Search found 2671 matches
- Mon Apr 08, 2024 10:57 am
- Forum: Discussion
- Topic: Thoughts on long term system stat changes
- Replies: 14
- Views: 1155
Re: Thoughts on long term system stat changes
I think this might be a case of a very fine question that doesn't easily lead to a very useful answer. You highlight the simple numerical progression inherited from elite, where a poor industrial is essentially more 'evolved' than a rich agricultural. I think that works as long as they are static. I...
- Sun Apr 07, 2024 7:09 pm
- Forum: Expansion Pack
- Topic: External Docking System
- Replies: 48
- Views: 5456
Re: External Docking System
The penguin beak just failed to convince, especially compared to Mr F's glorious nasal girth. Could you have been perhaps swayed by the association with his Uncle Arnie, otherwise known as his flared nostrilness? Also note the distinct vertical orientation og the puffin's beak and how markedly diff...
- Sun Apr 07, 2024 7:04 pm
- Forum: Expansion Pack
- Topic: External Docking System
- Replies: 48
- Views: 5456
- Sun Apr 07, 2024 5:12 pm
- Forum: Expansion Pack
- Topic: External Docking System
- Replies: 48
- Views: 5456
Re: External Docking System
Pending the lab results, these points provide hope that Tux and I remain penguin: Comedy penguins don't look anything like natural penguins. There aren't many comedy puffins, possibly 'cos most folk would assume them to be penguins. Additionally there ARE penguins with yellow/orange beaks and even ...
- Sat Apr 06, 2024 9:25 pm
- Forum: Expansion Pack
- Topic: External Docking System
- Replies: 48
- Views: 5456
Re: External Docking System
...furry penguin puppet. puffin , surely, with that massive orange beakish appendage? https://youtu.be/azEOeTX1LqM?t=10 Mr Flibble hails from a planet with an ancient love of sit-coms... but not that ancient. He might tell you about it, if the king of the potatoe people lets him of course.
- Sat Apr 06, 2024 5:37 pm
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 402
- Views: 36138
Re: Planetfall 2.0 (maybe)
Here's a simple way of adding an equipment reqirement that mitigates potential costs without requiring 'reward' adjustments. Equipment item: heat shielding Landing with: no risk of damage Landing without: 10% chance of damage to a random equipment item So the 'risk' it presents is not really much of...
- Fri Apr 05, 2024 12:01 am
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 402
- Views: 36138
Re: Planetfall 2.0 (maybe)
To be fair, it's quite logical that atmospheric entry might cause unusual wear and tear and so a heat shield might be a good idea but I'm straying very much into why territory. I understood phkb's avoidance of "why" as being focused on our discussion of "why" would one want to l...
- Wed Apr 03, 2024 10:37 am
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 402
- Views: 36138
Re: Planetfall 2.0 (maybe)
There might be a bit of enticing involved. I was more thinking along the lines of "as a regular part of normal play", rather than the Oolite equivalent of a K-Mart red light special. Right, that's what I'm wary of. But if an additional cost is involved then that would need to be compensat...
- Wed Apr 03, 2024 8:57 am
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 402
- Views: 36138
Re: Planetfall 2.0 (maybe)
Here’s a tweak:... By utilising the built in service level, we automatically fit in an existing game system, and the penalties that are associated with it. It's still credits though isn't it? It's just changing when you pay. To be fair, it's quite logical that atmospheric entry might cause unusual ...
- Wed Apr 03, 2024 7:43 am
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 402
- Views: 36138
Re: Planetfall 2.0 (maybe)
For planetfall it looks like you cannot compensate a missing docking computer with skill. That's the only thing I find odd. There's been a long held 'fashion' in oxp design that new features should cost. Superficially at least, it sounds reasonable but as a balancing factor (the usual reason given)...
- Wed Apr 03, 2024 7:24 am
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 402
- Views: 36138
- Mon Apr 01, 2024 9:04 pm
- Forum: Expansion Pack
- Topic: Adventure capabilities?
- Replies: 6
- Views: 818
- Mon Apr 01, 2024 7:06 pm
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 402
- Views: 36138
Re: Planetfall 2.0 (maybe)
I said a moon far from the main station which would of course mean away from the space lane and your critique is thus valid. I should have suggested the main planet (of another system) when wishing to avoid the main station . I still think it would be a good risk to help balance rewards, jumping to...
- Mon Apr 01, 2024 6:32 pm
- Forum: Expansion Pack
- Topic: Adventure capabilities?
- Replies: 6
- Views: 818
Re: Adventure capabilities?
You need to be able to combine artifacts to locations. Conditions (e.g. New Lasers ) You need to be able to combine artifacts to each other. Dependencies (e.g. Hyperdrives ) And you need to be able to talk to NPCs and apply artifacts. Mission screens (artifacts as achievements, talk as choices e.g....
- Mon Apr 01, 2024 6:24 pm
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 402
- Views: 36138
Re: Planetfall 2.0 (maybe)
Double Docking (...bear with me) A couple of things to note: Thanks for considering... Any OXP that adds something to the arrival report (for example, Docking Fees), will have it's report shown after the first dock. Now, you can work around that to a degree, by suppressing arrival reports on the st...