
So, I decide to get rid of my infestation with a quick flame-grilling and head for the nearest star with my newly-installed heat shielding at the ready. The temperature starts climbing... and climbing... and climbing... and the trumble just sits there looking entirely unconcerned as alarms go off all over the cockpit. As the gauge creeps up through the last few notches, I have to hyperspace out, and the damned thing is still alive.
Okay, try again at the next star. They've bred now, and one hungry trumble has turned into three ravenous ones. This time two of them barbecue perfectly, but the last one still remains stubbornly alive. I decide I'll wait a little longer this time. The needle on the temperature gauge taps against the top of the scale and I bottle out again, but as the witchspace countdown hits 9, my shields drain away and my ship bursts into a cloud of incandescent vapour. The last thing I hear is a smug little trill as the air dissipates away into vacuum.
I reload several times and try again, and get the same result each time.
I was seriously thinking of sending a bug report, but thought I'd have one more go and see if it was possible to hold the ship at a steady temperature for a while. It turned out I needed to get the temperature into the danger zone, then quickly use injectors to fly out to an altitude where it stayed at a steady flashing red, then sit there sweating for about three or four more minutes before the trumble finally succumbed. The little bugger must've had asbestos fur.
I haven't had one do that before... they'd better not be starting to evolve heat resistance!