Search found 40 matches

by Jake
Tue Dec 11, 2012 12:11 pm
Forum: Discussion
Topic: Boarding abandoned ships?
Replies: 21
Views: 16012

Re: Boarding abandoned ships?

Here's an idea. How hard would it be to make it possible to tow a ship, with restrictions like a huge speed penalty and no torus drive or injectors while the tow-cable was attached? When -if- you made it to a station, a random reward system could kick in along the lines of what happens when you brin...
by Jake
Thu Dec 06, 2012 7:57 am
Forum: Discussion
Topic: Tales from the spacelanes...
Replies: 1343
Views: 739640

Re: Tales from the spacelanes...

Welcome to the madhouse, Blecha. And don't let that shady used spaceship dealer's routine fool you, the Cobbie 1's a sweet ship; like Disembodied said, they're not as fast as the Mk3 but a little more agile. You won't really miss the second hardpoint either: Someone must be giving ECM units away wit...
by Jake
Wed Nov 21, 2012 7:38 pm
Forum: Outworld
Topic: Wolframalpha - is it worth it ?
Replies: 17
Views: 10131

Re: Wolframalpha - is it worth it ?

I haven't owned a television since I was 19; I left it in my old bedroom when I went off to uni and as far as I know it's still there. I can just about remember when having 20 channels was a big thing (I think I was the first kid in my class at junior school to have cable), but now you can get anyth...
by Jake
Wed Nov 21, 2012 7:25 pm
Forum: Discussion
Topic: Laser beam(s) - not like in the classical Elite
Replies: 67
Views: 16232

Re: Laser beam(s) - not like in the classical Elite

drew wrote:
Image
Hey... isn't that from someone's Homeworld 2 mod?
by Jake
Wed Nov 21, 2012 5:02 pm
Forum: Expansion Pack
Topic: [WiP]Ship's Cat OXP
Replies: 146
Views: 133235

Re: [WiP]Ship's Cat OXP

Cool idea, but I'll have to pass up on this one; I'll only end up bursting into tears every time one of them takes a laser hit.
by Jake
Mon Nov 19, 2012 4:26 pm
Forum: Expansion Pack
Topic: [RELEASE]MTDogfighters
Replies: 7
Views: 3103

Re: [RELEASE]MTDogfighters

Nice. Are you by any chance a fan of X-COM: Apocalypse? They've got a similar retro, "raygun gothic" sort of aesthetic. I would however suggest offering some more subdued colour schemes if and when that's implemented; that vivid shade of yellow is a bit of an acquired taste.
by Jake
Tue Nov 13, 2012 10:09 pm
Forum: Suggestion Box
Topic: Automated Side/Rear Guns
Replies: 1
Views: 2336

Automated Side/Rear Guns

By its very nature this is probably best suited to an OXP, and expensive to buy at that, but is it possible for guns mounted in whichever direction you're not currently looking to fire automatically when a ship flagged as hostile and/or a missile targeted at your ship enters the crosshairs?
by Jake
Mon Nov 12, 2012 3:11 pm
Forum: Discussion
Topic: Stellar Variety
Replies: 7
Views: 3353

Re: Stellar Variety

Smivs wrote:
This is the Ooniverse - you can have any colour you like! (as long as it's not black)

Apologies to Henry Ford
All we need now are stars with a Disco Mode.
by Jake
Mon Nov 12, 2012 2:47 pm
Forum: Outworld
Topic: Not a space ship
Replies: 18
Views: 5316

Re: Not a space ship

Shipbuilder wrote:
Agreed - So unlike a boat that from the side you can't really recognise it as a boat at all. It could quite easily be a waterside modernist building of limited architectural merit.
It puts me in mind of the RNLI's headquarters at Poole, actually.
by Jake
Thu Nov 08, 2012 12:01 am
Forum: Suggestion Box
Topic: Altercation survivors on Remlok
Replies: 20
Views: 7138

Re: Altercation survivors on Remlok

More information than we perhaps needed there... Anyway, a quick skim of that site also yields a couple of ejector seat models. Perhaps those could be scoopable as a separate item the way wreckage is? Anyway, I think it might be worth taking this a bit further than a mere re-texture of the existing ...
by Jake
Wed Nov 07, 2012 9:50 pm
Forum: Expansion Pack
Topic: [RELEASE]Petra
Replies: 9
Views: 4883

Re: [RELEASE]Petra

Oh, this is so getting a role in my Oofic!
by Jake
Wed Nov 07, 2012 9:20 am
Forum: Porting to other platforms
Topic: For the raspberry
Replies: 13
Views: 29624

Re: For the raspberry

The other great reason for getting it going on a pi would be to create a case shaped like a cobra mk3 to put the pi in to - thereby creating a model of a ship that plays the game. That would be fairly easy to do, actually; we already have the 3D models, so it's just a case of modifying them to make...
by Jake
Tue Nov 06, 2012 9:59 am
Forum: Expansion Pack
Topic: [RELEASE]SunBirdV1.0
Replies: 18
Views: 12934

Re: [RELEASE]SunBirdV1.0

Look, I'm sorry, okay? I did try to strike a balance between being honest and being polite.
by Jake
Mon Nov 05, 2012 9:37 pm
Forum: Expansion Pack
Topic: [RELEASE]SunBirdV1.0
Replies: 18
Views: 12934

Re: [RELEASE]SunBirdV1.0

I'm sorry. I really, really wish there was a tactful way to say this, because you've obviously put a lot of effort into the design...

But it looks like the offspring of Thunderbird 2 and a rubber chicken.
by Jake
Mon Nov 05, 2012 9:01 pm
Forum: Outworld
Topic: Where in the world
Replies: 52
Views: 14755

Re: Where in the world

El Viejo wrote:
The map on the trunk nightly download page will add a few more, I think - including one from the Atlantic ocean off Africa.
I bet there's a really interesting story behind that one.