Search found 31 matches
- Sun Aug 24, 2014 7:02 am
- Forum: Discussion
- Topic: Working all the live long day
- Replies: 34
- Views: 22925
Re: Working all the live long day
I had a question. Is it possible to buy a mining laser, and change up my loadout? Or does buying one, have to replace the combat laser? I'd like to be both a cargo runner, and miner when possible. Any oxp/oxz for this? Buying a mining laser occupies one of your weapon positions. Cobra3 has four: fo...
- Sun Aug 24, 2014 6:05 am
- Forum: Discussion
- Topic: Working all the live long day
- Replies: 34
- Views: 22925
Working all the live long day
I had a question. Is it possible to buy a mining laser, and change up my loadout? Or does buying one, have to replace the combat laser? I'd like to be both a cargo runner, and miner when possible. Any oxp/oxz for this?
- Fri Aug 22, 2014 4:37 am
- Forum: Discussion
- Topic: Beacon woes
- Replies: 14
- Views: 8040
Re: Beacon woes
Thank you all for the help w/ this stuff. A fun side note, I'm actually going to try doing a new radiopack for Hyper-radio again once I get up to speed. Perhaps a few.
- Fri Aug 22, 2014 1:06 am
- Forum: Discussion
- Topic: Beacon woes
- Replies: 14
- Views: 8040
Re: Beacon woes
The old one was a module that you could get to basically auto-dock upon getting close enough. Is that what this one does? I also noticed the texture packs are all in the old format. Any out for the current build? If you bought Docking Computers then you can press "c" for normal or "s...
- Thu Aug 21, 2014 9:23 pm
- Forum: Discussion
- Topic: Beacon woes
- Replies: 14
- Views: 8040
Re: Beacon woes
The old one was a module that you could get to basically auto-dock upon getting close enough. Is that what this one does? I also noticed the texture packs are all in the old format. Any out for the current build?
- Thu Aug 21, 2014 7:42 pm
- Forum: Discussion
- Topic: Beacon woes
- Replies: 14
- Views: 8040
Re: Beacon woes
Ah, thank you. A shame there's no update to the old auto docking module. I dug that one. I do like the plugin manager integration in this new release however. Very cool.
- Thu Aug 21, 2014 6:25 pm
- Forum: Discussion
- Topic: Beacon woes
- Replies: 14
- Views: 8040
Beacon woes
Greetings. Been over a year (likely 2) since I've played Oolite. I thought I remembered the basic docking. Find flashing green on radar, fly to the beacon, spin and head toward docking bay on station. Only, I'm not finding the beacon anymore. They seem to be absent. I'm using the newest version. I d...
- Thu Aug 21, 2014 6:06 pm
- Forum: Discussion
- Topic: Introduce Yourself.
- Replies: 1373
- Views: 754092
Re: Introduce Yourself.
Hello, again. Took a long hiatus after putting in a station or two for hyperradio. RL just got too busy. But, I'm back now. Brushing up again on how to play Oolite. Good to be back.
- Sat Jan 08, 2011 6:35 am
- Forum: Expansion Pack
- Topic: hyperradio
- Replies: 152
- Views: 85702
Re: hyperradio
Boo. I noticed folks wanting to download the Technopack I did for the radio. So, after finally jumping back into oolite and checking my pm's....
http://www.megaupload.com/?d=26ZGU9WN
Pack restored.
http://www.megaupload.com/?d=26ZGU9WN
Pack restored.
- Wed Apr 08, 2009 2:46 pm
- Forum: Suggestion Box
- Topic: Announcement: Wormhole Scanner
- Replies: 17
- Views: 7779
- Wed Apr 08, 2009 2:44 pm
- Forum: Discussion
- Topic: Ship appearances question
- Replies: 13
- Views: 4732
Hopefully I'll soon have finished my Deepspace Ships - which will re-texture all Ships, Stations and objects in the Standard Oolite game. :) So keep an eye out for those. new website coming soon too. I look forward to it DeepSpace, very cool. And Lestradae, you are awesome. Thank you for the links....
- Tue Apr 07, 2009 9:07 pm
- Forum: Discussion
- Topic: Ship appearances question
- Replies: 13
- Views: 4732
I don't think either Sung's textures, SimonBs models or the DreamTeam set change the stats of the ships at all, just the graphics. The Racers OXP does add a Tiger Gang though that appeares occasionally and it pretty tooled up with firepower. Military OXP adds some real badass ships, so out might wa...
- Tue Apr 07, 2009 7:36 pm
- Forum: Discussion
- Topic: Ship appearances question
- Replies: 13
- Views: 4732
Well, I loved the new ships looks. However, after being utterly demolished by no less than 2 pirates at a time, one hitting me with some green beam that killed me in 5 hits, even with my boa class cruiser. All in all, I'm afraid the new difficulty, is a bit too much for my tastes. So, I guess I'll h...
- Tue Apr 07, 2009 5:46 pm
- Forum: Discussion
- Topic: Ship appearances question
- Replies: 13
- Views: 4732
Re: Ship appearances question
Hi there. I've seen tons of different zip files for some ships here, or some ships there. What I'm wondering is, is there a simple 1 download pack that retextures/reskins all the ships? If not, what exactly must I download to do that with the default ones? Well, you can give Realistic Shipyards a t...
- Tue Apr 07, 2009 1:23 pm
- Forum: Expansion Pack
- Topic: New Music Pack for Hyperradio
- Replies: 15
- Views: 4808