Thanks, this looks very helpful. It's time to play around with code and see what happens.
Cheers
Search found 15 matches
- Mon Nov 01, 2010 9:53 am
- Forum: Discussion
- Topic: Question about ships
- Replies: 7
- Views: 1345
- Mon Nov 01, 2010 12:09 am
- Forum: Discussion
- Topic: Question about ships
- Replies: 7
- Views: 1345
Question about ships
Well, I'm not sure if this is the right place to ask this... Anyway, hello again. I got one question about the ships, actually shipyard.plist. Is it possible to add certain condition which has to be met so the ship appears on the market after that? (for example amount of kills or specific government...
- Tue Oct 26, 2010 9:35 pm
- Forum: Discussion
- Topic: [RELEASE] New OXP List
- Replies: 242
- Views: 62431
- Tue Oct 26, 2010 8:50 pm
- Forum: Discussion
- Topic: [RELEASE] New OXP List
- Replies: 242
- Views: 62431
- Tue Oct 26, 2010 4:36 pm
- Forum: Discussion
- Topic: [RELEASE] New OXP List
- Replies: 242
- Views: 62431
From a perspective of new player that done the same mistake (downloaded couple of oxp's that weren't compatible with 1.74.2) - I only noticed that C column after I read posts in this thread. I didn't click on the oxp links from that table (well, I only used that table to find some specific oxp few t...
- Mon Oct 25, 2010 10:14 pm
- Forum: Discussion
- Topic: Ah, those stations
- Replies: 45
- Views: 4784
- Mon Oct 25, 2010 6:37 pm
- Forum: Discussion
- Topic: Ah, those stations
- Replies: 45
- Views: 4784
Anyway, yes, shift+c works - been playing around with it for a while and I found out what was the reason for it not working - docking clearance - so much details to pay attention to :lol: I just checked this and Shift+C works fine with or without docking clearance both on trunk and 1.74.2. It must ...
- Mon Oct 25, 2010 3:23 pm
- Forum: Discussion
- Topic: Ah, those stations
- Replies: 45
- Views: 4784
Ok, thanks for your replies. I know about notepad++, used it couple of times - I just wondered what's the deal with normal one (thought it was encoding issue). Anyway, yes, shift+c works - been playing around with it for a while and I found out what was the reason for it not working - docking cleara...
- Mon Oct 25, 2010 1:06 pm
- Forum: Discussion
- Topic: Ah, those stations
- Replies: 45
- Views: 4784
Well, I never intended to stop them completely, just halve their speed of rotation. Oh, and about shift+c, didn't know it worked on all stations. Tried it couple of times but nothing happened. Will test this first as it sounds like a bit more practical solution. Oh, and I'm aware about changing conf...
- Mon Oct 25, 2010 12:25 pm
- Forum: Discussion
- Topic: Ah, those stations
- Replies: 45
- Views: 4784
Main stations are not the problem anymore since I dumped my cobra mk 3 for adder on the first trip to zaonce, so I had some spare Cr left to get the docking computer among other useful things. So it's just those OXP spinning stations that are a bother :D Anyway, I found the part where the roll is de...
- Sun Oct 24, 2010 9:41 am
- Forum: Discussion
- Topic: [RELEASE] New OXP List
- Replies: 242
- Views: 62431
- Sun Oct 24, 2010 9:18 am
- Forum: Discussion
- Topic: Ah, those stations
- Replies: 45
- Views: 4784
- Sun Oct 24, 2010 12:31 am
- Forum: Discussion
- Topic: Ah, those stations
- Replies: 45
- Views: 4784
- Fri Oct 22, 2010 11:52 pm
- Forum: Discussion
- Topic: Ah, those stations
- Replies: 45
- Views: 4784
Huge ones...I don't know how bad those tiny ones are, but these are pretty bad for me :D Managed to enter it (somehow) 3 out of maybe 20 attempts - didn't even attempt to land on Black monk monastery cause that one seems to be spinning even faster. Anyway, is there anything in the script that define...
- Fri Oct 22, 2010 10:16 pm
- Forum: Discussion
- Topic: Ah, those stations
- Replies: 45
- Views: 4784
Ah, those stations
Hello there commanders, I'm pretty new with elite and oolite - played only fe2 and ffe before. I like the oolite very much so far cause all of the extra content. Anyway, I installed whole bunch of oxp's I found on wiki and some are pretty good some not so much. But there's one thing I got major prob...