The re-emergence of this oxp just made my year!!!!!
Thank you, Phasted!!!!
Search found 72 matches
- Mon Apr 21, 2014 6:17 pm
- Forum: Expansion Pack
- Topic: [WIP] Real-life economics OXP
- Replies: 64
- Views: 44238
- Tue Apr 16, 2013 10:39 pm
- Forum: Expansion Pack
- Topic: Orphaned oxps!
- Replies: 23
- Views: 24512
Re: Orphaned oxps!
I hate being persistent (I bumped the relevant thread a couple of times) but would it be possible for anyone to adopt the "Real-Life Economics" OXP?
It's here:
https://bb.oolite.space/viewtopic.php?f=4&t=11790
It's here:
https://bb.oolite.space/viewtopic.php?f=4&t=11790
- Sun Apr 14, 2013 1:02 pm
- Forum: Expansion Pack
- Topic: [WIP] Real-life economics OXP
- Replies: 64
- Views: 44238
Re: [WIP] Real-life economics OXP
*bump again*
- Fri Apr 05, 2013 10:42 pm
- Forum: Outworld
- Topic: Space Marines 'trademarked' by Games Workshop?!
- Replies: 31
- Views: 11384
Re: Space Marines 'trademarked' by Games Workshop?!
From a quick check on the net, this sounds like cruel and unusual punishment. I must object.
- Fri Apr 05, 2013 1:40 pm
- Forum: Outworld
- Topic: Space Marines 'trademarked' by Games Workshop?!
- Replies: 31
- Views: 11384
Re: Space Marines 'trademarked' by Games Workshop?!
I guess marinating pork ribs is out of the question from now on. :? I've stared at that now for about five minutes and am no closer to working out what you mean... :? Marin ating? True, I meant to make a pun with the words "marine" and "marinate". I was not too successful, appar...
- Fri Apr 05, 2013 11:31 am
- Forum: Outworld
- Topic: Space Marines 'trademarked' by Games Workshop?!
- Replies: 31
- Views: 11384
Re: Space Marines 'trademarked' by Games Workshop?!
I guess marinating pork ribs is out of the question from now on.
- Thu Apr 04, 2013 9:43 pm
- Forum: Outworld
- Topic: Space Marines 'trademarked' by Games Workshop?!
- Replies: 31
- Views: 11384
Re: Space Marines 'trademarked' by Games Workshop?!
This is preposterous.
Is the term dreadnought under copyright, too? Because I am in the process of making a mech-dreadnought.
Is the term dreadnought under copyright, too? Because I am in the process of making a mech-dreadnought.
- Tue Apr 02, 2013 4:37 pm
- Forum: Suggestion Box
- Topic: Equipment related to ship specifications?
- Replies: 6
- Views: 3931
Re: Equipment related to ship specifications?
Thanks to Eric Walch's advice I managed to succesfully modify the Ore Precessor to take up cargo space: ( ( 11, 35000, "Ore Processor", "EQ_ORE_PROCESSOR", "Connects to the fuel scoops for instant extraction of higher valued materials from mined ore.", { "available...
- Sat Mar 30, 2013 1:28 pm
- Forum: Suggestion Box
- Topic: Equipment related to ship specifications?
- Replies: 6
- Views: 3931
Re: Equipment related to ship specifications?
Thank you for this info, guys. I think that there are already some OXP equipment items available which make use of this new mechanism. Whether it gets applied retroactively for existing OXP equipment as well, is in the hands of the respective OXP authors/maintainers. I assume that each oxp user coul...
- Sat Mar 30, 2013 12:05 pm
- Forum: Suggestion Box
- Topic: Equipment related to ship specifications?
- Replies: 6
- Views: 3931
Equipment related to ship specifications?
I have noticed that all types of equipment are available for all ship types and sizes. I was thinking if it would be possible to make some equipment compatible with only specific types of ship (according to cargo capacity, for example). In that sense, there would be ship classes (as there are now, u...
- Tue Mar 26, 2013 6:53 pm
- Forum: Expansion Pack
- Topic: [WIP] Real-life economics OXP
- Replies: 64
- Views: 44238
Re: [WIP] Real-life economics OXP
Given that it's been six months since I sent the PM, is it possible for anyone to adopt this great OXP?
- Sun Mar 24, 2013 9:32 am
- Forum: Expansion Pack
- Topic: [WIP] Real-life economics OXP
- Replies: 64
- Views: 44238
Re: [WIP] Real-life economics OXP
Phasted has not received the PM I sent him, it is still in the Outbox...
- Mon Dec 31, 2012 7:01 pm
- Forum: Expansion Pack
- Topic: [WIP] Real-life economics OXP
- Replies: 64
- Views: 44238
Re: [WIP] Real-life economics OXP
OK, I just sent him a PM.
- Mon Dec 31, 2012 2:43 pm
- Forum: Expansion Pack
- Topic: [WIP] Real-life economics OXP
- Replies: 64
- Views: 44238
Re: [WIP] Real-life economics OXP
True, but there's only the ability to PM him from here, which would be quite futile, since he's bound to check his oxp thread when he logs in next, thus the PM won't do anything.
I hope he's OK.
I hope he's OK.
- Mon Dec 31, 2012 11:53 am
- Forum: Expansion Pack
- Topic: [WIP] Real-life economics OXP
- Replies: 64
- Views: 44238