Search found 5 matches
- Tue Dec 13, 2011 3:59 am
- Forum: Outworld
- Topic: Road Tax and Classic Cars
- Replies: 10
- Views: 2814
Re: Road Tax and Classic Cars
I enjoy and love the vintage cars and history of our country, but come on - tax breaks for expensive hobbies? It's an insane waste of rare national resources. My hobby is computer games but, nice though it would be, I don't expect the state to give me free electricity - and I'm a darned sight less w...
- Sun Dec 04, 2011 11:50 pm
- Forum: Outworld
- Topic: The BBC Micro - 30 years!
- Replies: 21
- Views: 3929
Re: The BBC Micro - 30 years!
My friend had a Vic 20 and it inspired me to get a Commodore 64, and that got me Elite. Eventually my dad, a working man - carpenter - ended up playing Elite in the hours after work. He'd fly around star systems, fight pirates, and got really at docking. To be honest I'd forgotten all about that unt...
- Mon Nov 28, 2011 3:08 am
- Forum: Discussion
- Topic: Newbie - Questions on Scope of Mods/OXPs
- Replies: 9
- Views: 1568
Re: Newbie - Questions on Scope of Mods/OXPs
Thanks for the encouragement.
I'm sure at some point the main code developers would want some kind of fleet management system, maybe in Oolite 2.
In the mean-time just how difficult is it for a hack to basically set the player into a ship at whim? Who are the developers and just how busy are they?
I'm sure at some point the main code developers would want some kind of fleet management system, maybe in Oolite 2.
In the mean-time just how difficult is it for a hack to basically set the player into a ship at whim? Who are the developers and just how busy are they?
- Sun Nov 27, 2011 10:42 pm
- Forum: Discussion
- Topic: Newbie - Questions on Scope of Mods/OXPs
- Replies: 9
- Views: 1568
Re: Newbie - Questions on Scope of Mods/OXPs
OH god I don't want the madness of bugging the developers of the main exe, but a ship-changing system would be really cool but I'll concentrate the writing on what is possible, not what is not.
- Sun Nov 27, 2011 9:08 pm
- Forum: Discussion
- Topic: Newbie - Questions on Scope of Mods/OXPs
- Replies: 9
- Views: 1568
Newbie - Questions on Scope of Mods/OXPs
Hello I'm a coder with some free time next year and am looking for a game to mod, Oolite is a candidate. I'm interested in creating a single, story-driven sandbox, immersive experience. Some questions on the limitations of the module engine: Can you change the starting variables such as starting pla...