Search found 264 matches

by submersible
Wed Jan 27, 2021 4:04 am
Forum: Expansion Pack
Topic: BPlanets
Replies: 70
Views: 74468

Re: BPlanets

These are from my attempt to "move" the planet textures creation in the shader. Even for only the diffuse + spec + normal, I'm not sure what would be the hit for older graphic cards. Looking good! Commander_X - are you doing this with code changes or using plists and providing the vertex/...
by submersible
Thu Dec 10, 2020 10:36 pm
Forum: Expansion Pack
Topic: BPlanets
Replies: 70
Views: 74468

Re: BPlanets

If interested, I can send the Blender file I'm trying to munch on for creating these maps. I think that will be the better distribution for this, considering the size of the files for _not-even-half_ of G1. No rush - same reason I don't have blender installed as oolite, not for work laptops. Povray...
by submersible
Thu Dec 10, 2020 9:34 am
Forum: Expansion Pack
Topic: BPlanets
Replies: 70
Views: 74468

Re: BPlanets

I've been reading the default planet shader and it looks like normal maps with cube map is supported. What makes me curious is how you've reproduced the 'hairy ball' tangent space with blender to get these awesome normal maps. I had always assumed that cube map normals would need to be object space ...
by submersible
Tue Oct 20, 2020 10:14 pm
Forum: Expansion Pack
Topic: [RELEASE] Povray Planets 1.0
Replies: 219
Views: 209434

Re: [RELEASE] Povray Planets 1.0

That is a literal edge case - there are some comments in the planettool code for Cubes about that. What do you see with cubex in passthru ie: planettool -i cubex input.png -o cubex output.png --size <as-per-input> There is probably a special case for cube to cubex and the reverse transform where rot...
by submersible
Sun Oct 18, 2020 11:04 pm
Forum: Expansion Pack
Topic: [RELEASE] Povray Planets 1.0
Replies: 219
Views: 209434

Re: [RELEASE] Povray Planets 1.0

Possibly something to do with texture binding. I'm not sure how planettool treats the individual faces , but assembling the TEXTURE_CUBE in opengl may have some texture wrapping by default. See link regarding skybox (the traditional use of cube map textures) https://gamedev.stackexchange.com/questio...
by submersible
Sun Oct 18, 2020 2:25 pm
Forum: Expansion Pack
Topic: BPlanets
Replies: 70
Views: 74468

Re: BPlanets

2. The initial package has only Earth like variants. As mentioned above, I used Povray Planets as a source of inspiration, and tried to cover this initial type of planet. As a reference, I classified the G1 Povray Planets in 5 main types: Terran (119), Barren (115), Water (7), Winter (5), and Gas G...
by submersible
Sun Oct 18, 2020 2:11 pm
Forum: Expansion Pack
Topic: [RELEASE] Povray Planets 1.0
Replies: 219
Views: 209434

Re: [RELEASE] Povray Planets 1.0

Further to this - I have managed to get the rendering pipeline built again. Even when rendered with each side at 1024x1024 , I can still see a seam when converting with planettool to mercator or cubex. I had suspected that the povray antialiasing being enabled was part of the problem - sadly no :( -...
by submersible
Sun Oct 18, 2020 10:26 am
Forum: Expansion Pack
Topic: [RELEASE] Povray Planets 1.0
Replies: 219
Views: 209434

Re: [RELEASE] Povray Planets 1.0

I overlayed an original povray planet image to compare quality, size. The converted image was shifted 1 pixel horizontal and 1 pixel vertical, image quality showed a little blur. Thanks cbr that illustrates it really well. Is this the entire image being shifted? The blur might be explained by a sub...
by submersible
Wed Oct 14, 2020 11:50 pm
Forum: Expansion Pack
Topic: Povray Planets OXP - Galaxies 4,5 missing
Replies: 6
Views: 7138

Re: Povray Planets OXP - Galaxies 4,5 missing

Cody wrote: Wed Oct 14, 2020 2:28 pm
Cool! Good to see you, sub!
Thanks mate. I miss this community. I also miss having time to spare on hobbies. I've been doing a round of tidy up for old projects and povray planets was in need of some love.
by submersible
Wed Oct 14, 2020 9:25 pm
Forum: Discussion
Topic: Screenshots
Replies: 6896
Views: 2116838

Re: Screenshots

vaxon wrote: Wed Oct 14, 2020 4:17 pm
Not sure if it's related. I'm seeing this small seam on Lave with Povray Planets 1.1
A-Ha! some of the textures in povray planets 1.1 are actually from Famous Planets and those were not originally cube-maps. I wouldn't be surprised if they have seams.
by submersible
Wed Oct 14, 2020 1:04 pm
Forum: Expansion Pack
Topic: Povray Planets OXP - Galaxies 4,5 missing
Replies: 6
Views: 7138

Re: Povray Planets OXP - Galaxies 4,5 missing

FYI The original povray planets release post now updated with links to all galaxies.
by submersible
Wed Oct 14, 2020 12:05 pm
Forum: Expansion Pack
Topic: [RELEASE] Povray Planets 1.0
Replies: 219
Views: 209434

Re: [RELEASE] Povray Planets 1.0

vaxon wrote: Wed Oct 07, 2020 1:14 am
Please, reload the archives to gdrive because galaxies 4,5 are missing.
Better - switched over to cloudflare and a domain for itself. Please see initial post for updated links.
by submersible
Wed Oct 14, 2020 11:18 am
Forum: Discussion
Topic: Screenshots
Replies: 6896
Views: 2116838

Re: Screenshots

And more for scientific purpose... The equirectangular map from an earlier post converted to a cube map [option cube] via the powerfull planettool https://i.postimg.cc/mrxFVDfm/oolite-139s.png It shows a tinier seam than the povray cubemaps which make me think the povray cubemaps were converted a b...
by submersible
Sat Mar 31, 2018 11:38 pm
Forum: Expansion Pack
Topic: [RELEASE] Submersible Nebulae v1.0
Replies: 7
Views: 14589

Re: [RELEASE] Submersible Nebulae v1.0

Fleurghber wrote: Sun Feb 25, 2018 6:19 pm
The file is no longer at the stated location.
Links fixed. All content previously referred to by domain 'swarm.perlide.org' can be found at 'assets.povray-planets.org'
by submersible
Sun Mar 18, 2018 11:13 am
Forum: Suggestion Box
Topic: About planets
Replies: 161
Views: 96330

Re: About planets

On trunk when. .. this year maybe? Worst developer estimate ever. Looking at github - I don't think shady-planets has moved along since I lost motivation and disappeared for many years. Digging through the changelog for oolite it does not seem like anything similar has landed for planets + atmosphe...