Search found 2453 matches

by hiran
Sat Jun 19, 2021 9:02 pm
Forum: Discussion
Topic: Deprecation Warnings about OXPs from Oolite 1.90
Replies: 2
Views: 2277

Deprecation Warnings about OXPs from Oolite 1.90

It seems some OXPs produce deprecation warnings - I am not sure whether the OXP developers or possible maintainers are aware. This is part of the logfile I get when loading a savegame: 22:58:19.393 [oxp-standards.deprecated]: Script /home/hiran/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns...
by hiran
Sat Jun 19, 2021 1:11 pm
Forum: Discussion
Topic: Databasing/Indexing Oolite
Replies: 46
Views: 22929

Re: Databasing/Indexing Oolite

Josef wrote: Sat Jun 19, 2021 7:12 am
What is the title of the database?
OoliteBegriffe

Although I am not sure what this might help...
by hiran
Sat Jun 19, 2021 10:04 am
Forum: Discussion
Topic: Brainstorming for a MultiUser OXP
Replies: 110
Views: 56281

Re: Brainstorming for a MultiUser OXP

I may as well need some help with Hidden Settings . To make it easier for others to follow I added this section to the tutorial: http://wiki.alioth.net/index.php/OXP_tutorial#Getting_Ready But several times now I edited that file to have Oolite always flush the caches - whenever the game ends the fi...
by hiran
Sat Jun 19, 2021 7:59 am
Forum: Discussion
Topic: Brainstorming for a MultiUser OXP
Replies: 110
Views: 56281

Re: Brainstorming for a MultiUser OXP

Apologies if any of the following is patronising but it's not clear where you are stuck beyond generally not knowing what to do. So, you have your event handler (when something happens) next you're going to need to define the event itself and so given that you want something to happen when docked a...
by hiran
Sat Jun 19, 2021 6:54 am
Forum: Discussion
Topic: Brainstorming for a MultiUser OXP
Replies: 110
Views: 56281

Re: Brainstorming for a MultiUser OXP

I think shipDockedWithStation is what you’re looking for. Actually I was playing around with that one. A 'Hello world' message to the logfile was successful, a 'HTTP GET' request so far not. But let's assume the EcmaScript Engine is not limited and thus can run networking code, and one day I have t...
by hiran
Fri Jun 18, 2021 10:55 pm
Forum: Discussion
Topic: Brainstorming for a MultiUser OXP
Replies: 110
Views: 56281

Re: Brainstorming for a MultiUser OXP

Can someone give me a push in the right direction for an OXP? What I didn't realise when first looking at that reference is that you typically need an 'event handler' in order to trigger something to happen within the game. So, for example shipEnteredStationAegis could be the condition to trigger a...
by hiran
Fri Jun 18, 2021 8:52 pm
Forum: Discussion
Topic: Brainstorming for a MultiUser OXP
Replies: 110
Views: 56281

Re: Brainstorming for a MultiUser OXP

Ok, it seems I am left alone for now. Still I am convinced with the idea, and I would like to test it out myself. So far I studied a bit the Oolite JavaScript Reference but somehow I do not see any entrypoint where an OXP could modify a station so the player can send/receive messages. But in the dis...
by hiran
Thu Jun 17, 2021 8:40 pm
Forum: Discussion
Topic: Nerdy Analysis For Fun (NAFF)
Replies: 114
Views: 51182

Re: Nerdy Analysis For Fun (NAFF)

There's another value(s) assigned to ships in the Elite manual: Hull Stress Factor. Not much in the way of explanation but perhaps the most revealing is the entry for the anaconda: Hull Stress Factor - T(ensmann) Ji57 C-Holding Z 22-28 So it looks like there's two values here which would appear to ...
by hiran
Thu Jun 17, 2021 3:28 pm
Forum: Discussion
Topic: Oolite Wiki
Replies: 513
Views: 266320

Re: Oolite Wiki

Hmmm, maybe we still need a good definition what we want to achieve. From my POV, I am still searching for a good documentation where I can lookup stuff when playing the game. So my goal would be to go for a complete documentation set. However that is a lot of work, now that I see the amount of art...
by hiran
Thu Jun 17, 2021 3:12 pm
Forum: Discussion
Topic: Brainstorming for a MultiUser OXP
Replies: 110
Views: 56281

Re: Brainstorming for a MultiUser OXP

Ignoring for a moment the resource cost (hosting, programming and maintenance), how many people do you think will be playing along at any given time? 100? 10? 2? I'd like to come back at resource cost related to hosting. If, as indicated in the above post we could get the MVP implemented, it still ...
by hiran
Thu Jun 17, 2021 3:09 pm
Forum: Discussion
Topic: Brainstorming for a MultiUser OXP
Replies: 110
Views: 56281

Re: Brainstorming for a MultiUser OXP

Only in basic HUD OXP... I have made an AWESOME (for me at least 8) ) cockpit/station OXP that mimic Elite Dangerous using screenshots and musics from ED... alas too many copyrighted materials and incompatibilities to share :? I have also altered the galaxy 1 in order to mimic ED empty systems in t...
by hiran
Thu Jun 17, 2021 2:57 pm
Forum: Outworld
Topic: Quote of the week!
Replies: 820
Views: 521908

Re: Quote of the week!

BTW, this cloud was grounded not too long ago: https://cdn.searchenginejournal.com/wp-content/uploads/2021/03/fire-ovh-data-center-60488d3b150d6-1520x800.jpg That's Erding? You weren't inside, I hope? No, that is not Erding. Not my company, not my country. I have not been inside a data center in ye...
by hiran
Wed Jun 16, 2021 7:36 pm
Forum: Outworld
Topic: Stuff Windows 10
Replies: 131
Views: 70267

Re: Stuff Windows 10

Cody wrote: Wed Jun 16, 2021 7:31 pm
<grins> Yeah, right... you say that now! I wonder whether the penguinistas will be affected too?
What about the the lobster that is so proud of all the people humming - but they do it as they forgot the text...
by hiran
Wed Jun 16, 2021 7:34 pm
Forum: Discussion
Topic: Brainstorming for a MultiUser OXP
Replies: 110
Views: 56281

Re: Brainstorming for a MultiUser OXP

A first step could be to create an OXP updating the galaxy (increase pirate activity, increase need of a commodity, etc) through the use of simple config file. I don't think there is a need to bring back players results to a "server". I think the main goal of such OXP is to brings the com...
by hiran
Wed Jun 16, 2021 6:17 am
Forum: Discussion
Topic: Databasing/Indexing Oolite
Replies: 46
Views: 22929

Re: Databasing/Indexing Oolite

Here is another link. I hope that will work https://www.dropbox.com/s/xsopz8eol9grab0/Oolite%20Begriffe.accdb?dl=0 I was able to download the file. And according to the description I posted before I downloaded the UCanAccess JDBC driver. The connection setup works, but when I try to actually connec...