Search found 18 matches

by Dark1
Sat Jun 07, 2008 3:01 pm
Forum: Expansion Pack
Topic: Deep Space Dredger
Replies: 121
Views: 128194

Eric Walch wrote:
I don't know if you are using the original version or the altered version I uploaded last week. (version 1.1). Whit that last version I never had problems on docking.
It's whatever version is bundled with 'Zzzz Realistic Shipyards V3.01.oxp'.
by Dark1
Fri Jun 06, 2008 10:15 pm
Forum: Expansion Pack
Topic: Deep Space Dredger
Replies: 121
Views: 128194

Reincarnating an old thread here... I'm having trouble docking with Deep Space Dredgers too. Not because I can't line it up, but because it doesn't register I've docked. Even if it's stationary, I go into it's docking port, but it doesn't dock. I'd hit the back of the docking bay if I didn't come to...
by Dark1
Sat Mar 17, 2007 1:14 pm
Forum: Oolite-PC
Topic: Slow and jerky
Replies: 12
Views: 10763

Hey chaps. The good news is that the drivers from Nvidia solved it. Smooth as a baby's bottom! :wink: However, the bad news is, he's got Vista now :roll: and Oolite has gone all tits up again. And this time, having gone to the Nvidia website, the FX5200 isn't in the supported card list for the Vista...
by Dark1
Wed Jan 03, 2007 6:54 pm
Forum: Oolite-PC
Topic: Slow and jerky
Replies: 12
Views: 10763

Thanks for all the tips chaps. Will install the Nvidia driver off their site when next I'm round at my Dad's house. Fingers crossed.

Cheers.
by Dark1
Mon Jan 01, 2007 2:33 pm
Forum: Oolite-PC
Topic: Slow and jerky
Replies: 12
Views: 10763

it's probably just a driver you need to install. Often jerky gameplay means you don't have the latest drivers installed for your graphics card, which might very well be the case with a fresh install... Go to Nvidia's site to check for the latest drivers, I'd say. Well, I did click something on the ...
by Dark1
Sun Dec 31, 2006 5:02 pm
Forum: Oolite-PC
Topic: Slow and jerky
Replies: 12
Views: 10763

Slow and jerky

Hey chaps My dad has just done another reinstall of XP, and he wants me to put Oolite on for him. It's not gone well. Oolite is installed, and runs, but it's so slow and jerky, it's unplayable. Surely it shouldn't be this way. It's a 3GHz P4, 512 mb, Nvidia GeForce FX 5200 graphics card, all running...
by Dark1
Mon Jul 31, 2006 9:06 pm
Forum: Testing and Bug reports
Topic: White noise
Replies: 9
Views: 6868

Gnah! Are you sure that’s 1.65? Absolutely positive. So can we gather it is just me then? :wink: Did it again a few minutes ago, but solved itself within seconds this time. When it happens, it's always in the middle of a fight with lots going on and lots of sound effects going at once. Plus don't f...
by Dark1
Mon Jul 31, 2006 2:26 pm
Forum: Testing and Bug reports
Topic: White noise
Replies: 9
Views: 6868

It's just done it again! Now using v1.65. In a witchspace misjump, lots of stuff going on with Thargoids, laser in much use, and bam... white noise sound effects. Checked the log, and I see this entry: 2006-07-31 14:51:16.874 Oolite[6060] OOCASoundMixer: failed to connect channel <OOCASoundChannel 0...
by Dark1
Tue Jul 25, 2006 11:09 pm
Forum: Testing and Bug reports
Topic: On Thargoid Carrier again (v 1.65)
Replies: 12
Views: 7999

I too noticed this. A destroyed Thargoid Carrier leaves a screen full of alloys which slows my Powerbook down to a juddering crawl.

Incidentally, what also effects the speed is when the space background is of the red nebula effect. Strangely, no other nebula colour effects it to any great degree.
by Dark1
Sat Jul 22, 2006 9:17 pm
Forum: Testing and Bug reports
Topic: White noise
Replies: 9
Views: 6868

White noise

Very occasionally, something goes wrong with the sound. All the sound effects will suddenly be replaced with white noise - like a flashback to the 80s, loading something from cassette. Then after an unpredictable amount of time, just as suddenly as it happened, it flicks back to normal again. Using ...
by Dark1
Thu Jul 13, 2006 7:59 pm
Forum: Testing and Bug reports
Topic: custsounds.oxp
Replies: 6
Views: 5518

custsounds.oxp

Got the custsounds.oxp installed, which is nice. But is it just me, or are some of them not working? Of ones I've noticed, the docking/whichspace jump whoosh is now mute, as is the ECM sound. What I presume is the appropriate ogg sounds are in the package, and they play, but the game just doesn't us...
by Dark1
Mon Jul 10, 2006 6:13 pm
Forum: Discussion
Topic: Space compass
Replies: 10
Views: 7888

Thanks chaps.

Now all I need to do is get to it before it disappears. Not managed yet.
by Dark1
Sun Jul 09, 2006 7:36 pm
Forum: Discussion
Topic: Space compass
Replies: 10
Views: 7888

Space compass

What does 'D' mean when it comes up on the space compass? Occasionally, when cycling through the options, it points me to a 'D'. But before I can get there and find out what it is, it's disappeared. Am I missing something here? Currently doing both the Ionics and military missions. Anything to do wi...
by Dark1
Tue Apr 04, 2006 9:33 pm
Forum: Discussion
Topic: Navy awards
Replies: 12
Views: 9035

I get Thargoid attacks almost always too. You say they should attack about 5% of the time - I'd say it's more like 5% chance they won't. As a poster before said, best to save as the first thing you do upon docking.

Using the latest Oolite on Mac.
by Dark1
Tue Jan 03, 2006 9:43 pm
Forum: Discussion
Topic: Military shields where?
Replies: 11
Views: 14064

Cheated a bit now and inserted the missing options. I am in the same situation, just saved up for military shields, but can't install them. I don't know the first thing about programing, so it would probably take me days if not weeks to figure out how to modify the game so that my Josher will accep...