Search found 26 matches

by zarkov
Mon Dec 19, 2022 2:15 pm
Forum: Expansion Pack
Topic: where are my new oxps?
Replies: 13
Views: 2830

Re: where are my new oxps?

I have found the ManagedAddOns folder. W11 pc found it no probs, but not W10 for some unknown reason. Many thanks to all for your help :D
by zarkov
Mon Dec 19, 2022 2:13 pm
Forum: Expansion Pack
Topic: where are my new oxps?
Replies: 13
Views: 2830

Re: where are my new oxps?

I don't remember how to include a quote - but here it is - "As a matter of interest, how are things at your end of existence? How did your family get through Covid? And how are you all coping with the current economic crisis? Are you lucky enough to be somewhere not too badly affected by it all...
by zarkov
Mon Dec 19, 2022 10:40 am
Forum: Expansion Pack
Topic: where are my new oxps?
Replies: 13
Views: 2830

Re: where are my new oxps?

Many thanks for that info. I couldn't find the Norby's HUD selector anywhere on the list - unless it's the "HUD selector with large HUD", which I did install - and following your advice to hit the F4 screen I was able to select the Vimana HUD. Although I previously had version 1.8 installe...
by zarkov
Sun Dec 18, 2022 2:41 pm
Forum: Expansion Pack
Topic: where are my new oxps?
Replies: 13
Views: 2830

Re: where are my new oxps?

Further to my Vimana HUD query and the reply from montana05 - when I have manually installed HUD oxps in older versions, the HUD has appeared immediately. Does installing a HUD from the new management system make it available only by purchase when offered on sundry tech planets? :?
by zarkov
Sun Dec 18, 2022 1:47 pm
Forum: Expansion Pack
Topic: where are my new oxps?
Replies: 13
Views: 2830

Re: where are my new oxps?

Many thanks :D
by zarkov
Sun Dec 18, 2022 12:53 pm
Forum: Expansion Pack
Topic: where are my new oxps?
Replies: 13
Views: 2830

where are my new oxps?

After a long time away from Oolite I have installed 1.90 - which is grand. All of the oxps that I had installed with the old version work fine. Amongst a few others, I have downloaded and installed the Vimana HUD via "Manage expansion packs", but my old HUD still appears on screen. I have ...
by zarkov
Sun Feb 05, 2012 7:53 pm
Forum: Expansion Pack
Topic: advanced mapping
Replies: 2
Views: 1086

Re: advanced mapping

Many thanks. I look forward to its completion :D
by zarkov
Sun Feb 05, 2012 6:41 pm
Forum: Expansion Pack
Topic: advanced mapping
Replies: 2
Views: 1086

advanced mapping

I've recently noticed the message "Advanced mapping off. No infos available" appearing on F6/F6 screen, which I'm assuming is connected to the screen graphics dimension of the BGS-A1.4 oxp. Is there a switch to turn advanced mapping on (whatever that might be), or is there another oxp need...
by zarkov
Tue Jan 31, 2012 6:22 pm
Forum: Expansion Pack
Topic: BGS advice
Replies: 7
Views: 1725

Re: BGS advice

Wow. Thanks. :D
by zarkov
Mon Jan 30, 2012 6:16 pm
Forum: Expansion Pack
Topic: BGS advice
Replies: 7
Views: 1725

Re: BGS advice

Thanks Svengali - Prompted by an onscreen message to check the latest log, I looked at it to find "[BGS-M]: BGS-M - Shutting down. -> Cabal_Common_Library is missing" I've just installed the latter and it all works fine. Thanks again for your help and also for a great OXP. If I were - one ...
by zarkov
Mon Jan 30, 2012 1:28 pm
Forum: Expansion Pack
Topic: BGS advice
Replies: 7
Views: 1725

Re: BGS advice

Thanks for the response. You could well be right. I've based my expectations largely on those found on this and subsequent clips - http://www.youtube.com/watch?v=j7b-ifv4qe4&feature=related - which clearly also have music tracks activated somehow and they could well be of a soundscape type. Howe...
by zarkov
Mon Jan 30, 2012 1:01 pm
Forum: Expansion Pack
Topic: BGS advice
Replies: 7
Views: 1725

BGS advice

Could someone please offer advice how I can enable the background cabin chatter that comes with the BGS-A1.4 OXP. The background images work fine, as do the laser, jumpdrive and fuel injection engine noises and the voice-overs in the commodities market, but no background chatter going on when docked...
by zarkov
Sun Jan 29, 2012 10:38 pm
Forum: Expansion Pack
Topic: inadequate weaponry
Replies: 5
Views: 1600

Re: inadequate weaponry

Many thanks. I'll start saving for a new ship :D
by zarkov
Sun Jan 29, 2012 4:48 pm
Forum: Expansion Pack
Topic: inadequate weaponry
Replies: 5
Views: 1600

Re: inadequate weaponry

Ah ha. Sorted. The patently obvious. Many thanks. I'm now well armed. Is there an OXP for strapping on extra pylons? :D
by zarkov
Sun Jan 29, 2012 1:48 pm
Forum: Expansion Pack
Topic: inadequate weaponry
Replies: 5
Views: 1600

inadequate weaponry

I have installed several OXPs to make more missiles etc available, but apart from chaff, the added weapons aren't available in whatever system I dock. I have Armoury 1.09, I-Missile, Missiles and Bombs 2.5 and Railgun 1.3 with no conflicting OXPs that I'm aware of. Is it simply that I need a better ...