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[Updated RELEASE] ModHUD 2.0

Posted: Tue Mar 01, 2011 9:51 pm
by CaptSolo
Today I copied the standard hud.plist file to the AddOns Folder in a sub folder as an OXP. I appended a few items, moved others and basically reorganized the standard HUD. Mod stands for "Modular" and it could also stand for "Modified". It is nothing special to be sure but here it is:

Viewers can be frank, you cannot hurt my feelings. )

Edit: Download URL in fifth message below.

Re: Mod-HUD for the Cobra MkIII

Posted: Wed Mar 09, 2011 8:16 pm
by CaptSolo
version 0.6 of Mod-Hud. 1024 x 768 but will support some higher resolutions.

Image

Re: Mod-HUD for the Cobra MkIII

Posted: Wed Mar 09, 2011 8:37 pm
by JensAyton
There’s a hole in your picture, dear captain, dear captain.

(Your screen shots contain “tRNS chunks” that make the black parts transparent. Press shift-6 in Oolite to save a screen shot that isn’t horribly mutilated.)

Re: Mod-HUD for the Cobra MkIII

Posted: Wed Mar 09, 2011 8:57 pm
by CaptSolo
Oh dear!. I did press Shift-6 to take the screen shots. Perhaps there is another explanation.
1) The HUD image has an alpha of 0.5
2) I used an image editor to crop the image due to the 1000 horizontal pixel limitation.
or
3) Maybe my display is bad

Re: [RELEASE] Mod-HUD for the Cobra MkIII

Posted: Wed Mar 16, 2011 1:32 am
by CaptSolo
Download HERE

The zip file has readme and license. Final HUD appears as below and works with most screen sizes. Uses opaque images for directional control, compass, and IFF scanner.

Image

All comments welcome pro and con.

Re: [RELEASE] Mod-HUD for the Cobra MkIII

Posted: Wed Mar 16, 2011 12:13 pm
by Commander Ragugaki
Image
PRO: Neat and clean
CON: (Not found any yet)

Re: [RELEASE] ModHUD 2.0

Posted: Mon Aug 06, 2012 6:35 pm
by CaptSolo
Version 2.0 out soon. Major update.
[wiki]Mod-HUD[/wiki]

Re: [RELEASE] ModHUD 2.0

Posted: Tue Aug 21, 2012 7:02 am
by Tichy
I really like this new version. When will it be ready? :mrgreen:

Re: [RELEASE] ModHUD 2.0

Posted: Thu Aug 23, 2012 3:35 pm
by CaptSolo
Tichy wrote:
I really like this new version. When will it be ready? :mrgreen:
Should have been released already but things happened that required time away from home. Check back for an announcement.

Re: [Updated RELEASE] ModHUD 2.0

Posted: Mon Sep 10, 2012 12:15 pm
by CaptSolo
Version 2.0 of ModHUD has been completed and deployed. What is different? It uses Thargoid's genericHUDswitch script to change the HUD based on alert status. I have added to this script to send the commander greetings from the station he has docked at. Get the full scoop at the wiki page:
[wiki]Mod-HUD[/wiki]

Download Link:
https://www.box.com/s/9yol4s2lgytqjzakzuzg