Factions OXP (Update, version 1.11/1.12)

Discussion and information relevant to creating special missions, new ships, skins etc.

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m4r35n357
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Re: Factions OXP (Update, version 1.10)

Post by m4r35n357 »

maik wrote:
m4r35n357 wrote:
tinker wrote:
For information the wiki still points to the deleted v. 1.6.
OK thanks for the reminder, I'll see if I can invoke a Wiki wizard . . .
You can.
Thanks very much maik, was about to PM you after I read the board . . .
m4r35n357
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Re: Factions OXP (Update, version 1.10)

Post by m4r35n357 »

Updated to 1.11, see initial post
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Cholmondely
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Re: Factions OXP (Update, version 1.10)

Post by Cholmondely »

m4r35n357 wrote: Thu Apr 05, 2012 7:26 pm
Updated to 1.11, see initial post
Interesting idea!

Does this still work?

Is the melee in all multi-govt systems - or just a proportion?
Are the participants just from the local systems (limiting the number of factions) or are they from far and wide?

Any plans for updating it from Cabal Common Library to Library?
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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