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by Micha
Mon Feb 21, 2011 12:00 pm
Forum: Outworld
Topic: Military lasers, for real.
Replies: 19
Views: 2191

Re: Military lasers, for real.

But now imagine how far we could have got, if our civilian technological advancements were not the mere fringe benefits of military research, but would've been the focus of research in the first place, with all the budgets and dedication we use to reserve for 'defense'. Amen. That was exactly my po...
by Micha
Mon Feb 21, 2011 7:55 am
Forum: Outworld
Topic: Military lasers, for real.
Replies: 19
Views: 2191

Re: Military lasers, for real.

"$60 million for 2012"

It never ceases to amaze me how much and how readily funds are made available just to kill others of our own species.
by Micha
Thu Feb 17, 2011 9:53 am
Forum: Outworld
Topic: Netbook recommendations
Replies: 16
Views: 2122

Re: Netbook recommendations

Why netbook?

For £400 you should be able to get a semi-decent laptop which will have better CPU/Graphics built in.
by Micha
Wed Feb 16, 2011 2:30 pm
Forum: Oolite-Linux
Topic: Debian package build system broken
Replies: 18
Views: 11866

Re: Debian package build system broken

When building 'with deps' you are using non-distro dependencies, ie, the ones which have been pre-compiled and are shipped with the Oolite sources. This is mainly useful for the autopackaged versions of Oolite which cannot rely on a particular target system having the dependencies installed or even ...
by Micha
Mon Feb 14, 2011 5:25 pm
Forum: Oolite-Linux
Topic: Debian package build system broken
Replies: 18
Views: 11866

Re: Debian package build system broken

Apologies for the Makefiles being slow to catch up to the new Javascript libraries, and the Debian scripts having gotten left behind during the recent code reshuffling. I've been suffering from a very bad case of RL. We'll hopefully have a new set of Makefiles ready in a day or two which will fix th...
by Micha
Thu Jan 06, 2011 6:41 pm
Forum: Fiction
Topic: The Whole Frontier Canon Mess
Replies: 30
Views: 18732

Re: The Whole Frontier Canon Mess

Exhibit 1; Excerpt from 'The Dark Wheel' Rafe chuckled and shook his head. 'You see, that's the big question. Your father was chasing the mythical planet Raxxla. Does it exist, or does it not? If it does, then on Raxxla there's an alien construct that's a gateway to other Universes, and all that's ...
by Micha
Thu Jan 06, 2011 6:33 pm
Forum: Expansion Pack
Topic: OXP loading order
Replies: 11
Views: 2324

Re: OXP loading order

This has been discussed before. There was no deliberate decision made as to why OXPs are loaded in an indeterminate order. They are simply loaded in the order the underlying filesystem APIs give them to the program logic - which tends to differ between platforms. To change it, we would need to pre-l...
by Micha
Fri Dec 10, 2010 5:21 pm
Forum: Suggestion Box
Topic: Screen delay on arrival at the witchpoint
Replies: 14
Views: 2131

The alternative to handwavium would be to keep displaying the wormhole tunnel effect until the universe has finished setting itself up. It would be a lot more effort though.
by Micha
Fri Dec 10, 2010 12:01 pm
Forum: Outworld
Topic: Wanted in London: Javascript Engineer for UI work
Replies: 0
Views: 1988

Wanted in London: Javascript Engineer for UI work

If anybody is interested, there's a 6-month contract going at Sony Computer Entertainment. Given the Javascript nature, I figure there might be some relevance here :-)

PM me for details (pref. with an email address).

Cheers,
- Micha.
by Micha
Mon Dec 06, 2010 9:25 pm
Forum: Expansion Pack
Topic: My new Dynamic Hud
Replies: 37
Views: 10367

Finally - where is the target name when you have a missile locked-on? Target name when a missile is locked on? If I understand what you mean; compare YELLOW_1A with YELLOW_1B. In YELLOW_1A no target is selected, and you can see the 4x ECM Hardened Missile Icons at the lower left. In YELLOW_1B, the ...
by Micha
Mon Dec 06, 2010 2:41 pm
Forum: Expansion Pack
Topic: My new Dynamic Hud
Replies: 37
Views: 10367

Very innovative combining the compass with the pitch/roll indicators! All up looking pretty good! Personally I'd swap the Altitude and Fuel columns. I'd also move the Aft Shields underneath the Front Shields. I'd consider making the entire panel 'contrast enhanced' rather than just around the instru...
by Micha
Mon Dec 06, 2010 11:38 am
Forum: Outworld
Topic: Oolite on the PSP
Replies: 1
Views: 720

You'd first need to port an Objective-C compiler :)
by Micha
Sun Dec 05, 2010 10:33 am
Forum: Suggestion Box
Topic: Fuel price in proportion to ship?
Replies: 164
Views: 45991

I haven't even considered the difficulty factor without heat shields, if it's even possible at all. There were no heat shields in Elite. So of course it's possible. The heat/sun-skimming logic is -completely- different in Oolite than it was in Elite. Hence the 'of course it's possible' comment is n...
by Micha
Thu Dec 02, 2010 10:11 am
Forum: Expansion Pack
Topic: RepairBots OXP
Replies: 126
Views: 67148

Malfunctions (currently) only affect witchjumps, where they can manifest in a number of different results.
by Micha
Thu Dec 02, 2010 9:45 am
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1048
Views: 405939

Please don't misunderstand... this is NOT a complaint per se. Just a SUBJECTIVE wish, but it MIGHT be a wish shared by a few others. In general I agree with this - not just for this OXP, but OXPs in general. (I posted something similar a few days ago for YAH) It would be nice if they could be split...