Search found 34 matches
- Sun Apr 05, 2020 3:57 am
- Forum: Expansion Pack
- Topic: [Release] AlmostAlmostDefault HUD 1.1.4
- Replies: 79
- Views: 64276
Re: [Release] AlmostAlmostDefault HUD 1.1.4
version 1.1.4 with eta - still works great (manual installation)
- Mon Feb 22, 2016 3:11 pm
- Forum: Expansion Pack
- Topic: [Release] AlmostAlmostDefault HUD 1.1.4
- Replies: 79
- Views: 64276
- Sun Feb 21, 2016 6:43 pm
- Forum: Expansion Pack
- Topic: [Release] AlmostAlmostDefault HUD 1.1.4
- Replies: 79
- Views: 64276
Re: [Release] AlmostAlmostDefault HUD 1.1.4
Yes !spara wrote:You just want the big ETA clock back, Digital86?
- Sun Feb 21, 2016 6:24 pm
- Forum: Expansion Pack
- Topic: [Release] AlmostAlmostDefault HUD 1.1.4
- Replies: 79
- Views: 64276
Re: [Release] AlmostAlmostDefault HUD 1.1.5
Try AAD v1.1.5 , I added legends for [wiki]Detectors[/wiki], [wiki]EscortDeck[/wiki] and [wiki]Towbar[/wiki]. Without variations :cry: http://thumbnails105.imagebam.com/46668/c490a3466679795.jpg I want as earlier http://thumbnails105.imagebam.com/46668/c1938b466679787.jpg - On a digital board time ...
- Sun Feb 21, 2016 12:48 pm
- Forum: Testing and Bug reports
- Topic: F5F5 cargo, contracts, and missions screen too full!
- Replies: 34
- Views: 21893
Re: F5F5 cargo, contracts, and missions screen too full!
Back to the Future https://bb.oolite.space/viewtopic.php?p=218957#p218957
Testing for search bugs - v1.82. https://youtu.be/y7psSJf_zGo
Testing for search bugs - v1.82. https://youtu.be/y7psSJf_zGo
- Sun Feb 21, 2016 2:26 am
- Forum: Expansion Pack
- Topic: [Release] AlmostAlmostDefault HUD 1.1.4
- Replies: 79
- Views: 64276
Re: [Release] AlmostAlmostDefault HUD 1.1.4
Hi, spara and Norby . Installed by new version Oolite1.82 and AlmostAlmostDefault HUD 1.1.4. There is no automatic solution but you can do it by hand: there is an insertintohudlegends.plist in Detectors oxp, you must insert the contents into AAD/Config/hud.plist. Then copy this new hud.plist into De...
- Wed May 28, 2014 12:55 pm
- Forum: Porting to other platforms
- Topic: Open Pandora Oolite
- Replies: 36
- Views: 65750
Re: Open Pandora Oolite
I understood everything, thanks.
- Tue May 27, 2014 8:51 pm
- Forum: Testing and Bug reports
- Topic: F5F5 cargo, contracts, and missions screen too full!
- Replies: 34
- Views: 21893
Re: F5F5 cargo, contracts, and missions screen too full!
At me is and isn't present http://roolite.org/coriolis/download/file.php?id=1263&t=1&sid=57ab39eab81ecc22bcb298afcf111be8 http://roolite.org/coriolis/download/file.php?id=1264&t=1&sid=57ab39eab81ecc22bcb298afcf111be8 http://roolite.org/coriolis/download/file.php?id=1265&t=1&s...
- Tue May 27, 2014 7:27 pm
- Forum: Testing and Bug reports
- Topic: F5F5 cargo, contracts, and missions screen too full!
- Replies: 34
- Views: 21893
Re: F5F5 cargo, contracts, and missions screen too full!
Up
I have the same problem. There are new decisions? (v.1.77.1)Switeck wrote:Too often I have too much cargo, contracts, and active missions at once...and all its text does not fit on a single window.
So I cannot read the last items.
Can this be made multiple screens similar to the equipment lists?
- Tue May 27, 2014 12:29 am
- Forum: Discussion
- Topic: Introduce Yourself.
- Replies: 1373
- Views: 753683
Re: Introduce Yourself.
Hi folks!
The very first toys, remain in memory for the rest of life. I am very glad that thanks to your diligence, I can again will return to the childhood. It is still very healthy that ordinary-looking Elite, became such beautiful game, as Oolite.
The very first toys, remain in memory for the rest of life. I am very glad that thanks to your diligence, I can again will return to the childhood. It is still very healthy that ordinary-looking Elite, became such beautiful game, as Oolite.
- Mon May 26, 2014 2:07 pm
- Forum: Expansion Pack
- Topic: [Release] AlmostAlmostDefault HUD 1.1.4
- Replies: 79
- Views: 64276
Re: [Release] AlmostAlmostDefault HUD 2.1
Thanks to you, about the kindest Norby
- Mon May 26, 2014 6:50 am
- Forum: Expansion Pack
- Topic: [Release] AlmostAlmostDefault HUD 1.1.4
- Replies: 79
- Views: 64276
Re: [Release] AlmostAlmostDefault HUD 2.1
It isn't necessary to me. How to move away him?spara wrote:* small laser heat indicator integrated to x-hair
- Sat May 24, 2014 7:35 pm
- Forum: Expansion Pack
- Topic: [Release] AlmostAlmostDefault HUD 1.1.4
- Replies: 79
- Views: 64276
- Sat May 24, 2014 5:06 pm
- Forum: Expansion Pack
- Topic: [Release] AlmostAlmostDefault HUD 1.1.4
- Replies: 79
- Views: 64276
Re: [Release] AlmostAlmostDefault HUD 2.1
Established Detectors OXP and Aad-HUD has changed to default. This can be avoided?
- Sat May 24, 2014 12:50 pm
- Forum: Expansion Pack
- Topic: [UPDATED RELEASE]Galaxy Info V1.1.0
- Replies: 32
- Views: 29195
Re: [UPDATED RELEASE]Galaxy Info V1.1.0
This OXP is able to look for planets only with technological level and economy.
I need to find a planet with technological level and the government.
How to find it?
I need to find a planet with technological level and the government.
How to find it?