mon May 27, 2024 2:25 pm
- Forum: Expansion Pack
- Topic: [WIP] new GUI for debug console
- Replies: 102
- Views: 9836
Re: [WIP] new GUI for debug console
The Windows build fails to run, apparently because twisted has not been included in the package. Here is the error: Thank you for bringing it up. I added twisted on the windows build environment. Could you please check again? https://github.com/OoliteProject/oolite-debug-console/releases/tag/v2.0.4...