Search found 84 matches
- Wed Jul 15, 2009 9:03 pm
- Forum: Expansion Pack
- Topic: Target Autolock OXP
- Replies: 97
- Views: 75750
- Wed Jul 15, 2009 2:18 pm
- Forum: Expansion Pack
- Topic: Anarchies 2.1(!) now available
- Replies: 25
- Views: 9282
- Wed Jul 15, 2009 8:04 am
- Forum: Expansion Pack
- Topic: Target Autolock OXP
- Replies: 97
- Views: 75750
Would it be possible to reflect certain currently unused keys back to oxps, leaving writers and/or users to sort out who could use which key? No, that is very specifically what I don’t want to do. OXP writers don’t know which keys are unused on each user’s systems, and users definitely should not h...
- Tue Jul 14, 2009 5:07 pm
- Forum: Expansion Pack
- Topic: Target Autolock OXP
- Replies: 97
- Views: 75750
- Tue Jul 14, 2009 3:48 pm
- Forum: Expansion Pack
- Topic: Anarchies 2.1(!) now available
- Replies: 25
- Views: 9282
Commander McLane, So it wasn't just bad luck, after all. I did try manually, after using auto to line up. The problem I had then was an FPS of 5, left me with adjustment problems. This abnormally low rate seems to be associated with Anarchies, particularly if there is a station in the vacinity, I ha...
- Tue Jul 14, 2009 12:29 pm
- Forum: Expansion Pack
- Topic: Random Hits OXP
- Replies: 1048
- Views: 414576
I don't think I rammed him. However I had left the system and was about to return, I can't remember whether I'd had to refuel, but I would have thought sufficient time would have elapsed between any contact and leaving the system for me to have been notified. If there had been any ships on my scanne...
- Tue Jul 14, 2009 12:21 pm
- Forum: Expansion Pack
- Topic: Target Autolock OXP
- Replies: 97
- Views: 75750
Not as such, as it's not possible to assign keys to OXPs. @ the developer gods.. are there any plans to change this, maybe after the MNSR? (and yes, I realise what a mess it will be as the oxp devs all fight over the available handful of keys.) What about this comment? The startUp handler is called...
- Tue Jul 14, 2009 12:13 pm
- Forum: Expansion Pack
- Topic: Anarchies 2.1(!) now available
- Replies: 25
- Views: 9282
- Mon Jul 13, 2009 11:29 am
- Forum: Expansion Pack
- Topic: Anarchies 2.1(!) now available
- Replies: 25
- Views: 9282
I'm having difficulty auto docking with a hackers outpost. Crashes every time. Is this a feature or a bug, does anybody know? I could be the same bug with player ship subentities that leads to crashes inside structures like fuel-station thargoid-hives etc. In that case it is the type of ship you ar...
- Mon Jul 13, 2009 11:01 am
- Forum: Expansion Pack
- Topic: Anarchies 2.1(!) now available
- Replies: 25
- Views: 9282
- Sun Jul 12, 2009 1:01 pm
- Forum: Expansion Pack
- Topic: Random Hits OXP
- Replies: 1048
- Views: 414576
I may have found a bug in the latest version running on 1.72. After searching in vain for the mark and docking at least once, I hyperspaced to reset the mark's position. During the hyperspace countdown to return I received a message to say I had killed the mark but would be fined for ungentlemanly c...
- Sun Jul 12, 2009 12:53 pm
- Forum: Expansion Pack
- Topic: Target Autolock OXP
- Replies: 97
- Views: 75750
Is their a way to switch autolock off so I can manually select my target? This would be a nice addition.. sometimes in a RandomHits mission I'm trying to get a lock on my mark and the constant shooting from the henchmen makes it pretty near impossible. That's my position. I usually avoid the henchp...
- Sat Jul 11, 2009 8:46 am
- Forum: Expansion Pack
- Topic: Target Autolock OXP
- Replies: 97
- Views: 75750
- Thu Jul 09, 2009 1:34 pm
- Forum: Oolite-PC
- Topic: Problems compiling from Source
- Replies: 40
- Views: 17503
- Tue Jul 07, 2009 1:47 pm
- Forum: Oolite-PC
- Topic: Problems compiling from Source
- Replies: 40
- Views: 17503
And if you don't have a D: drive?another_commander wrote:I would recommend trying to build the source following the much simpler instructions found in the sticky thread at the top of this subforum, assuming that your computer can see a D: drive.