Search found 5 matches
- Wed Feb 08, 2006 11:12 pm
- Forum: Suggestion Box
- Topic: Secret Cargo compartment
- Replies: 7
- Views: 6753
I think Wiggy means 1 ton of overhead per 5 tons of Smuggler compartment. You could store regular legal goods in it if you wanted too, so it would just be your total cargo capacity reduced by 1 ton to gain 4 ton hidden. You would need a warning if you only have 4 tons smuggler special, but you pick ...
- Tue Feb 07, 2006 12:49 pm
- Forum: Discussion
- Topic: The (IFF) Scanner
- Replies: 30
- Views: 21792
Hmm - any cool effect ideas for having the scanner in 3D? Could rotate the scanner around? (like a water-filled compass... although that would probably be more disorientating). Tilt the scanner to check proper alignment... Zoom can be more incremental? Put an icon/text on the lollipop's end? (perfec...
- Tue Jan 31, 2006 11:16 am
- Forum: Suggestion Box
- Topic: Witchspace Time Expansion
- Replies: 6
- Views: 7622
Witchspace Time Expansion
Not to argue with the laws of Witchspace, however, currently the time required to travel in witchspace is governed by the formula (line 3601 in PlayerEntity.m) (in the enterWitchspace function) ship_clock_adjust = distance * distance * 3600.0; // LY * LY hrs which shows that a single 1LY jump will t...
- Mon Jan 30, 2006 2:06 pm
- Forum: Testing and Bug reports
- Topic: Oval draw problem in Linux oolite 1.62RC3
- Replies: 10
- Views: 8827
- Tue Jan 24, 2006 1:10 pm
- Forum: Testing and Bug reports
- Topic: Oval draw problem in Linux oolite 1.62RC3
- Replies: 10
- Views: 8827
Oval draw problem in Linux oolite 1.62RC3
Not sure if anyone else has this problem (and I apologise if this is known), but ovals drawn on the hud for me (or the starchart galaxy or local for that matter), have an extra straight line in them (looks like a chunk taken out of the circle). Pretty hard to miss, so it's probably a quirk somewhere...