Search found 5 matches
- Sat Aug 07, 2010 5:42 am
- Forum: Discussion
- Topic: List of the best OXP?
- Replies: 3
- Views: 4907
List of the best OXP?
I'm looking for a good bunch of OXP's preferably ones that can help: - enhance graphics - improve sounds - add a cockpit - add more npc ships - add more playable ships - add more weapons - anything else I'm always looking around for good OXP's on the Wiki and at OoSat (1, since 2 is broken for me), ...
- Fri Aug 06, 2010 1:14 am
- Forum: Expansion Pack
- Topic: Mounted Autoguns?
- Replies: 12
- Views: 2865
Mounted Autoguns?
This may or may not be part of the game already, I'm new and still figuring things out. I've played Space Sims with a sort of, mounted turret, which allowed me to turn it on and let it fire laz0rs at surrounding enemy ships. I always thought this offered a nice bonus against swarms of pirates. I thi...
- Thu Aug 05, 2010 7:18 pm
- Forum: Discussion
- Topic: How does AI work in Oolite?
- Replies: 19
- Views: 4168
- Thu Aug 05, 2010 6:59 pm
- Forum: Discussion
- Topic: How does AI work in Oolite?
- Replies: 19
- Views: 4168
- Thu Aug 05, 2010 6:44 pm
- Forum: Discussion
- Topic: How does AI work in Oolite?
- Replies: 19
- Views: 4168
How does AI work in Oolite?
I've been playing for a while, but I never really figured this out, how does the AI work in Oolite? Do all the ships wander aimlessly until the player interacts, or do they all have a scheduled Alife system?
This was just out of curiosity, thanks in advance for the reply.
This was just out of curiosity, thanks in advance for the reply.