exactly, like following a ship (':roll:')Captain Hesperus wrote:You could hear the exhaust plumes of other ships, but you would have to actually have to be in the exhaust plume to hear it.
Search found 8 matches
- Mon Jan 15, 2007 8:11 pm
- Forum: Expansion Pack
- Topic: CustomSounds
- Replies: 13
- Views: 9954
- Sun Jan 14, 2007 12:45 am
- Forum: Expansion Pack
- Topic: CustomSounds
- Replies: 13
- Views: 9954
- Sat Jan 13, 2007 9:36 pm
- Forum: Expansion Pack
- Topic: CustomSounds
- Replies: 13
- Views: 9954
- Sat Jan 13, 2007 9:20 pm
- Forum: Discussion
- Topic: it's a bit odd isn't it?
- Replies: 12
- Views: 6233
- Fri Jan 12, 2007 10:09 pm
- Forum: Discussion
- Topic: it's a bit odd isn't it?
- Replies: 12
- Views: 6233
it's a bit odd isn't it?
check out the descripions
http://img75.imageshack.us/my.php?image ... ionny7.png
not quite lining up....
http://img75.imageshack.us/my.php?image ... ionny7.png
not quite lining up....
- Fri Jan 12, 2007 9:55 pm
- Forum: Expansion Pack
- Topic: Subentities for player ship?
- Replies: 13
- Views: 10304
- Mon Jan 08, 2007 1:09 am
- Forum: Expansion Pack
- Topic: Help making Cascade Missle OXP
- Replies: 15
- Views: 12534
- Thu Jan 04, 2007 1:16 am
- Forum: Expansion Pack
- Topic: Help making Cascade Missle OXP
- Replies: 15
- Views: 12534
Help making Cascade Missle OXP
I have this idea to make a missle that blows up like a Q-Bomb. i would like to make one that is ECM hardened and that's not (how fun! javascript:emoticon(':)'))
Could anyone help me?
Could anyone help me?