Search found 8 matches
- Fri Jul 15, 2011 10:39 am
- Forum: Discussion
- Topic: Why is Oolite so addictive?
- Replies: 30
- Views: 15038
Re: Why is Oolite so addictive?
I think it is the same mechanism as in turn-based "4X" strategy games. Instead of turns, you have the voyage between stations. Instead of clicking "Next turn" button, you decided to do only one... more... trip. And then the sun rises. But seriously, having several objectives almo...
- Mon Jul 11, 2011 6:39 pm
- Forum: Discussion
- Topic: Feature requests for Oolite 2.0
- Replies: 123
- Views: 37541
Re: Feature requests for Oolite 2.0
My #1 wish: a dynamic Ooniverse, and not necessarily a procedurally generated one. Warning: wall of text follows. Needless to say, in this Ooniverse the "galaxies" would be "quadrants" or something similar - assuming a sphere shape, eight 90 degree (horizontally and vertically) s...
- Sat Jul 09, 2011 4:14 pm
- Forum: Discussion
- Topic: How many OXPs can one install
- Replies: 19
- Views: 5792
Re: How many OXPs can one install
Played some more, crash upon following a Behemoth through a wormhole following forced Thargoid ambush in witchspace: 18:18:10.286 [log.header]: Opening log for Oolite version 1.75.2 (x86-32 test release) under Windows at 2011-07-09 18:18:10 +0300. 4 processors detected. Build options: spoken message...
- Sat Jul 09, 2011 4:10 pm
- Forum: Discussion
- Topic: How many OXPs can one install
- Replies: 19
- Views: 5792
Re: How many OXPs can one install
Removed some OXP's. Crashed almost as soon as I started playing (after watching the ships on the menu screen for a while): 18:02:07.645 [log.header]: Opening log for Oolite version 1.75.2 (x86-32 test release) under Windows at 2011-07-09 18:02:07 +0300. 4 processors detected. Build options: spoken m...
- Fri Jul 08, 2011 10:45 pm
- Forum: Discussion
- Topic: How many OXPs can one install
- Replies: 19
- Views: 5792
Re: How many OXPs can one install
Here's my list. CTD'd without error message while docked in a station and pressing F7 after selecting a target system in F6. (Looking at the list: is Behemoth Spacewar necessary anymore if I have Galactic Navy?) 01:10:43.110 [log.header]: Opening log for Oolite version 1.75.2 (x86-32 test release) u...
- Fri Jul 08, 2011 10:59 am
- Forum: Discussion
- Topic: How many OXPs can one install
- Replies: 19
- Views: 5792
Re: How many OXPs can one install
So after going through the OXP list, I settled on a nice ~100ish chunk of OXP's. The game started alright, no noticeable delay in loading and ran as smoothly as without the OXP's (i5, 6GB, ATI5850HD, Win7-64bit, so it was kind of expected), but kept crashing constantly, without any discernible logic...
- Fri Jun 24, 2011 12:04 pm
- Forum: Expansion Pack
- Topic: Famous Planets 2.5.OXP and Famous Planets for Povray
- Replies: 190
- Views: 49697
Re: [RELEASE] Famous Planets 2.5.OXP (update for new users)
Yes please, I really would appreciate that.
- Thu Jun 23, 2011 10:28 pm
- Forum: Expansion Pack
- Topic: Famous Planets 2.5.OXP and Famous Planets for Povray
- Replies: 190
- Views: 49697
Re: [RELEASE] Famous Planets 2.5.OXP (update for new users)
Hi, a new Oolite player here... I have a strange problem with FP2.5. I first installed it on top of many other OXP's and it did not show all the textures (yes, I did launch from station first, I did read this thread). I then tried removing all the other OXP's, but no matter what, some textures did n...