Search found 115 matches

by user2357
Tue Apr 01, 2025 8:03 pm
Forum: Discussion
Topic: BTW: Elite Plus - Chart 9
Replies: 0
Views: 15

BTW: Elite Plus - Chart 9

https://web.archive.org/web/20201128191605/forums.frontier.co.uk/threads/elite-plus.70102/#post-4422497 or just https://forums.frontier.co.uk/threads/elite-plus.70102/#post-4422497 Hexadecimal : w0 = 1234 = 12, 34 w1 = 5678 = 56, 78 w2 = 9abc = 9a, bc might be converted to Decimal : w0 = 18, 52 w1 ...
by user2357
Tue Apr 01, 2025 9:15 am
Forum: Discussion
Topic: System statistics
Replies: 13
Views: 2103

Re: System statistics

So can you tell us anything about it? Why is it so poor? Are the local lobsters all witchspace lobster fanatics - or not? What is there to see? Why is it revolting? And is it revolting for other lobsters? And do the Edzaarians think it is revolting? Nope, don't know anything more. I've only visited...
by user2357
Mon Mar 31, 2025 6:30 am
Forum: Discussion
Topic: System statistics
Replies: 13
Views: 2103

Re: System statistics

As to whether an overpopulated planet cannot produce sufficient for its needs (or whether another planet might be drowning in all the money), I'll leave that research in your capable hands. It's worth noting that the extremes of both population and productivity (and also technology) occur on chart ...
by user2357
Mon Mar 31, 2025 6:10 am
Forum: Discussion
Topic: System statistics
Replies: 13
Views: 2103

Re: System statistics

Cholmondely wrote: Sun Mar 30, 2025 10:47 am
<key>population</key>
<integer>0..67 </integer>
I call "typo".

On a numpad, "7" is just above "4", and easy to mistype. Have done it myself maaany times. :mrgreen:
by user2357
Sun Mar 30, 2025 6:45 am
Forum: Discussion
Topic: System statistics
Replies: 13
Views: 2103

Re: System statistics

This spreadsheet might be useful, specifically columns AH and AI on the Galaxy Data worksheet. https://www.pcooper.net/oolite/Oolite_galaxies.zip The Stats worksheet might also be of interest, but I have yet to figure out exactly how it was intended to be used. (Available from https://wiki.alioth.ne...
by user2357
Tue Mar 11, 2025 5:00 am
Forum: Discussion
Topic: Backstory-Consolidation Research
Replies: 4
Views: 1084

Re: Backstory-Consolidation Research

I would love to indoctrinate ANYONE into the wonders of E/Oolite -- and progeny would have been the first on my list, of course, if I had any -- but, alas, everyone else I have encountered so far outside of this forum are too easily distracted by the frivolities of this world. Ours is a lonely, sacr...
by user2357
Mon Mar 10, 2025 7:39 am
Forum: Discussion
Topic: Backstory-Consolidation Research
Replies: 4
Views: 1084

Re: Backstory-Consolidation Research

Thanks, Cholmondely, for the reply, nonetheless. I appreciate your interest.

Full disclosure, I share your stated state of existence; hence my request for the information from other commanders, in the hopes of statistically deriving an applicable average.
by user2357
Sun Mar 09, 2025 2:45 pm
Forum: Discussion
Topic: Backstory-Consolidation Research
Replies: 4
Views: 1084

Backstory-Consolidation Research

Greetings, commanders. <o For players who have played any of the original versions of Elite from 1984 to 2003, including BBC (cassette and/or disc), ELK, C64, Spectrum, CPC, Apple, Master, MSX, Tatung Einstein, PC Elite , Atari ST, Amiga, Elite Plus , ArcElite , NES, Elite-A , Elite - The New Kind ,...
by user2357
Thu Feb 13, 2025 6:13 am
Forum: Discussion
Topic: Dumb Map Question
Replies: 3
Views: 2018

Re: Dumb Map Question

I'm no expert, but I'd just like to understand the problem properly... So, when you press F6, it only gives you the full map; and trying to toggle F6 does not toggle the the local view...?

Could it be an OXP?

"Don't ask me. I just work here." :)
by user2357
Thu Nov 14, 2024 1:19 pm
Forum: Discussion
Topic: So I got thinking about Freelancer, Freespace 2 etc...
Replies: 20
Views: 5279

Re: So I got thinking about Freelancer, Freespace 2 etc...

You may be interested in this OXP, as it createst its own missions https://wiki.alioth.net/index.php/Life_In_The_Frontier_-_Revival_OXP Took a quick look at the wikipage, and it seems to me these missions might all be separate and independent of each other...? Interesting/entertaining idea, nonethe...
by user2357
Wed Nov 13, 2024 5:42 am
Forum: Discussion
Topic: So I got thinking about Freelancer, Freespace 2 etc...
Replies: 20
Views: 5279

Re: So I got thinking about Freelancer, Freespace 2 etc...

I'd be happy/impressed if at least as many missions as possible could be strung together in a more-or-less (chrono)logical sequence forming some kind of imaginable storyline (perhaps even inspiring a nice, long bit of fiction again...). Perhaps a wikipage could eventually be created and maintained ...
by user2357
Tue Nov 12, 2024 6:22 am
Forum: Discussion
Topic: So I got thinking about Freelancer, Freespace 2 etc...
Replies: 20
Views: 5279

Re: So I got thinking about Freelancer, Freespace 2 etc...

Don't have much to contribute, except cheering from the sidelines. I like the idea of possibly (somehow?) stringing some/most OXPs together in a (chrono)logical, sequential quasi-storyline... ...and the player is always free to do their own thing, and (re)join the story at some later stage (again)...
by user2357
Thu Oct 17, 2024 8:45 am
Forum: Discussion
Topic: [Another] Dumb Question
Replies: 1
Views: 999

Re: [Another] Dumb Question

"The Dark Wheel" by Robert Holdstock, p. 8, par. 7 & 8: "No-one knew how or when the designation of space-going vessels had been linked to the names of snakes. The Ryder's {sic} own vessel was a relatively harmless Ophidion {sic}, capable of two hyperspace jumps {???}, armed very ...
by user2357
Tue Oct 08, 2024 5:30 am
Forum: Discussion
Topic: How Long does a Dock-to-Dock Hyperjump Cycle Take?
Replies: 11
Views: 2553

Re: How Long does a Dock-to-Dock Hyperjump Cycle Take?

Excellent! :D Thanks, guys! Cholmondely and Wildeblood, most helpful, indeed! May your good deeds return to you hundredfold and more! :D
by user2357
Mon Oct 07, 2024 10:29 am
Forum: Discussion
Topic: How Long does a Dock-to-Dock Hyperjump Cycle Take?
Replies: 11
Views: 2553

Re: How Long does a Dock-to-Dock Hyperjump Cycle Take?

Only six lines... Great! :D

Oh! OXPs... of course. I forgot about those. OK, there goes my precise accuracy out the window. :|

I'll be looking into those six lines then one day after I've determined which OXPs I like best. :D