Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.
More details in this thread.
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- Sat Nov 18, 2023 3:41 pm
- Forum: Discussion
- Topic: Chart Screens
- Replies: 17
- Views: 3786
Re: Chart Screens
I have no idea what the actual problem is , but I suggest debugging by printing galaxyNumber and system.ID to the log.
- Thu Sep 07, 2023 1:54 pm
- Forum: Discussion
- Topic: Screenshots
- Replies: 6853
- Views: 2049746
Re: Screenshots
Beautiful. The wreck could also be what's left of the main station after the "Asteroid Storm" has happened.
And wasn't there some devastating thargoid ship that could also wipe the main station?
And wasn't there some devastating thargoid ship that could also wipe the main station?
- Mon Nov 07, 2022 7:30 pm
- Forum: Expansion Pack
- Topic: [Release] Station Ads
- Replies: 120
- Views: 79331
Re: [Release] Station Ads
You are correct.Cholmondely wrote: ↑Mon Nov 07, 2022 3:01 pmAm I correct in presuming that this project never got any farther than this? That no oxp's were created?
- Mon Nov 07, 2022 7:29 pm
- Forum: Expansion Pack
- Topic: [Release] Market Observer
- Replies: 240
- Views: 188499
Re: [Release] Market Observer
Is this overlapping a problem with trunk or something? Version 1.90 seems to work just fine. I just fired it up and checked the F8-screen, did not actually play.
- Thu Oct 27, 2022 1:36 pm
- Forum: Expansion Pack
- Topic: [UPDATE RELEASE] Xeptatl's Sword OXP
- Replies: 324
- Views: 153353
Re: [UPDATE RELEASE] Xeptatl's Sword OXP
shipdata-overrides.plist: { "haproon_nuke2" = {script = "xs-anni-cm-script2.js";}; } Should "haproon" be harpoon ? I have no recollection of this :D. And haproon (or harpoon) is not to be found from the shipdata. My best guess is that this is a compatibility fix for so...
- Sun Oct 23, 2022 9:53 am
- Forum: Expansion Pack
- Topic: [UPDATE RELEASE] Xeptatl's Sword OXP
- Replies: 324
- Views: 153353
Re: [UPDATE RELEASE] Xeptatl's Sword OXP
I guess I have to admit that I just can't find the time or energy to pick this one up again and finish it. Still, I'm quite confident that the unfinished version I released to this thread should work just fine. It's just the matter of updating the models and someone should probably test fly it :mrgr...
- Sun Aug 28, 2022 1:01 pm
- Forum: Expansion Pack
- Topic: Scrub (Generation Ship)
- Replies: 3
- Views: 2060
Re: Scrub (Generation Ship)
Spara, on the other hand, just doesn't sound very Finnish. Not like Kokkonen, Kirvesniemi and Saijonmaa.. Such unique names. Indeed, not very Finnish. The reason for that is that my family name, from which Spara is derived from, is actually Swedish. Our fine nation has a long history with Sweden, h...
- Sat Jul 09, 2022 6:13 am
- Forum: Expansion Pack
- Topic: Best expansion packs - just my two cents
- Replies: 15
- Views: 13186
Re: Best expansion packs - just my two cents
I've done quite a bit of mining with the transporter. The cargo size makes the ship viable and the given injector bearable. To my experience oxps are needed though, since mining is not really a sane option as a primary source of income in the core game. The oxps I use with mining start are asteroid ...
- Sat Jul 02, 2022 10:28 am
- Forum: Expansion Pack
- Topic: [Release] Asteroid Tweaks
- Replies: 13
- Views: 16030
Re: [Release] Asteroid Tweaks
:lol: I've not really followed the board lately, just then and again visited to see what's going on. And this one slipped my attention totally. I've been building a personal oxp collection for some Oolite moments and I was a bit annoyed of this oldie and it's old school prompts. Hey, the game was df...
- Sat Jul 02, 2022 10:27 am
- Forum: Expansion Pack
- Topic: [Release] Asteroid Tweaks
- Replies: 13
- Views: 16030
Re: [Release] Asteroid Tweaks
:lol: I've not really followed the board lately, just then and again visited to see what's going on. And this one slipped my attention totally. I've been building a personal oxp collection for some Oolite moments and I was a bit annoyed of this oldie and it's old school prompts. Hey, the game was d...
- Sat Jul 02, 2022 10:26 am
- Forum: Expansion Pack
- Topic: [Release] Asteroid Tweaks
- Replies: 13
- Views: 16030
Re: [Release] Asteroid Tweaks
:lol: I've not really followed the board lately, just then and again visited to see what's going on. And this one slipped my attention totally. I've been building a personal oxp collection for some Oolite moments and I was a bit annoyed of this oldie and it's old school prompts. Hey, the game was df...
- Fri Jul 01, 2022 3:17 pm
- Forum: Expansion Pack
- Topic: Release: King Cobra MkII
- Replies: 4
- Views: 2038
Re: Release: King Cobra MkII
Amazing ship. To my eye it says military all over
- Fri Jul 01, 2022 3:03 pm
- Forum: Discussion
- Topic: Oolite as exploration game
- Replies: 65
- Views: 16224
Re: Oolite as exploration game
And as a personal note, the ore processor makes mining even remotely profitable. I enjoy the serenity of asteroid mining. Start with mining contracts oxp and accumulate enough credits to move on to the ore processor. Tracker oxp is a must too to find all those shards.
- Fri Jul 01, 2022 2:45 pm
- Forum: Discussion
- Topic: Oolite as exploration game
- Replies: 65
- Views: 16224
Re: Oolite as exploration game
I thought Ore Processor OXP adds extra asteroids/shards by appearance and the yield is based on that rather than random rolls done by the Ore Processor after you get the shards on your ship...but doesn't look like that's the case (anymore?) via the current scripts.js and lack of a working shipdata....
- Tue Mar 15, 2022 8:45 am
- Forum: Expansion Pack
- Topic: Nuit Space station
- Replies: 76
- Views: 26952
Re: Nuit Space station
I've been terribly busy lately. The idea of SFEP was and is to conserve all or at least most of those beautiful stations that had become sort of obsolete. If there was a station floating around the board with a suitable license, I added it to the mix. KW stations did not have suitable licenses, so t...