7) fish
reptiles
9) bugs
10) pigs
.....
Oooffff....
Search found 103 matches
- Wed Jun 15, 2016 11:24 pm
- Forum: Expansion Pack
- Topic: [WiP]Ship's Cat OXP
- Replies: 146
- Views: 132951
- Wed Jun 15, 2016 12:50 pm
- Forum: Discussion
- Topic: Trumbles anyone?
- Replies: 34
- Views: 28786
Re: Trumbles anyone?
I hear that some Commanders like to have one on board to keep them company. Just do not trade something they may eat and you will be ok. You may even try to breed them and sell. But that's is not legal from what I know.
- Wed Jun 15, 2016 1:53 am
- Forum: Discussion
- Topic: Trumbles anyone?
- Replies: 34
- Views: 28786
Re: Trumbles anyone?
In particular the are keen on eating food, fur and slaves. Am I right?
And when they do eat a ton or two they multiply and start filling up your screen.
When they get cooked they start to shudder more often and scream. After that I always order ship cleaning service at the station.
And when they do eat a ton or two they multiply and start filling up your screen.
When they get cooked they start to shudder more often and scream. After that I always order ship cleaning service at the station.
- Fri Jun 10, 2016 2:18 am
- Forum: Expansion Pack
- Topic: SniperLock
- Replies: 3
- Views: 5199
Re: SniperLock
Interesting, I did noticed that correction too, but never had it to swing to 180 degrees.
I found also that this oxp is not behaving well with reverse control oxp. Will need to check it again.
I found also that this oxp is not behaving well with reverse control oxp. Will need to check it again.
- Wed Jun 08, 2016 11:00 pm
- Forum: Expansion Pack
- Topic: Issues with OXP's and Linux
- Replies: 3
- Views: 4935
Re: Issues with OXP's and Linux
Well done with finding a fix tsoj!
Can someone update the download with the fix? Thanks
Can someone update the download with the fix? Thanks
- Mon Jun 06, 2016 9:30 am
- Forum: Expansion Pack
- Topic: Hints and tips for using the debug console
- Replies: 42
- Views: 26309
Re: Hints and tips for using the debug console
Hi!
Is there a way to change commander location system / galaxy using Debugging Console to avoid moving my test commander to particular system across galaxy the normal way? If not, how do I edit the save file to set that desired location?
Thanks,
vsfc
Is there a way to change commander location system / galaxy using Debugging Console to avoid moving my test commander to particular system across galaxy the normal way? If not, how do I edit the save file to set that desired location?
Thanks,
vsfc
- Sun Jun 05, 2016 8:15 am
- Forum: Expansion Pack
- Topic: Hints and tips for using the debug console
- Replies: 42
- Views: 26309
Re: Hints and tips for using the debug console
Hi Commanders! I am running Debian 8.4. Installed python and oolite Debug Console. I can get Debug Console to run, but every time I start oolite Debug Console hangs and to restart it I have to kill the process. Log file has nothing in it indicating that oolite tries to connect to Debug Console. I am...
- Tue May 24, 2016 11:27 am
- Forum: Expansion Pack
- Topic: SniperLock
- Replies: 3
- Views: 5199
SniperLock
Hi Commanders!
SniperLock oxp is now in download manager.
Cheers!
vsfc
SniperLock oxp is now in download manager.
Cheers!
vsfc
- Sat May 21, 2016 1:07 pm
- Forum: Fiction
- Topic: Altera - The fifth and final part of the Oolite Saga
- Replies: 6
- Views: 13252
Re: Altera - The fifth and final part of the Oolite Saga
Definitely a good ending! But, Drew, you scratch an itch again, why can't we start game from Tionisla?!
Thanks a lot for this priceless gift!
Regards,
Vsfc
Thanks a lot for this priceless gift!
Regards,
Vsfc
- Thu May 19, 2016 12:39 pm
- Forum: Discussion
- Topic: Parcel Delivery
- Replies: 12
- Views: 8940
Re: Parcel Delivery
Yeh, you can't, but really why dock, just go sun divingCody wrote:Twenty minutes to insta-dock (and ten minutes to launch, but you can't avoid that one).
- Wed May 18, 2016 1:32 pm
- Forum: Discussion
- Topic: Parcel Delivery
- Replies: 12
- Views: 8940
Re: Parcel Delivery
Cody, you are right. But I would prefer not to take them anyway or it will be really tight on schedule.
- Wed May 18, 2016 10:09 am
- Forum: Fiction
- Topic: According to my records...
- Replies: 10
- Views: 17400
Re: According to my records...
Drew!
I cannot believe! 10 years and another book! Can't wait, can't wait!
Congratulations!
Hmmm... 10 years ago... How old were I? Oh. never mind....
All the best!
Vsfc
I cannot believe! 10 years and another book! Can't wait, can't wait!
Congratulations!
Hmmm... 10 years ago... How old were I? Oh. never mind....
All the best!
Vsfc
- Wed May 18, 2016 3:39 am
- Forum: Expansion Pack
- Topic: Single-Use Witchdrive OXP
- Replies: 14
- Views: 15850
Re: Single-Use Witchdrive OXP
Looks like it is, the code change was done by ocz, he sent the code to me to make this oxp compatible with his single use witch drive. This will still need to be tested. Any suggestions please let me know.
- Tue May 17, 2016 11:46 pm
- Forum: Expansion Pack
- Topic: Single-Use Witchdrive OXP
- Replies: 14
- Views: 15850
Re: Single-Use Witchdrive OXP
Phkb, As you mentioned above in this thread that Breakable_Witch_Drive from Capt Murphy is replicated in Ship Configuration. Is the separate oxp for this drive is still relevant? Although in normal circumstances you won't need a spare hyperdrive in a Cobbie Mk III, by using Capt Murphy's Breakable w...
- Tue May 17, 2016 1:14 pm
- Forum: Expansion Pack
- Topic: [UPDATED RELEASE] - Breakable 'Standard' Equipment OXPs.
- Replies: 44
- Views: 51888
Re: [UPDATED RELEASE] - Breakable 'Standard' Equipment OXPs.
Hi All,
Breakable Witchdrive oxp is updated to 1.3.2 version with compatibility update for Single use Witchdrive.
Cheers,
VSFC
Breakable Witchdrive oxp is updated to 1.3.2 version with compatibility update for Single use Witchdrive.
Cheers,
VSFC