Search found 5383 matches

by phkb
Thu Aug 28, 2025 8:18 am
Forum: Testing and Bug reports
Topic: Saving at Rock Hermits (strict game)
Replies: 17
Views: 326

Re: Saving at Rock Hermits (strict game)

Strangely, after making that code change above, the PC version is now loading at the RH successfully. Weird...

Edit to add: Just confirmed - reverting back to the original code makes the game load at the main station.
by phkb
Thu Aug 28, 2025 8:06 am
Forum: Testing and Bug reports
Topic: Saving at Rock Hermits (strict game)
Replies: 17
Views: 326

Re: Saving at Rock Hermits (strict game)

OK, got it. Lots of data below. But the discrepancy starts early in the process, on about the 6th call Mac: 17:54:43.040 [testing]: vectorrandomspatial -0.116257, 0.221802, -0.297211 17:54:43.142 [testing]: vectorrandomspatial 0.438492, -0.423035, -0.306473 17:54:43.142 [testing]: vectorrandomspatia...
by phkb
Thu Aug 28, 2025 7:50 am
Forum: Testing and Bug reports
Topic: Saving at Rock Hermits (strict game)
Replies: 17
Views: 326

Re: Saving at Rock Hermits (strict game)

Err.. not sure if I did something wrong, but... well, you'll see: Here's the code I changed: HPVector OOHPVectorRandomSpatial(OOHPScalar maxLength) { HPVector v; OOHPScalar m; do { OOHPScalar x = randf() - 0.5f; OOHPScalar y = randf() - 0.5f; OOHPScalar z = randf() - 0.5f; OOLog(@"testing"...
by phkb
Thu Aug 28, 2025 6:56 am
Forum: Testing and Bug reports
Topic: Saving at Rock Hermits (strict game)
Replies: 17
Views: 326

Re: Saving at Rock Hermits (strict game)

Maybe you can try to output the result of each line, one by one, to the log and track rndlocal and rndvalue and the resulting seed in the hope of finding the specific moment where PC and Mac diverge. Just an idea, unfortunately I have no Mac around to try it out myself. Here's what I see, using the...
by phkb
Thu Aug 28, 2025 1:53 am
Forum: Suggestion Box
Topic: Enhance my savegame
Replies: 102
Views: 17602

Re: Enhance my savegame

Marmalised? A fancy way of saying "destroyed". i know offending clean pilots does, but has defending yourself any impact on your legal status? It depends on a couple of factors: (a) Whether you are in range of a reporting entity (ie GalCop station or a Police Viper), and (b) whether your ...
by phkb
Thu Aug 28, 2025 1:44 am
Forum: Expansion Pack
Topic: Naval Grid OXP
Replies: 42
Views: 45754

Re: Naval Grid OXP

Lone_Wolf wrote: Wed Aug 27, 2025 11:13 pm
During testing I noticed that iron-assed ships (incl NEU) with 4 energy banks (cobra III, Dragon M) went boom before getting damage .
You're referring to the player ship here, correct? When looking at the code, I can't see how it could apply to NPC's.
by phkb
Thu Aug 28, 2025 1:21 am
Forum: Testing and Bug reports
Topic: Saving at Rock Hermits (strict game)
Replies: 17
Views: 326

Re: Saving at Rock Hermits (strict game)

After a lot of backwards and forwards debugging, I've come to the conclusion that there is no equality with random numbers between Mac and PC. I don't have a Linux build to test there at the moment. Even starting a new strict game on both: on PC, there are three Rock Hermits created in Lave. On Mac,...
by phkb
Wed Aug 27, 2025 8:41 am
Forum: Oolite-PC
Topic: Debugging Oolite startup issues on fresh mingw64
Replies: 13
Views: 278

Re: Debugging Oolite startup issues on fresh mingw64

mcarans wrote: Wed Aug 27, 2025 8:35 am
It failed between stages 3 and 4
...and in the CheckRegExps function (lines 741-767)? Maybe output the content of the parameters in that function as well (string and regexps).
by phkb
Wed Aug 27, 2025 7:15 am
Forum: Oolite-PC
Topic: Debugging Oolite startup issues on fresh mingw64
Replies: 13
Views: 278

Re: Debugging Oolite startup issues on fresh mingw64

mcarans wrote: Wed Aug 27, 2025 6:27 am
Stage 1 was printed, but not Stage 2.
Can you add some additional NSlog entries to the lookUpPerGPUSettingsWithVersionString function (lines 788-825 of the same file)? How far through the function does it get.
by phkb
Mon Aug 25, 2025 7:20 am
Forum: Discussion
Topic: A Supernova
Replies: 5
Views: 112

Re: A Supernova

There’s actually 2 ways out of Dodge!
by phkb
Mon Aug 25, 2025 12:02 am
Forum: Testing and Bug reports
Topic: Saving at Rock Hermits (strict game)
Replies: 17
Views: 326

Re: Saving at Rock Hermits (strict game)

Cholmondely wrote: Sun Aug 24, 2025 7:38 pm
How about this one? A strict game AppleMac save at the RH in Tiinlebi!
Cholly, do you get the same results with this save when loading it in the old Oolite 1.90?
by phkb
Sun Aug 24, 2025 11:43 pm
Forum: Testing and Bug reports
Topic: Saving at Rock Hermits (strict game)
Replies: 17
Views: 326

Re: Saving at Rock Hermits (strict game)

What I have learned so far: 1. I really don't like working on a Mac. Wait, did I say that out loud? It's taken me about 40 minutes just to get into a position on the Mac where I have the debug console available. Anyway, rant over. Here's what I really found: On PC, after loading the saved game: > S....
by phkb
Fri Aug 22, 2025 11:40 pm
Forum: Expansion Pack
Topic: SW Economy
Replies: 97
Views: 59250

Re: SW Economy

Месяц был занят, ездили отдыхать, потом дела были. Сейчас уже снова переводом занимаюсь) Закончил перевод названий рас и описаний всех восьми галактик. Недели три заняло. Закинул в русификатор. Сейчас есть вопрос, буду думать как решить. В русификаторе имена генерируются на английском. А кусочки те...
by phkb
Thu Aug 21, 2025 11:46 am
Forum: Expansion Pack
Topic: (WIP) F4 Interface Restructure
Replies: 18
Views: 364

Re: (WIP) F4 Interface Restructure

Neither - they're debug lines I accidentally left in. You can safely ignore them.

*note to self - remove debug lines before releasing things*
by phkb
Wed Aug 20, 2025 12:31 pm
Forum: Expansion Pack
Topic: (WIP) F4 Interface Restructure
Replies: 18
Views: 364

Re: (WIP) F4 Interface Restructure

New version (0.2) now available. In this version: - You can choose whether or not you want to enforce the core categories on all interface screens. Opt in only, and you'll need to save and reload your game to see the effect. - You can also choose whether you want the restructured layout or not. Both...