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- Mon Apr 01, 2024 10:04 am
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 343
- Views: 5098
Re: Planetfall 2.0 (maybe)
Because apparently I can't help myself: YouTube PlanetFall2 final landing sequence Oddly specific, felt rushed (2 second limit) but... Otherwise I really liked it :D It does capture a descent as well as a landing I think - I don't recall any of the previous examples managing both Also, it actually ...
- Sun Mar 31, 2024 9:29 pm
- Forum: Discussion
- Topic: Screenshots
- Replies: 6853
- Views: 2050640
Re: Screenshots
Always though that model made the adder look rather like a tank for something with only one energy bank...
Griff's new one looks rather more fraigile and even more cool IMHO
- Sun Mar 31, 2024 9:27 pm
- Forum: Discussion
- Topic: Screenshots
- Replies: 6853
- Views: 2050640
Re: Screenshots
https://i.postimg.cc/5NhSX7V1/oolite-136.png Like it! Love it ! Space Dredgers These immense factory ships are to be found wherever there has been a war, or a Thargoid invasion, or a natural catastrophe. More than forty miles long, the dredgers are a life-form to themselves. The Dredgers are huge c...
- Sun Mar 31, 2024 9:03 pm
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 343
- Views: 5098
Re: Planetfall 2.0 (maybe)
I don't really think planetfall needs to do anything other than allow the player to land on planets. Planets offer a great alternative to the main station for OXP authors that want to create content that would not make sense on a police station but are not capable of creating models for their own s...
- Sun Mar 31, 2024 10:14 am
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 343
- Views: 5098
Re: Planetfall 2.0 (maybe)
Re only some ships landing... I don't think that's what phkb wants and furthermore it reduces the appeal fir anyone who can't land in their favourite ships but... There could be different landing sites suited for different vehicles. There's a need to be careful here otherwise we're restricting as mu...
- Sun Mar 31, 2024 12:44 am
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 343
- Views: 5098
Re: Planetfall 2.0 (maybe)
Aren't there companies that operate vehicles just to launch payload into orbit and bring it down again? SpaceX and the Starship is the first example coming to my mind. So I think Cholmondely has a point. Again, concerns over realism not fun. Risk-free? What about atmospheric and gravitational condi...
- Sun Mar 31, 2024 12:33 am
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 343
- Views: 5098
Re: Planetfall 2.0 (maybe)
I've no problems with detracting from the main station - as long as it makes sense to me. Since they control the markets on the station, I would guess that they control the profit on goods imported or exported to the station surface. So if you come from outer space and go straight to the planet sur...
- Sat Mar 30, 2024 9:19 pm
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 343
- Views: 5098
Re: Planetfall 2.0 (maybe)
Markets: Larger quantities on the planet surface. Cheaper prices for exports, pricier prices for imports. Instigate trade loop with main station and you'd then have a risk free trade loop as follows: Ship 'exports' to main station for profit. Ship 'imports' from station for profit. That's how easy ...
- Sat Mar 30, 2024 12:29 pm
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 343
- Views: 5098
Re: Planetfall 2.0 (maybe)
I've got nothing here that I haven't tried to say before but then my ramblings aren't always understood it seems so my apologies as I try one more time... Making something look better is always nice but more important is (usually) what it actually does. So I mean no disrespect to Thargoid in saying ...
- Fri Mar 29, 2024 1:59 pm
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 343
- Views: 5098
Re: Planetfall 2.0 (maybe)
https://i.postimg.cc/SxcgYJQD/25pc.png https://i.postimg.cc/MGxd7qvx/50pc.png https://i.postimg.cc/8CHww96v/75pc.png https://i.postimg.cc/HsqSLQmr/90pc.png You get the idea... The tint layer (dark blue in this case) could even be related to sky colour if there were sufficient ease/time in productio...
- Fri Mar 29, 2024 10:43 am
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 343
- Views: 5098
Re: Planetfall 2.0 (maybe)
Imagine any cityport/outpost image overlayed with a dark, partially transparent layer a la BGS (maybe a bit more transparent than that). What you might then get us more of a 'feeling' of a port with the detail being rather more hazy. Is it underwater or not for example... are those domes or rocks......
- Thu Mar 28, 2024 9:36 am
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 343
- Views: 5098
Re: Planetfall 2.0 (maybe)
I'm not a big fan of AI, but I have to say it can really work well for the task of creating images Yeah, they tend to have a certain 'look' but the images are certainly fit for purpose I'd say. Two things I like about them in particular that are perhaps with noting: distance - they mostly resemble ...
- Tue Mar 26, 2024 11:03 pm
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 343
- Views: 5098
Re: Planetfall 2.0 (maybe)
I'd forgotten we have another tool to use. We can add backgrounds to the arrival report screen... All we need to do is find (or create) some good looking images to use for each of the possible landing points (city, leisure complex, factory, prison, military base, etc) Exactly my point and precisely...
- Tue Mar 26, 2024 12:52 pm
- Forum: Expansion Pack
- Topic: Pilot Licence OXZ
- Replies: 3
- Views: 183
Re: Pilot Licence OXZ
v 1.2 https://wiki.alioth.net/img_auth.php/5/56/Oolite.oxp.redspear.pilot_license.oxz player starts with a beam laser as per adder of elite manual The player is still disadvantaged by being slower, having only one energy bank and poor recharge rate but... The beam laser is quite an upgrade and also...
- Tue Mar 26, 2024 12:20 pm
- Forum: Expansion Pack
- Topic: Planetfall 2.0 (apparently)
- Replies: 343
- Views: 5098
Re: Planetfall 2.0 (maybe)
It might be a case of too many cooks here (and I mean no disrespect to anyone), so I'll probably shut up (relatively... for a bit...) after this. With the closing doors effect, I don't get a sense of landing, rather I get a sense of being swallowed up by some larger entity or even of a quirky 'game ...