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scanner and target system memory

Posted: Sat May 14, 2011 9:17 pm
by chrisirhc
Is it possible to get the scanner display to indicate which of the vessels shown are already stored in the targeting system, I find it quite irritating sweeping through a battle trying to decide which ships to attack only to scan the same few over and over again. Maybe its just my situational awareness isn't up to scratch but I can't keep track of very many ships during a dogfight...

Re: scanner and target system memory

Posted: Sat May 14, 2011 9:38 pm
by Cody
Target each bandit with a different missile, then at least you can cycle through your missiles and the target reticle will switch from one to the next.
Of course, you're limited by the number of missiles that you're carrying, but it keeps track of a few bandits nicely.

Re: scanner and target system memory

Posted: Mon May 16, 2011 5:32 pm
by Zireael
In any case, a way to mark the targets as being in the memory would be nice...