Search found 40 matches
- Fri Mar 06, 2009 2:46 am
- Forum: Discussion
- Topic: What system do you run Oolite on?
- Replies: 39
- Views: 12731
- Fri Feb 27, 2009 10:39 pm
- Forum: Discussion
- Topic: Dumb missiles
- Replies: 21
- Views: 5413
I really only use missiles in two occassions. One is when approaching a large group of pirates. If they have one big ship with turrets, I'll fire a couple of hardheads off at him while I'm out of range of the turrets, then go after the smaller ones. Normally this is while doing a pirate hunt for the...
- Fri Feb 27, 2009 10:31 pm
- Forum: Discussion
- Topic: Indirect route shorter than direct
- Replies: 15
- Views: 4115
- Fri Feb 27, 2009 9:26 pm
- Forum: Discussion
- Topic: Dumb missiles
- Replies: 21
- Views: 5413
My complaint with missiles is that when you fire one, you lose the target tracking on the ship you fired it at. You have to acquire the target again. However, the AI ships will often fire a salvo of missiles in less that 1 second and when they don't even have you in their crosshairs. So why can they...
- Wed Feb 25, 2009 12:32 am
- Forum: Oolite-Mac
- Topic: Oolite @ 1600x1200 is awesome!
- Replies: 11
- Views: 11019
- Thu Feb 19, 2009 4:24 pm
- Forum: Discussion
- Topic: Where'd my shaders and planet textures go???
- Replies: 6
- Views: 2082
It's not an ATI card, it's Nvidia. I updated to the latest driver last night at it didn't help. OXPs are working - I'm not in strict mode. I've tried holding down shift several times. It must be something going on somewhere else in my system because it stayed that way even after uninstalling and rei...
- Thu Feb 19, 2009 1:33 am
- Forum: Discussion
- Topic: Where'd my shaders and planet textures go???
- Replies: 6
- Views: 2082
Where'd my shaders and planet textures go???
I messed around the other night with wireframe mode, and when I came back to normal mode, shaders don't work and planets have the old blotchy textures. My log doesn't say anything about "shaders not available" or anything like that. I unistalled and reinstalled V1.72.2 - no change. I unist...
- Sat Feb 14, 2009 4:46 am
- Forum: Expansion Pack
- Topic: Replacing Constores with Griff Trade outposts@Griff and Doc
- Replies: 488
- Views: 88551
- Fri Feb 13, 2009 6:27 pm
- Forum: Discussion
- Topic: Docking
- Replies: 42
- Views: 9020
Docking is much easier in Oolite than it was in Elite. Modern joysticks with analog sticks make matching rotation much easier as you don't have to tap-tap-tap-tap the stick at a certain pace to match rotation, you can just move the stick to where it matches and hold it there for the entire final app...
- Fri Feb 13, 2009 3:49 am
- Forum: Discussion
- Topic: Oolite 3D. Is it possible?
- Replies: 2
- Views: 2038
Oolite 3D. Is it possible?
So I was just playing around with wireframe mode. I kind of like it, especially for combat. But I started thinking, would it be possible to make a view like wireframe, no textures or anything, but that you would wear red and blue 3d glasses and have the wireframes show up in 3d. It seems like making...
- Wed Feb 11, 2009 1:47 am
- Forum: Expansion Pack
- Topic: Fuel Station OXP
- Replies: 175
- Views: 91914
- Tue Feb 10, 2009 6:35 am
- Forum: Testing and Bug reports
- Topic: Oo-haul escort mission crashes 1.72.1 at Safety Zone
- Replies: 3
- Views: 2123
- Tue Feb 10, 2009 6:31 am
- Forum: Outworld
- Topic: Sidewinder with wingfolding system concept.
- Replies: 10
- Views: 5060
Sidewinder with wingfolding system concept.
http://i138.photobucket.com/albums/q245/bfifteenv/swinder0009.jpg http://i138.photobucket.com/albums/q245/bfifteenv/swinder0010.jpg http://i138.photobucket.com/albums/q245/bfifteenv/swinder0011.jpg http://i138.photobucket.com/albums/q245/bfifteenv/swinder0007.jpg http://i138.photobucket.com/albums/...
- Tue Feb 10, 2009 1:46 am
- Forum: Testing and Bug reports
- Topic: Oo-haul escort mission crashes 1.72.1 at Safety Zone
- Replies: 3
- Views: 2123
Oo-haul escort mission crashes 1.72.1 at Safety Zone
It's happened twice consecutively now. Oolite 1.72.1 crashes when the Oo-haul gets to the safety zone. [log.header]: Opening log for Oolite version 1.72.1 (x86-32 test release) under Windows at 2009-02-09 18:29:35 -0500. 2 processors detected. Note that the contents of the log file can be adjusted b...
- Sat Feb 07, 2009 8:27 am
- Forum: Discussion
- Topic: What's the best most played OXP for the newest release
- Replies: 2
- Views: 2139
I can't speak for which is the most popular or most played statistically speaking, but I've been wearing out Random Hits lately. I prefer the more atmospheric OXPs. Not the ones that have complex story lines or overly scripted missions. I prefer to keep Oolite as blank slate like as possible. Random...