Search found 5 matches

by AndyEW
Sat Feb 08, 2025 8:49 am
Forum: Discussion
Topic: Oolite running in a VM on a M4 Mac?
Replies: 7
Views: 5395

Re: Oolite running in a VM on a M4 Mac?

Hello and sorry for taking so long to reply. The short answer is no. I did manage to build a linux VM but it's Ubuntu 64 ARM server with a desktop GUI chucked on top. Oolite won't build as a library it requires isn't on this VM. It was an interesting exercise and a steep learning curve :shock: I can...
by AndyEW
Mon Jan 06, 2025 9:53 pm
Forum: Discussion
Topic: Oolite running in a VM on a M4 Mac?
Replies: 7
Views: 5395

Oolite running in a VM on a M4 Mac?

I'm not sure if this is the right forum and will be happy for moderators to move the post to the right one. Has anybody managed to get the Linux port of Oolite running on a VM hosted on a M4 Mac mini? I'm beginning to think that it's not possible due to the ARM architecture but would be happy to be ...
by AndyEW
Thu Jan 02, 2025 9:51 pm
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1396
Views: 838935

Re: Introduce Yourself.

After a few years away I have returned to fly the cosmos and start my trading career again. Only I've switched from Windows to MacOs and things have changed quite a bit with Oolite. After some initial hiccups I've managed to get it installed and working. Am I right in thinking that the macOs version...
by AndyEW
Thu Apr 24, 2014 7:49 pm
Forum: Expansion Pack
Topic: Millenium Bug? Star wars ships..
Replies: 50
Views: 28062

Re: Millenium Bug? Star wars ships..

Thanks for the greetings and thanks to Norby as it all works now.

I also made the changes to enable the turrets but how do I know if the turrets are firing ?

I might be late to the party but I'm really enjoying it :D
by AndyEW
Thu Apr 24, 2014 12:51 pm
Forum: Expansion Pack
Topic: Millenium Bug? Star wars ships..
Replies: 50
Views: 28062

Re: Millenium Bug? Star wars ships..

I know this is a very old thread but I'm hoping that some of the people may still be around... In Diziet Sma's post I can see where the changes go in the shipdata.plist for the headlight and scoop flasher, but I can't work out where the Scoop-Cam code goes. Any ideas anyone? I'm playing version v1.7...