Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
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Search found 2109 matches
- Wed May 29, 2024 8:19 am
- Forum: Expansion Pack
- Topic: [WIP] new GUI for debug console
- Replies: 91
- Views: 9738
Re: [WIP] new GUI for debug console
oolite.space still has links to the older v1.6 console in the downloads page. This should be updated. The packaging has also changed. Previously we had one package for both Windows and Linux, now it is one package per platform. This has to also be updated on the website. Thank you for pointing out....
- Wed May 29, 2024 6:57 am
- Forum: Expansion Pack
- Topic: [WIP] new GUI for debug console
- Replies: 91
- Views: 9738
Re: [WIP] new GUI for debug console
Yay, we did it! :-) Thank you so much for your support, @another_commander. Now the last item to be verified is the MacOs build. Unless that might be not required at all. I heard the Mac version of Oolite comes with a built-in debug console. Plus we do not compile Oolite for Mac any more anyway... ...
- Tue May 28, 2024 8:53 pm
- Forum: Discussion
- Topic: Joysticks
- Replies: 49
- Views: 7099
Re: Joysticks
I would guess the other way round: Oolite is too old to properly support the XBox controllers. The XBox One controller worked without a hitch - plug in and away I went. The firmware of the 360 controller *might* need updating, but that’s all I can suggest at the moment without a controller to test ...
- Tue May 28, 2024 7:03 pm
- Forum: Discussion
- Topic: Joysticks
- Replies: 49
- Views: 7099
Re: Joysticks
I guess the 360 controller is just too old for Oolite in its current form? Obviously Windows (still) recognises it, as does Steam, because I use it in lots of other games (including, for example Elite: Dangerous and Star Wars Squadrons). I would guess the other way round: Oolite is too old to prope...
- Tue May 28, 2024 1:50 pm
- Forum: Suggestion Box
- Topic: Chaff and Flares?
- Replies: 8
- Views: 5007
Re: Chaff and Flares?
If hardheads are not smart enough to follow the engine trail it should work
- Tue May 28, 2024 1:48 pm
- Forum: Expansion Pack
- Topic: (Demo) Black Holes
- Replies: 12
- Views: 2257
Re: (Demo) Black Holes
Just wanted to park this idea here: A Black Hole would be on the edges of a regular Oolite solar system? Or in Interstellar Space? Hmm. I'd expect a black hole to be the center of a galaxy. Which means it starts as a collapsed star and as that in the center of a solar system, then aggregates mass s...
- Mon May 27, 2024 8:08 pm
- Forum: Expansion Pack
- Topic: [WIP] new GUI for debug console
- Replies: 91
- Views: 9738
Re: [WIP] new GUI for debug console
Yay, we did it! :-) Thank you so much for your support, @another_commander. Now the last item to be verified is the MacOs build. Unless that might be not required at all. I heard the Mac version of Oolite comes with a built-in debug console. Plus we do not compile Oolite for Mac any more anyway...
- Mon May 27, 2024 8:00 pm
- Forum: Discussion
- Topic: PR482
- Replies: 10
- Views: 120
Re: PR482
Wonderful! I just installed Oolite 1.91.0.7616-240527-f882b71-linux-test-x86_64 and checked the --help command. The output is like this: hiran@silver:~/GNUstep/Applications/Oolite$ ./oolite --help Usage: oolite [options] Options can be any of the following: --compile-sysdesc Compile system descripti...
- Mon May 27, 2024 7:00 pm
- Forum: Expansion Pack
- Topic: [WIP] new GUI for debug console
- Replies: 91
- Views: 9738
Re: [WIP] new GUI for debug console
Still error, I'm afraid. I think this time it's missing pyWin32. At least it is no more the previous error.... Here is another attempt: https://github.com/OoliteProject/oolite-debug-console/releases/tag/v2.0.4-newGUI.3 I admit I am poking in the dark. Not my programming language. Not my operating s...
- Mon May 27, 2024 2:25 pm
- Forum: Expansion Pack
- Topic: [WIP] new GUI for debug console
- Replies: 91
- Views: 9738
Re: [WIP] new GUI for debug console
The Windows build fails to run, apparently because twisted has not been included in the package. Here is the error: Thank you for bringing it up. I added twisted on the windows build environment. Could you please check again? https://github.com/OoliteProject/oolite-debug-console/releases/tag/v2.0.4...
- Mon May 27, 2024 6:15 am
- Forum: Expansion Pack
- Topic: [WIP] new GUI for debug console
- Replies: 91
- Views: 9738
Re: [WIP] new GUI for debug console
Just to let everybody know: We have now builds of the Oolite Debug Console for all three platforms (Linux, Mac, Windows). While I was able to test the functionality of the Linux build, the other two just exist. Could someone check if the Windows version and the Mac version work? If yes, we can merge...
- Sun May 26, 2024 4:36 pm
- Forum: Testing and Bug reports
- Topic: Oolite 1.91.0.7611-240524-818d771/Ubuntu 22 just crashed
- Replies: 10
- Views: 83
Re: Oolite 1.91.0.7611-240524-818d771/Ubuntu 22 just crashed
Oh! And Hiran, just looking down your list of Expansions by Name , I think that most of your "No Wiki" OXPs have their own page, with most of the remainder having a dedicated section on another page There are two ways the links are handled both by the Oolite Expansion Catalog and OoliteSt...
- Sat May 25, 2024 11:30 am
- Forum: Discussion
- Topic: Support for Oolite
- Replies: 2
- Views: 51
Re: Support for Oolite
Ok, I just created the Support Forum.
Let's see how it goes.
Let's see how it goes.
- Sat May 25, 2024 11:08 am
- Forum: Testing and Bug reports
- Topic: Oolite 1.91.0.7611-240524-818d771/Ubuntu 22 just crashed
- Replies: 10
- Views: 83
Re: Oolite 1.91.0.7611-240524-818d771/Ubuntu 22 just crashed
Ok that OXP is poorly documented. No information URL, no wiki page. After all I found a readme that I just copied verbatim to the Wiki.
- Sat May 25, 2024 8:33 am
- Forum: Discussion
- Topic: Can I become a licensed Arms Dealer? (nope)
- Replies: 4
- Views: 73
Re: Can I become a licensed Arms Dealer? (nope)
Such an OXP should be part of the standard game installation.