[UPDATE] OresratiChalange v0.9

Discussion and information relevant to creating special missions, new ships, skins etc.

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drew
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Re: [RELEASE] OresratiChalange v0.0

Post by drew »

I'd expect to have a capital 'D' in 'drew' for my ingame personae... he's become a bit of a stickler for detail over the years... :wink:

Cheers,

Drew.
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Re: [RELEASE] OresratiChalange v0.0

Post by TGHC »

Yourr BB members name is uncapitalised, I guess that's where it came from.
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Re: [RELEASE] OresratiChalange v0.0

Post by Okti »

And copy and paste does not capitalise names :D :D
:lol:
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Kaks
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Re: [RELEASE] OresratiChalange v0.0

Post by Kaks »

Okti wrote:
Actualy I think if I can get Kaks's permission I want to use his idea about ship to ship comunications which pagroove offered me to work on. Than I think we will need a thread to brain storm.
Permission hereby granted: anything you can salvage from that 0.1 demo is yours to do as you please! :)
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
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Re: [RELEASE] OresratiChalange v0.0

Post by Okti »

Thanks Kaks,

I already started a thread on Discusions on that subject. Finding out and implement your orijinal idea consumes a lot of time. During my spare time I will try to implement your orijinal idea first and than try to expand it by the help of the coomunity.
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Re: [UPDATE] OresratiChalange v0.9

Post by Okti »

Hi All,

OresratiChallenge is upgraded to support any other OXP to suspend its function. The readme file contains information about how to achieve it.

That is a way I found to avoid mission clashes, I hope similar methods will be used to avoid clashes instead of asking the player remove an OXP which clashes with the OXP in their readme file by OXP authors.

Also a bug is corrected which gave 500 credits, when the player docked with any station.

The Link is in my signature.
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Re: [RELEASE] OresratiChalange v0.0

Post by maik »

Okti wrote:
But during the time if some one can add those to wiki under development OXP's, that will be apreciated.
Done.
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Re: [UPDATE] OresratiChalange v0.9

Post by richard.a.p.smith »

I just found Bbxgv'f Tnynpgvp Ulcreqevir fubc (rot13 as usual) in G1 at Rilace. Naturally I noticed its presence by use of a the target tracker oxp. I suppose it shouldn't be there but if it's just appearing then presumably it isn't going to create a problem. Rich.
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