Search found 19 matches
- Tue Jun 07, 2016 9:20 am
- Forum: Discussion
- Topic: Trumbles anyone?
- Replies: 34
- Views: 28788
Re: Trumbles anyone?
HAH! Thanks! I know that I did this 30 years ago in the original Elite, but I forgot how to do it. I picked up an interesting looking canister and I thought it was going to be something silly like "trumble furs" because I saw an image of one of them on the side. Surprise! And my lazy cats ...
- Sun Jun 05, 2016 8:07 pm
- Forum: Expansion Pack
- Topic: [WIP] The Collector v0.4
- Replies: 92
- Views: 121876
Re: [WIP] The Collector v0.4
Thanks for the replies! Unfortunately, I'm in G2 now, so I guess I'll get back to this once I'm back in G1.
- Sun Jun 05, 2016 8:45 am
- Forum: Expansion Pack
- Topic: BlOomberg Markets
- Replies: 85
- Views: 98349
Re: BlOomberg Markets
I have a suggestion similar to ffutures's. Can you add something to the missions section of the Manifest screen? If I don't remember the name or write it down I'm kinda screwed on the deal. Thanks!
- Sat Jun 04, 2016 7:34 am
- Forum: Expansion Pack
- Topic: [WIP] The Collector v0.4
- Replies: 92
- Views: 121876
Re: [WIP] The Collector v0.4
So where is Devil's Triangle? I hear that these area names were removed from the game. If so, is this mission broken now or do you just need to magically know what area that is. Also, if it says (#2) does that mean galaxy two?
- Fri Jun 03, 2016 6:21 pm
- Forum: Discussion
- Topic: OMG! Found Boa Cruister with NEU!!
- Replies: 0
- Views: 10330
OMG! Found Boa Cruister with NEU!!
W00t! Finally! I've done the hunt but still at 1121 kills, so I guess still too young for the NEU quest, but I've finally found one!! :) (as long as I don't break it). WOOT! gotta buy fireworks now! And the price is only 595k, I can almost buy it with cash, but my current ship is a Boa Cruiser, so t...
- Thu Jun 02, 2016 3:47 pm
- Forum: Expansion Pack
- Topic: [RELEASE] Towbar OXP v1.0
- Replies: 222
- Views: 236902
- Thu Jun 02, 2016 12:39 pm
- Forum: Expansion Pack
- Topic: Request: Tractor Beam
- Replies: 6
- Views: 5003
Re: Request: Tractor Beam
Yes, the core game is in ObjC but addons are in .plist and .js files. My most used wiki page is [wiki]Oolite JavaScript object model[/wiki], the content looks addictive. ;) That's cool. When I was working on Glest, we added a Lua interface and I was working with this library that made neat wrappers...
- Thu Jun 02, 2016 12:33 pm
- Forum: Expansion Pack
- Topic: Request: Tractor Beam
- Replies: 6
- Views: 5003
Re: Request: Tractor Beam
Message the Wiki Wizard for a Wiki account* - and yes, JavaScript is used. Thanks! *Please edit respectfully. I ask that as the other day I found someone had edited my user page, something which I object to! Well that's not nice! Be sure that you watch pages like that so that you get an email if th...
- Thu Jun 02, 2016 12:31 pm
- Forum: Expansion Pack
- Topic: [Release] Waypoint Here OXP
- Replies: 45
- Views: 32994
Re: [Release] Waypoint Here OXP
Oh, I originally came here to post a bug, but I got side-tracked by the discussion, lol! :) So if I don't clear a waypoint prior to leaving a system, it seems to tie up that way point and I eventually run out of them until I save and reload. So maybe there's some way to check for invalid waypoints a...
- Thu Jun 02, 2016 12:29 pm
- Forum: Expansion Pack
- Topic: [RELEASE] Towbar OXP v1.0
- Replies: 222
- Views: 236902
Re: [RELEASE] Towbar OXP v0.98
You bastard! You're turning me into a pirate! :x On the bright side this is a good way to make money! I do have a few comments. I haven't used a tug thingie yet or actually tried to tow a ship more than a few kms, but I just empty them and scavenge them, but I don't think it should drop cargo after ...
- Thu Jun 02, 2016 11:58 am
- Forum: Expansion Pack
- Topic: [Release] Waypoint Here OXP
- Replies: 45
- Views: 32994
Re: [Release] Waypoint Here OXP
Excuse me for saying, but that is not correct. Firstly, interstellar space is still less than 7 ly from two known stars, with loads of known constellations in the "sky" to pinpoint location from. On that point, I'd disagree. Triangulation from known stars/constellations would not work ove...
- Thu Jun 02, 2016 9:28 am
- Forum: Discussion
- Topic: What are these "Map-Update" news alerts?
- Replies: 2
- Views: 3841
Re: What are these "Map-Update" news alerts?
Thanks! *D -- btw, that's a grinning cyclops
- Thu Jun 02, 2016 9:18 am
- Forum: Discussion
- Topic: Introduce Yourself.
- Replies: 1373
- Views: 753586
Re: Introduce Yourself.
Thankee!!Disembodied wrote:Hi, Captain O - you can pm maik and request a wiki login.
- Thu Jun 02, 2016 7:22 am
- Forum: Discussion
- Topic: Introduce Yourself.
- Replies: 1373
- Views: 753586
Re: Introduce Yourself.
Hello everybody! My name is Captain Obvious. DUH!
This is quite interesting as I've never programmed in Objective C before and as a hacker, I seem to end up getting involved in the code of a game I play. Also, how do you get an account on the wiki? Thanks!
This is quite interesting as I've never programmed in Objective C before and as a hacker, I seem to end up getting involved in the code of a game I play. Also, how do you get an account on the wiki? Thanks!
- Thu Jun 02, 2016 3:52 am
- Forum: Discussion
- Topic: What are these "Map-Update" news alerts?
- Replies: 2
- Views: 3841
What are these "Map-Update" news alerts?
I'm getting these news feeds likethis one: Map-Update #200200000: The Galactic Co-operative of Worlds has just officially christened a new area in Sector Two and Nav-Computers are receiving immediate update via Hyperspeed Secure Comms on all GALCOP stations. The 'EQUILIBRUIM's center is located at 2...