Search found 7175 matches

by another_commander
Wed Mar 11, 2026 7:10 am
Forum: Suggestion Box
Topic: Use sharun + wrappe instead of appimage
Replies: 9
Views: 134

Re: Use sharun + wrappe instead of appimage

Can we rule out wrappe output is flagged for a good reason? It almost certainly gets flagged because it decompresses executables and other files to disk, then runs one of them (the main game exe). This is typical malware behaviour but in this case It is clearly a false alarm because that is exactly...
by another_commander
Wed Mar 11, 2026 6:46 am
Forum: Suggestion Box
Topic: Use sharun + wrappe instead of appimage
Replies: 9
Views: 134

Re: Use sharun + wrappe instead of appimage

I think it will work quite like an AppImage which provides various env vars that are used by the launch script. Apparently wrappe provides WRAPPE_UNPACK_DIR and WRAPPE_LAUNCH_DIR so in theory I should be able to replace the AppImage env vars in the script with those, then set the game environment v...
by another_commander
Tue Mar 10, 2026 3:47 pm
Forum: Oolite-PC
Topic: Oolite 1.92 released on the Microsoft Store
Replies: 9
Views: 381

Re: Oolite 1.92 released on the Microsoft Store

If I want to carry on using saved games that involve expansions such as ships what's the best way to proceed - get the new version for Windows from the OOlite board, or go with the Microsoft store? Saved games function identically between the two versions and are interchangable. The only difference...
by another_commander
Tue Mar 10, 2026 12:17 pm
Forum: Suggestion Box
Topic: Use sharun + wrappe instead of appimage
Replies: 9
Views: 134

Re: Use sharun + wrappe instead of appimage

OK, I played a bit with wrappe and generated a single 235MB packaged executable for Windows that can be used to launch the game. The good: - Extremely easy to use and generate a monolithic executable. Very simple command, straightforward arguments, did it first time no problem. The bad: - Decompress...
by another_commander
Tue Mar 10, 2026 10:23 am
Forum: Suggestion Box
Topic: Use sharun + wrappe instead of appimage
Replies: 9
Views: 134

Re: Use sharun + wrappe instead of appimage

Ah thanks! Much better now, downloading the new toy....
by another_commander
Tue Mar 10, 2026 10:06 am
Forum: Suggestion Box
Topic: Use sharun + wrappe instead of appimage
Replies: 9
Views: 134

Re: Use sharun + wrappe instead of appimage

wrappe looks a bit like the Enigma Virtual Box executable packager I was using for the Monolith builds when the legacy build was the only option. I may have to look at updating my Enigma project to work with the new builds configuration but that is work for another time as currently the day doesn't ...
by another_commander
Sun Mar 08, 2026 3:01 pm
Forum: Discussion
Topic: Detect and run modern installations
Replies: 52
Views: 1099

Re: Detect and run modern installations

Line added to help screen. You can now see if you are running a debug-functionality-enabled (test release) build or not.
by another_commander
Sun Mar 08, 2026 8:26 am
Forum: Oolite-PC
Topic: Oolite 1.92 released on the Microsoft Store
Replies: 9
Views: 381

Re: Oolite 1.92 released on the Microsoft Store

We have badges already set up for MSStore and Flathub in the Downloads page.
by another_commander
Sat Mar 07, 2026 6:35 pm
Forum: Oolite-PC
Topic: Oolite 1.92 released on the Microsoft Store
Replies: 9
Views: 381

Re: Oolite 1.92 released on the Microsoft Store

We've made it to the Top Trending games section in the Microsoft Store. I approve of this :-)

Image
by another_commander
Sat Mar 07, 2026 12:44 pm
Forum: Discussion
Topic: Detect and run modern installations
Replies: 52
Views: 1099

Re: Detect and run modern installations

-showversion was never designed to output the game version externally.

Can one not use the --help output to grab the version string? We have it in trunk and 1.92.1 right now.
by another_commander
Mon Mar 02, 2026 8:24 am
Forum: Oolite-Linux
Topic: Full Screen Mode locked at 1024x768
Replies: 24
Views: 516

Re: Full Screen Mode locked at 1024x768

Don't know if you have come across this, it might be of some help:

https://us.download.nvidia.com/XFree86/ ... fload.html
by another_commander
Sat Feb 28, 2026 11:23 am
Forum: Testing and Bug reports
Topic: License text is 404 on oolite.readthedocs.io
Replies: 9
Views: 151

Re: License text is 404 on oolite.readthedocs.io

I don't understand what you mean here. We are reliant on external websites eg. the source for the code and the documentation is all in GitHub You are correct that we have all our code and docs on github. All I'm saying is that, if github were to go offline tomorrow, we could still build the game on...
by another_commander
Fri Feb 27, 2026 10:10 am
Forum: Testing and Bug reports
Topic: License text is 404 on oolite.readthedocs.io
Replies: 9
Views: 151

Re: License text is 404 on oolite.readthedocs.io

I have to agree that we really should not be relying on external websites for anything related to our code and documentation.
by another_commander
Fri Feb 27, 2026 8:45 am
Forum: Testing and Bug reports
Topic: License text is 404 on oolite.readthedocs.io
Replies: 9
Views: 151

License text is 404 on oolite.readthedocs.io

Basically what the title says. The license.md document is not found on readthedocs. I think that can be a problem if we are pulling documentation to include in the 1.93 builds from there.
by another_commander
Thu Feb 26, 2026 10:13 am
Forum: Discussion
Topic: GNUstep list announcement
Replies: 4
Views: 144

Re: GNUstep list announcement

The thread over at the gnustep mailing list seems to have picked up traction, but the last message talks about a very weird crash on Debian. Not sure what's going on there, but I note that in the backtrace provided by the poster there is this strange occurrence: [...] #11 0x0000555555addfb5 in +[OOE...