Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
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Search found 97 matches
- Fri Jul 28, 2006 2:08 pm
- Forum: Discussion
- Topic: Help??
- Replies: 0
- Views: 3115
Help??
I was wondering if anyone understood this....im talking about the very end of the tutorial in the main page for Wings3d.....i understood how to texture the ship do all that etc,etc, but i cant seem to figure out where the folders he mentioned are in my addons....he metioned a texture and models fold...
- Fri Jul 28, 2006 2:02 pm
- Forum: Discussion
- Topic: Gravity-locked escape pod?
- Replies: 4
- Views: 3766
- Fri Jul 28, 2006 2:00 pm
- Forum: Discussion
- Topic: Suicidal Pirates in 1.65
- Replies: 4
- Views: 3298
- Fri Jul 28, 2006 1:58 pm
- Forum: Discussion
- Topic: Cheap,Fast, and lots of Cargo! Can it be done??
- Replies: 11
- Views: 5638
- Thu Jul 27, 2006 6:17 pm
- Forum: Discussion
- Topic: A screenshot..
- Replies: 2
- Views: 2447
Notice all the little white blips on ur screen.....now come bak witht he generation ship OXP from Oosatoo and reapeat until u find one....watch the caranage....specially with the thargoid war mission....the radar literally goes white after a while beacuse there are so many little objects floating ar...
- Thu Jul 27, 2006 6:08 pm
- Forum: Expansion Pack
- Topic: Battlestar Galactica
- Replies: 156
- Views: 107035
- Thu Jul 27, 2006 6:08 pm
- Forum: Expansion Pack
- Topic: Battlestar Galactica
- Replies: 156
- Views: 107035
- Thu Jul 27, 2006 6:02 pm
- Forum: Suggestion Box
- Topic: Thrust, Pitch, Roll......YAW?!
- Replies: 68
- Views: 69390
Me!Me!I would!I would....and while were on the subject of that....that could be a very easy implementation.....just create an upgrade that you can buy at a fairly high level station that when activated while cause your ship to appear as though it is just junk and when deactivated you would come back...
- Thu Jul 27, 2006 5:48 pm
- Forum: Suggestion Box
- Topic: One OXP to rule them all...
- Replies: 7
- Views: 5788
- Thu Jul 27, 2006 5:44 pm
- Forum: Suggestion Box
- Topic: "Get me a visual on that. Closer damn it!"
- Replies: 15
- Views: 10522
- Wed Jul 26, 2006 3:17 pm
- Forum: Discussion
- Topic: Cheap,Fast, and lots of Cargo! Can it be done??
- Replies: 11
- Views: 5638
mmm.......my problem was,the last update(before 1.65, i think i had like 1.58,or 1.55, cant remeber) i had like half of the OXP's that were good, problem was it got to the point were one day Oolite wouldnt launch, but i think that stemmed from the fact that i was using Mac OSX 10.3.9, this system is...
- Tue Jul 25, 2006 3:44 pm
- Forum: Discussion
- Topic: Changing the keys!?
- Replies: 7
- Views: 4498
- Tue Jul 25, 2006 3:41 pm
- Forum: Discussion
- Topic: Cheap,Fast, and lots of Cargo! Can it be done??
- Replies: 11
- Views: 5638
- Mon Jul 24, 2006 6:04 pm
- Forum: Discussion
- Topic: Cheap,Fast, and lots of Cargo! Can it be done??
- Replies: 11
- Views: 5638
- Mon Jul 24, 2006 3:12 am
- Forum: Discussion
- Topic: Cheap,Fast, and lots of Cargo! Can it be done??
- Replies: 11
- Views: 5638
Cheap,Fast, and lots of Cargo! Can it be done??
I was wondering,is there a fairly fast (i.e like .260 LS) cargo ship,able to carry about 100 T. of items,and is around like 120000-130000 credits? so far the only thing ive ever seen that comes close is a OXp for the Python E class, which gets 100 T. and .350 LS, but it cost like 350000 credits!! ca...