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by Oathbreaker
Fri Jul 22, 2011 5:43 pm
Forum: Suggestion Box
Topic: List of OXP feedback forum threads?
Replies: 6
Views: 2190

Re: List of OXP feedback forum threads?

The OXP page might be more useful if it linked to each OXP's message thread on the forum if a wiki page for that OXP doesn't exist. Absolutely. I think the Simple Solution(tm) here is to simply edit the http://wiki.alioth.net/index.php/OXP_List page to have a column with the heading "Feedback ...
by Oathbreaker
Fri Jul 22, 2011 5:38 pm
Forum: Outworld
Topic: ReCAPTCHA reevaluation
Replies: 21
Views: 2160

Re: ReCAPTCHA reevaluation

Somebody needs to make a flash mini-game with a semi-random-behavioural Krait that you need to shoot down in order to be allowed to post. Apparently companies are paying people in Bangladesh, India and elsewhere to solve reverse Turing tests at the rate $0.50 per 1000 solved. Yikes. http://en.wikipe...
by Oathbreaker
Fri Jul 22, 2011 4:34 pm
Forum: Discussion
Topic: Average prices Gold, Plat, Gems wrong?
Replies: 22
Views: 9455

Re: Average prices Gold, Plat, Gems wrong?

Minor issue with the OoliteRS.pdf: Roll & Pitch for the different ships is listed in a two-letter code that's not explained. For the life of me I can't seem to figure it out. JE? JF? AA? MG? ...lol what? Oh, and here's a fun little sneaky way you can keep a crib sheet: Open Oolite in windowed mo...
by Oathbreaker
Fri Jul 22, 2011 3:07 pm
Forum: Discussion
Topic: commodities
Replies: 19
Views: 6064

Re: commodities

133?

7?


LEET



...I'll just pack my bags and leave, then.
by Oathbreaker
Fri Jul 22, 2011 5:39 am
Forum: Discussion
Topic: lost the constrictor
Replies: 64
Views: 27327

Re: lost the constrictor

I think this mission structure and hint giving method (and lack of clue as to the method of accessing the hints) is pretty true to the original BBC code and hence remains in Vanilla Oolite? Agree that it is a pain. Hint for the next stage - be very methodical in G2. It hasn't gone far, but maybe a ...
by Oathbreaker
Fri Jul 22, 2011 5:31 am
Forum: Suggestion Box
Topic: OXP idea: Escape capsule locator
Replies: 57
Views: 16840

Re: OXP idea: Escape capsule locator

The OXP in preliminary, barely tested form (actually, not tested at all with 1.75.3), has been uploaded here: http://www.box.net/shared/hngzh2jmx67royok2npo I do not intend to maintain it, anyone who is willing to take it and develop it further, feel free to do so. I'm testing it right now, seems t...
by Oathbreaker
Thu Jul 21, 2011 11:47 pm
Forum: Expansion Pack
Topic: BGS - BackgroundSet
Replies: 98
Views: 25330

Re: BGS - BackgroundSet

Can't seem to figure out how to install the PAgroove music set that goes with this.

The included read_me references sub directories of the main OXP - what do I need in order to open up the main OXP on a Mac?
by Oathbreaker
Thu Jul 21, 2011 11:39 pm
Forum: Discussion
Topic: A change of plans
Replies: 63
Views: 24162

Re: A change of plans

Thanks for your hard work, mate.
by Oathbreaker
Thu Jul 21, 2011 10:05 pm
Forum: Expansion Pack
Topic: BGS - BackgroundSet
Replies: 98
Views: 25330

Re: BGS - BackgroundSet

Absolutely love this package. Slightly overusing a speech loop, but wth. Someone keeps saying something about "gooey". Lol. Huge improvement on customsounds.oxp which terribly overused "oooh look at the stars" or something similar. I'll be trying the PAgroove thing soon enough, l...
by Oathbreaker
Thu Jul 21, 2011 7:02 pm
Forum: Discussion
Topic: Did I screw something up in my keyconfig.plist?
Replies: 4
Views: 1425

Re: Did I screw something up in my keyconfig.plist?

Godd***it.

Broken equipment, ofc.

Duh.

I tend to barely make enough cash to repair stuff, sometimes.
by Oathbreaker
Thu Jul 21, 2011 7:01 pm
Forum: Expansion Pack
Topic: Fuel Station OXP
Replies: 175
Views: 90648

Re: Fuel Station OXP - v1.31 Update (Code fix)

Sorry if necro'ing this thread is frowned upon, didn't spot a rule about it in a FAQ or sticky. Great OXP with some funny issues if like me you end up in a fight around a Fuel Station when you're out of gas and the bad guys are faster/deadlier/stupider than you. Try it, you won't be disappointed. Fu...
by Oathbreaker
Thu Jul 21, 2011 6:45 pm
Forum: Discussion
Topic: Did I screw something up in my keyconfig.plist?
Replies: 4
Views: 1425

Did I screw something up in my keyconfig.plist?

The advanced nav array doesn't seem to be working. Everything else seems to be fine, or did I find a bug? { key_roll_left = 253; // left arrow key_roll_right = 252; // right arrow key_pitch_forward = 255; key_pitch_back = 254; key_yaw_left = "a"; key_yaw_right = "d"; key_increase...
by Oathbreaker
Thu Jul 21, 2011 6:23 pm
Forum: Suggestion Box
Topic: List of OXP feedback forum threads?
Replies: 6
Views: 2190

List of OXP feedback forum threads?

Ideally, each OXP should have a wiki page, even if the author prefers you using a different site for his OXP's information it could just be a quick external link. Ideally, each such wiki page would have a link to the forum feedback thread or whatever the author prefers to get bug reports/feedback/ch...
by Oathbreaker
Thu Jul 21, 2011 3:50 pm
Forum: Discussion
Topic: lost the constrictor
Replies: 64
Views: 27327

Re: lost the constrictor

Oathbreaker, it is possible someone else has already killed the Constrictor - it is on offender after all. Check in your save file for this <key>mission_conhunt</key> <string>MISSION_COMPLETE</string> If you haven't killed it yourself and see this the constrictor may already be dead. Ummm... not in...
by Oathbreaker
Thu Jul 21, 2011 3:19 pm
Forum: Discussion
Topic: lost the constrictor
Replies: 64
Views: 27327

Re: lost the constrictor

I spent several hours jumping and docking all around Reesdice and Xeer (I even remembered the name 'Reesdice' from back 20 years ago!) but nothing... Drove all over the system, checked bars and Rock Hermits, the sun, the jump-point, and all points in between. Nothing. Downloaded and installed the Co...