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by Muffy St. Bernard
Fri Nov 02, 2007 1:24 pm
Forum: Discussion
Topic: brand new
Replies: 27
Views: 11116

Aha, I can see how 20,000 newly-created objects could choke up my computer. When I blew up the renegade asteroid in the "Asteroids" OXP, it took about ten minutes for the explosion to complete, and the sheer number of asteroids created slowed me down to about 0.2 frames per second afterwar...
by Muffy St. Bernard
Thu Nov 01, 2007 6:34 pm
Forum: Discussion
Topic: brand new
Replies: 27
Views: 11116

Running Oolite on a 3-year-old emac, I get slowdowns (Oolite 1.65) as well, but only in two situations: 1) If a ship is exploding someplace, my system pauses. If I can SEE the ship exploding, things often get REALLY choppy until the explosion is finished. 2) Whenever I hyperspace or exit a station, ...
by Muffy St. Bernard
Thu Nov 01, 2007 6:12 pm
Forum: Discussion
Topic: New kid in the block.
Replies: 25
Views: 13034

I discovered Oolite -- just recently -- through a weird route: I was reading a "COMPUTE!" magazine from 1983, and a columnist was praising the BBC Micro. I decided to check Wikipedia to find out more about that computer. The BBC Micro article mentions Elite a few times, so I checked out th...
by Muffy St. Bernard
Tue Oct 23, 2007 5:23 pm
Forum: Expansion Pack
Topic: Messages Between Ships & Make a Ship Disappear?
Replies: 14
Views: 7854

Wow, I didn't know there was a "setRoles" method! It's not in the wiki, which makes me wonder what other good stuff I don't know about. I did actually have a consistent, logical reason for wanting the ship to literally disappear, and I was even taking into account the desire for a sensible...
by Muffy St. Bernard
Tue Oct 23, 2007 2:20 pm
Forum: Expansion Pack
Topic: Messages Between Ships & Make a Ship Disappear?
Replies: 14
Views: 7854

During my early (mostly blind) fiddling, I did try hyperspacing the ship out, but that didn't seem to work...I was probably doing something else wrong, but at the time assumed the ship was being prevented from going into hyperspace for some reason. In any case, landOnPlanet sounds exactly like what ...
by Muffy St. Bernard
Sun Oct 21, 2007 1:02 pm
Forum: Expansion Pack
Topic: Messages Between Ships & Make a Ship Disappear?
Replies: 14
Views: 7854

Thanks! I look forward to the Ship Scripts, and I am grateful for all the information that is already in the Wiki.
by Muffy St. Bernard
Sun Oct 21, 2007 3:13 am
Forum: Expansion Pack
Topic: Messages Between Ships & Make a Ship Disappear?
Replies: 14
Views: 7854

Messages Between Ships & Make a Ship Disappear?

Hi all, I'm a newcomer to Oolite, and while the game is a blast (I honestly HAVE been searching for a space sim where I get to watch a distant planet get closer for thirty minutes) I'm most interested in the OXPs. I've found my way through the tangled wiki but there are two things I haven't been abl...