Search found 72 matches

by ioannis
Mon Apr 21, 2014 6:17 pm
Forum: Expansion Pack
Topic: [WIP] Real-life economics OXP
Replies: 64
Views: 44238

Re: [WIP] Real-life economics OXP

The re-emergence of this oxp just made my year!!!!!

:D :D :D :D :D :D :D :D :D :D :D :D
Thank you, Phasted!!!!
by ioannis
Tue Apr 16, 2013 10:39 pm
Forum: Expansion Pack
Topic: Orphaned oxps!
Replies: 23
Views: 24512

Re: Orphaned oxps!

I hate being persistent (I bumped the relevant thread a couple of times) but would it be possible for anyone to adopt the "Real-Life Economics" OXP?
It's here:
https://bb.oolite.space/viewtopic.php?f=4&t=11790
by ioannis
Sun Apr 14, 2013 1:02 pm
Forum: Expansion Pack
Topic: [WIP] Real-life economics OXP
Replies: 64
Views: 44238

Re: [WIP] Real-life economics OXP

*bump again* :oops:
by ioannis
Fri Apr 05, 2013 10:42 pm
Forum: Outworld
Topic: Space Marines 'trademarked' by Games Workshop?!
Replies: 31
Views: 11384

Re: Space Marines 'trademarked' by Games Workshop?!

From a quick check on the net, this sounds like cruel and unusual punishment. I must object. :P
by ioannis
Fri Apr 05, 2013 1:40 pm
Forum: Outworld
Topic: Space Marines 'trademarked' by Games Workshop?!
Replies: 31
Views: 11384

Re: Space Marines 'trademarked' by Games Workshop?!

I guess marinating pork ribs is out of the question from now on. :? I've stared at that now for about five minutes and am no closer to working out what you mean... :? Marin ating? True, I meant to make a pun with the words "marine" and "marinate". I was not too successful, appar...
by ioannis
Fri Apr 05, 2013 11:31 am
Forum: Outworld
Topic: Space Marines 'trademarked' by Games Workshop?!
Replies: 31
Views: 11384

Re: Space Marines 'trademarked' by Games Workshop?!

I guess marinating pork ribs is out of the question from now on. :?
by ioannis
Thu Apr 04, 2013 9:43 pm
Forum: Outworld
Topic: Space Marines 'trademarked' by Games Workshop?!
Replies: 31
Views: 11384

Re: Space Marines 'trademarked' by Games Workshop?!

This is preposterous. :evil:
Is the term dreadnought under copyright, too? Because I am in the process of making a mech-dreadnought.
by ioannis
Tue Apr 02, 2013 4:37 pm
Forum: Suggestion Box
Topic: Equipment related to ship specifications?
Replies: 6
Views: 3931

Re: Equipment related to ship specifications?

Thanks to Eric Walch's advice I managed to succesfully modify the Ore Precessor to take up cargo space: ( ( 11, 35000, "Ore Processor", "EQ_ORE_PROCESSOR", "Connects to the fuel scoops for instant extraction of higher valued materials from mined ore.", { "available...
by ioannis
Sat Mar 30, 2013 1:28 pm
Forum: Suggestion Box
Topic: Equipment related to ship specifications?
Replies: 6
Views: 3931

Re: Equipment related to ship specifications?

Thank you for this info, guys. I think that there are already some OXP equipment items available which make use of this new mechanism. Whether it gets applied retroactively for existing OXP equipment as well, is in the hands of the respective OXP authors/maintainers. I assume that each oxp user coul...
by ioannis
Sat Mar 30, 2013 12:05 pm
Forum: Suggestion Box
Topic: Equipment related to ship specifications?
Replies: 6
Views: 3931

Equipment related to ship specifications?

I have noticed that all types of equipment are available for all ship types and sizes. I was thinking if it would be possible to make some equipment compatible with only specific types of ship (according to cargo capacity, for example). In that sense, there would be ship classes (as there are now, u...
by ioannis
Tue Mar 26, 2013 6:53 pm
Forum: Expansion Pack
Topic: [WIP] Real-life economics OXP
Replies: 64
Views: 44238

Re: [WIP] Real-life economics OXP

Given that it's been six months since I sent the PM, is it possible for anyone to adopt this great OXP?
by ioannis
Sun Mar 24, 2013 9:32 am
Forum: Expansion Pack
Topic: [WIP] Real-life economics OXP
Replies: 64
Views: 44238

Re: [WIP] Real-life economics OXP

Phasted has not received the PM I sent him, it is still in the Outbox...
by ioannis
Mon Dec 31, 2012 7:01 pm
Forum: Expansion Pack
Topic: [WIP] Real-life economics OXP
Replies: 64
Views: 44238

Re: [WIP] Real-life economics OXP

OK, I just sent him a PM.
by ioannis
Mon Dec 31, 2012 2:43 pm
Forum: Expansion Pack
Topic: [WIP] Real-life economics OXP
Replies: 64
Views: 44238

Re: [WIP] Real-life economics OXP

True, but there's only the ability to PM him from here, which would be quite futile, since he's bound to check his oxp thread when he logs in next, thus the PM won't do anything.
I hope he's OK.
by ioannis
Mon Dec 31, 2012 11:53 am
Forum: Expansion Pack
Topic: [WIP] Real-life economics OXP
Replies: 64
Views: 44238

Re: [WIP] Real-life economics OXP

*bump* :P