Search found 202 matches

by cag
Mon Sep 23, 2024 12:53 am
Forum: Expansion Pack
Topic: [Beta] Release of Telescope 2.0
Replies: 138
Views: 79391

Re: [Beta] Release of Telescope 2.0

I copied the file so you can delete it any time. I've set up an install w/ all your oxps and we'll see if I can reproduce the problem (baby steps)
by cag
Mon Sep 16, 2024 8:01 pm
Forum: Expansion Pack
Topic: [Beta] Release of Telescope 2.0
Replies: 138
Views: 79391

Re: [Beta] Release of Telescope 2.0

Sorry for the late reply; notification tagged as spam. FYI, email notifications only occur on new posts; when you edited your previous post, no notification was sent. In future, Post Reply (even if it's to yourself!) Glad to see you were able to disable it an continue playing. I not clear on what th...
by cag
Wed May 29, 2024 11:38 pm
Forum: Expansion Pack
Topic: [WIP] new GUI for debug console
Replies: 103
Views: 21621

Re: [WIP] new GUI for debug console

Is this still true? ...you can only (currently) pass one parameter in the console ....If you want to know the list of current macros in the console, either use the :listM command in the console, or for the more manual approach look in debugConfig.plist in the config folder of basic-debug.oxp. The b...
by cag
Sun May 26, 2024 9:46 pm
Forum: Expansion Pack
Topic: Navigation Beacons MFD
Replies: 15
Views: 3328

Re: Navigation Beacons MFD

1) should this OXP be classified as a "cheat" for the moment? Good question. Vanila Oolite has the ASC; this just makes it more legible. I don't think providing the distances is a cheat by itself; more info but not really actionable. However, if you opt for the extended option, which give...
by cag
Sun May 26, 2024 7:16 am
Forum: Expansion Pack
Topic: Navigation Beacons MFD
Replies: 15
Views: 3328

Re: Navigation Beacons MFD

This definitely seems to be related to Telescope ... Relax, you don't need to dive into Telescope. The problem arises from $findShipsWithBeacons() including the player's ship's visual target in the list it returns. It's created w/ system.addVisualEffect (which copies beaconCode), not system.addShip...
by cag
Tue Apr 23, 2024 12:45 am
Forum: Expansion Pack
Topic: [WIP] new GUI for debug console
Replies: 103
Views: 21621

Re: [WIP] new GUI for debug console

hiran wrote: Mon Apr 22, 2024 6:33 am
I tested my luck by simply applying this. Got an error message in the logs.
I needed a github account to view the logs. cag was taken (!) so I'm Oocag
by cag
Mon Apr 22, 2024 11:12 pm
Forum: Expansion Pack
Topic: [WIP] new GUI for debug console
Replies: 103
Views: 21621

Re: [WIP] new GUI for debug console

MrFlibble wrote: Mon Apr 22, 2024 10:56 pm
Perhaps that could be a hint in the debug console at startup.
You control the source at the moment, add what you'd like at line 4309
by cag
Mon Apr 22, 2024 10:30 pm
Forum: Expansion Pack
Topic: [WIP] new GUI for debug console
Replies: 103
Views: 21621

Re: [WIP] new GUI for debug console

For my test, I've copied OoJSC128x128.png to $HOME/.local/share/icons Was there a problem w/ the 256x256 icon? In production, this ought to do as the Oolite installer does and set a full path. Are you planning to include this in Linux package/installer? All I've been doing is parking the executable...
by cag
Mon Apr 22, 2024 9:40 pm
Forum: Expansion Pack
Topic: [Beta] Release of Telescope 2.0
Replies: 138
Views: 79391

Re: [Beta] Release of Telescope 2.0

If skies are clear, and the game can be tweaked to allow it, then this is what I was really thinking about:- Don't forget about security. Disk access should be read-only or write restricted to text files w/ limited extensions. Similar precautions wrt net access. We don't want Oolite to become a con...
by cag
Mon Apr 22, 2024 8:23 pm
Forum: Expansion Pack
Topic: [WIP] new GUI for debug console
Replies: 103
Views: 21621

Re: [WIP] new GUI for debug console

Good work. It's nice to finally get some work done on the Linux side.

We should try not to overwork hiran. Are you on github? Do I need to make an account before I can get access to out project? Anyone got suggestions on learning how to git?
by cag
Mon Apr 22, 2024 2:24 am
Forum: Expansion Pack
Topic: [Beta] Release of Telescope 2.0
Replies: 138
Views: 79391

Re: [Beta] Release of Telescope 2.0

D'oh! :oops:

was the same file as before!

Once more from the top:

https://www.dropbox.com/scl/fi/7f5hi7jf ... 8d50q&dl=0
by cag
Mon Apr 22, 2024 2:17 am
Forum: Expansion Pack
Topic: [WIP] new GUI for debug console
Replies: 103
Views: 21621

Re: [WIP] new GUI for debug console

First, let me thank you for hard work & patience with this - much appreciated! And we may look into building for other platforms as well. here's what I used on my last local Windows build, over 2 years ago. pyinstaller ^ --noconfirm ^ --clean ^ --log-level=WARN ^ --paths "C:\Program Files (...
by cag
Mon Apr 22, 2024 1:15 am
Forum: Expansion Pack
Topic: [Beta] Release of Telescope 2.0
Replies: 138
Views: 79391

Re: [Beta] Release of Telescope 2.0

Directory timestamps not though. Fixed - that's what I get trusting someone else's code in the wee hours. My generated OZXs had blank timestamps on the directories. Different story with python 2.7.18. Only because you ran the 3 version first. Both had the error but you didn't have a file to delete ...
by cag
Sun Apr 21, 2024 10:21 pm
Forum: Expansion Pack
Topic: [Beta] Release of Telescope 2.0
Replies: 138
Views: 79391

Re: [Beta] Release of Telescope 2.0

Whoops! Do I understand correctly that before starting Oolite, it is advisable to run a python script (especially if we don't know whether such a script has run since the last time OXPs were installed/uninstalled)? IF you've installed some fancy non-standard ships, IF you use telescope's 3D view an...
by cag
Sun Apr 21, 2024 9:38 pm
Forum: Expansion Pack
Topic: [Beta] Release of Telescope 2.0
Replies: 138
Views: 79391

Re: [Beta] Release of Telescope 2.0

If these 3D views are different from what the rest of us get, would there be any chance (eventually) of a screenshot for the Telescope page on our wiki? You could always upload it to the wiki itself if you have nowhere else to put it. These are not new and are present in some of the wiki's screensh...