Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.
More details in this thread.
Search found 91 matches
- Sat Mar 10, 2012 9:05 pm
- Forum: Expansion Pack
- Topic: Storm Shipyards
- Replies: 97
- Views: 42141
Re: Storm Shipyards
Sure DaddyHoggy, that will round off all 8 charts
- Fri Mar 09, 2012 10:11 pm
- Forum: Expansion Pack
- Topic: Storm Shipyards
- Replies: 97
- Views: 42141
Re: Storm Shipyards
Thanks dertien. The modelling/scripting I'm finding quite fun to do and work out, but the texturing side is proving to be harder. The TCA OXP Beta ( http://www.box.com/s/jcbh1c7qryhn0pui2ndg ) has been expanded to add additional broadcast arrays added across the charts besides the famous Tionisla Ch...
- Fri Mar 09, 2012 10:04 pm
- Forum: Outworld
- Topic: BOX account upgrade
- Replies: 33
- Views: 7888
Re: BOX account upgrade
I'd love to get my Box account upgraded as well if anyone could help please, thanks!
- Thu Mar 08, 2012 7:28 pm
- Forum: Expansion Pack
- Topic: Storm Shipyards
- Replies: 97
- Views: 42141
Re: Storm Shipyards
New Beta of the Tionisla Chronicle Array OXP is up at http://www.box.com/s/jcbh1c7qryhn0pui2ndg . Scripting works (hopefully no bugs) now where I can place broadcast arrays in other charts which will also change the logo and docking display to another chosen 'channel.' The famous Tionisla Chronicle ...
- Thu Mar 08, 2012 12:09 pm
- Forum: Expansion Pack
- Topic: Shaders’ Outpost
- Replies: 470
- Views: 466461
Re: Shaders’ Outpost
Thanks Cim, not got it working completely yet, but changing the fuel of the parent entity in the debug console changes the broadcast display on the fly now, so on the right track.
- Thu Mar 08, 2012 10:54 am
- Forum: Expansion Pack
- Topic: Shaders’ Outpost
- Replies: 470
- Views: 466461
Re: Shaders’ Outpost
Yep, had tried that previously with no luck also. According to the wiki ( http://wiki.alioth.net/index.php/Shaders_in_Oolite:_uniforms ) right down at the bottom "Additionally, all state query scripting methods ending with _number may be used for the player." So maybe you can't bind it unl...
- Wed Mar 07, 2012 10:42 pm
- Forum: Expansion Pack
- Topic: Shaders’ Outpost
- Replies: 470
- Views: 466461
Re: Shaders’ Outpost
Hi guys. Query: How do I define galaxyNumber as a uniform bind in shipdata.plist shaders please? uniforms = { uColorMap = { type = texture; value = 0; }; uNormalMap = { type = texture; value = 1; }; uEffectsMap = { type = texture; value = 2; }; uTime = "universalTime"; uGalaxy = "gala...
- Wed Mar 07, 2012 2:13 pm
- Forum: Expansion Pack
- Topic: Ball Turrets
- Replies: 16
- Views: 4989
Re: Ball Turrets
If you've got a ball turret model, then that will need to be centred as well I presume?
- Tue Mar 06, 2012 2:24 pm
- Forum: Expansion Pack
- Topic: Storm Shipyards
- Replies: 97
- Views: 42141
Re: Storm Shipyards
Ah well :( It seems the script is a bit too fps expensive anyway (as the TCA managed to kill Smiv's Oolite for one) so I'll be backdating to the last shader version later. Can I bind time into the emission_modulate_color in the shipdata.plist materials {...}; instead of using a javascript, or are bi...
- Mon Mar 05, 2012 10:18 pm
- Forum: Expansion Pack
- Topic: Storm Shipyards
- Replies: 97
- Views: 42141
Re: Storm Shipyards
Storm... I'm close to speechless. That looks far better than I could have imagined it myself. I'm going to alter the descriptions in the books to better match what you've created. Astonishing work - bravo! Looking through the pictures the first thought I had was "OMG... it's real... the damn t...
- Sun Mar 04, 2012 9:48 pm
- Forum: Expansion Pack
- Topic: Storm Shipyards
- Replies: 97
- Views: 42141
Re: Storm Shipyards
Thanks Griff, from you that's very high praise!
- Sun Mar 04, 2012 7:02 pm
- Forum: Expansion Pack
- Topic: Storm Shipyards
- Replies: 97
- Views: 42141
Re: Storm Shipyards
Thanks Okti
Well, my first OXP Beta Release, the Tionisla Chronicle Array, can be found at:
http://www.box.com/s/jcbh1c7qryhn0pui2ndg
Hope it works, and enjoy
Well, my first OXP Beta Release, the Tionisla Chronicle Array, can be found at:
http://www.box.com/s/jcbh1c7qryhn0pui2ndg
Hope it works, and enjoy
- Sun Mar 04, 2012 2:49 pm
- Forum: Expansion Pack
- Topic: Storm Shipyards
- Replies: 97
- Views: 42141
Re: Storm Shipyards
Thanks Okti, managed to get a script working which places the TCA in the right place in Tionisla now.
Now how do I get it to face the planet as well? Thanks in advance!
Now how do I get it to face the planet as well? Thanks in advance!
- Sat Mar 03, 2012 8:36 pm
- Forum: Expansion Pack
- Topic: Storm Shipyards
- Replies: 97
- Views: 42141
Re: Storm Shipyards
Well the TCA is progressing... though I could use a little help, if anyone can volunteer please. The shader will need someone more knowledgeable than me to go over (I've cobbled together something that works reasonably from Ahruman's and Griff's oxps), and the textures will take me a while yet. Here...
- Sun Feb 26, 2012 12:15 pm
- Forum: Expansion Pack
- Topic: Storm Shipyards
- Replies: 97
- Views: 42141