Search found 241 matches

by Stormrider
Mon May 13, 2024 4:18 am
Forum: Outworld
Topic: Aurora
Replies: 4
Views: 1895

Re: Aurora

Cholmondely wrote: Sun May 12, 2024 10:38 am
Alas, our local light pollution clobbered it for me.
I'm lucky enough to live where there is very little of that.
I really hoped some of our friends here had at least caught a glimpse. I have only seen the intensity and colors like that once or twice before, but I do see it reasonably often.
by Stormrider
Sat May 11, 2024 11:32 pm
Forum: Outworld
Topic: Aurora
Replies: 4
Views: 1895

Aurora

Any one else catch this last night? I got some ok pictures but my friend that lives a little farther north sent me this picture.
Image
by Stormrider
Mon Apr 01, 2024 6:47 pm
Forum: Expansion Pack
Topic: Planetfall 2.0 (apparently)
Replies: 402
Views: 38370

Re: Planetfall 2.0 (maybe)

I said a moon far from the main station which would of course mean away from the space lane and your critique is thus valid. I should have suggested the main planet (of another system) when wishing to avoid the main station. I still think it would be a good risk to help balance rewards, jumping to ...
by Stormrider
Mon Apr 01, 2024 3:47 pm
Forum: Expansion Pack
Topic: Planetfall 2.0 (apparently)
Replies: 402
Views: 38370

Re: Planetfall 2.0 (maybe)

Considering that option, we then might wish to remove the requirement for docking computers for example Wouldn't this be a good risk factor to help balance any rewards the player might reap? In my experience the traffic on such routes is not as congested as the main lane so I think the risk may not...
by Stormrider
Sun Mar 31, 2024 6:10 pm
Forum: Expansion Pack
Topic: Planetfall 2.0 (apparently)
Replies: 402
Views: 38370

Re: Planetfall 2.0 (maybe)

I don't really think planetfall needs to do anything other than allow the player to land on planets. Planets offer a great alternative to the main station for OXP authors that want to create content that would not make sense on a police station but are not capable of creating models for their own st...
by Stormrider
Sat Mar 02, 2024 10:49 pm
Forum: Discussion
Topic: Secondary Market Definitions Defined
Replies: 82
Views: 8083

Re: Secondary Market Definitions Defined

I noticed a post on Roolite saying that it didn't work. Well, that's news to me. Now there are problems, the dock looks like hell, but it does work and is unlikely to be fixed until I create a new model. The script that controls Witchfire Whiskey does work as intended, I just downloaded the officia...
by Stormrider
Sat Mar 02, 2024 10:47 pm
Forum: Discussion
Topic: Secondary Market Definitions Defined
Replies: 82
Views: 8083

Re: Secondary Market Definitions Defined

they all need markets that don't cause "unique profit opportunities" where 2 nearby stations are 20+ credits apart in prices for the same trade goods. That may what you would want but others may like those unique profit opportunities so it is not obvious to me that those markets are broke...
by Stormrider
Mon Feb 19, 2024 7:42 pm
Forum: Discussion
Topic: Secondary Market Definitions Defined
Replies: 82
Views: 8083

Re: Secondary Market Definitions Defined

Wildeblood, it is good to see you back. A few thoughts about this. 1.82 was a disaster that should have been strangled at birth. Brought to you by the same devs that claimed an anti-clockwise gal-drive was too hard, and more than 8 charts was too hard. Also the same devs that managed to distribute n...
by Stormrider
Thu Nov 16, 2023 8:37 pm
Forum: Expansion Pack
Topic: (Demo) Black Holes
Replies: 12
Views: 4141

Re: (Demo) Black Holes

phkb wrote: Tue Nov 14, 2023 6:12 am
Anyway, I thought it might be worth sharing to get those creative juices flowing!
Oh, the juice is flowing alright.
Image
by Stormrider
Sun Nov 05, 2023 7:10 pm
Forum: Discussion
Topic: OXP maintenance
Replies: 36
Views: 5949

Re: OXP maintenance

My questions should then read: So what do we do with unsupported expansions? Seems like this would include a majority of them. I would say leave them alone unless there is a real issue. By the time an OXZ is available to everyone, it should have passed a couple tests beyond whether it works by itse...
by Stormrider
Sun Nov 05, 2023 3:12 am
Forum: Discussion
Topic: OXP maintenance
Replies: 36
Views: 5949

Re: OXP maintenance

hiran wrote: Sat Nov 04, 2023 11:46 pm
Just let me have a moment before I write an update as it seems we are going to discuss the current process again.
Thank you,
by Stormrider
Sat Nov 04, 2023 10:49 pm
Forum: Discussion
Topic: OXP maintenance
Replies: 36
Views: 5949

Re: OXP maintenance

As a good example, take Seems like most expansions follow this standard reasonably well, I can't think of any that use hashes or anything so cryptic. I see no problems with something like that, but how do you achieve this on git? Every version of Oolite-trunk I've ever used was hashed this way. Whe...
by Stormrider
Sat Nov 04, 2023 7:37 pm
Forum: Discussion
Topic: OXP maintenance
Replies: 36
Views: 5949

Re: OXP maintenance

I think this was a feature of the previous OXP admin page, where, once you had filled in all the text entry fields and saved the form, it would give you the exact content of the manifest file at the bottom of the page, including things like upload_date and download_url. We don't have this any more ...
by Stormrider
Fri Nov 03, 2023 4:38 pm
Forum: Discussion
Topic: OXP maintenance
Replies: 36
Views: 5949

Re: OXP maintenance

From your list of OXPs that need "maintenance": Unknown key 'upload_date' at https://wiki.alioth.net/img_auth.php/c/c8/Stormbrewer_2.9.oxz!manifest.plist From the manifest.plist in the last version of this that I built: "upload_date" = "2016-01-23 01:59:46"; What is the...
by Stormrider
Thu Nov 02, 2023 8:17 pm
Forum: Expansion Pack
Topic: Weird docking process
Replies: 9
Views: 1909

Re: Weird docking process

I experienced something similar with the distillery stations, once your point of view passed the outside edge of the station the model would disappear and you would see open space behind the station. I can't remember if the sub-entities beyond the station were visible or not. The original model was ...