[Deferred] CTD in Oolite Full Screen mode
Posted: Wed Feb 16, 2011 5:45 pm
In that case I can't help since I never managed to run Oolite fullscreen without an immediate CTD.
For information and discussion about Oolite.
https://bb.oolite.space/
For which version of oolite are we talking about?gizmo wrote:ATI Mobility x1600, Ubuntu 10.04
X.Org radeon driver
Code: Select all
$ oolite 1> oolite.stdout 2> oolite.stderr
I first tested with 1.65. Last time I tried it with version 1.74.2. Since using trunk versions I haven't tried it (until yet).Getafix wrote:For which version of oolite are we talking about?
Do you, by any chance, remember the last oolite version without this issue?
Results with version 1.74.2 (immediate CTD):Could you start oolite from user homedir in a command line:and post the contents ofCode: Select all
$ oolite 1> oolite.stdout 2> oolite.stderr
~/.Oolite/Logs/Latest.log
~/oolite.stdout
~/oolite.stderr
following a Full Screen mode ctd?
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[log.header]: Opening log for Oolite version 1.74.2 (x86-32 test release) under Linux at 2011-02-17 14:14:33 +0100.
2 processors detected.
Oolite options: procedural planet textures, docking clearance, wormhole scanner, target incoming missiles, spoken messages, JavaScript console support, OXP verifier, localization tools, debug GraphViz support.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
[joystickHandler.init]: Number of joysticks detected: 1
[display.mode.list.native]: X11 native resolution detected: 1920 x 1200
[oxp.versionMismatch]: OXP /home/or/.Oolite/AddOns/IronHide 2.00.oxp is incompatible with version 1.74.2 of Oolite.
[dataCache.rebuild]: Data cache version (1.75) does not match Oolite version (1.74.2), rebuilding cache.
[searchPaths.dumpAll]: Unrestricted Mode - Resources paths:
/usr/lib/Oolite/oolite.app/Resources
AddOns
~/.Oolite/AddOns
~/.Oolite/AddOns/Armoury 1.04.oxp
~/.Oolite/AddOns/FighterHud.oxp
~/.Oolite/AddOns/BountyScannerv2.0.oxp
~/.Oolite/AddOns/Cargo_wrecks_teaser 1.6.4.oxp
~/.Oolite/AddOns/BGS-I1.3.2.oxp
~/.Oolite/AddOns/Lave.oxp
~/.Oolite/AddOns/Ore_processor 1.58.oxp
~/.Oolite/AddOns/Anarchies2.3.oxp
~/.Oolite/AddOns/IronHide 1.01.oxp
~/.Oolite/AddOns/SaveAnywhere3.1.oxp
~/.Oolite/AddOns/Welcome Mat 1.11.oxp
~/.Oolite/AddOns/Pods 1.21.oxp
~/.Oolite/AddOns/Target Autolock Plus 1.12.oxp
~/.Oolite/AddOns/Missile Analyser 1.2.oxp
~/.Oolite/AddOns/Galactic_Navy 5.2.2.oxp
~/.Oolite/AddOns/LongRangeScanner v0.2.oxp
~/.Oolite/AddOns/Rock_Hermit_Locator1.3.2.oxp
~/.Oolite/AddOns/behemoth 2.6.oxp
~/.Oolite/AddOns/accessories.oxp
~/.Oolite/AddOns/supercobra 1.4.2.oxp
~/.Oolite/AddOns/RepairBots 2.01.oxp
~/.Oolite/AddOns/Pirate_coves 1.2.2.oxp
~/.Oolite/AddOns/Target Reticle 1.2.1.oxp
~/.Oolite/AddOns/HyperCargo 1.03.oxp
[rendering.opengl.version]: OpenGL renderer version: 1.5.0 ("1.5 Mesa 7.7.1")
Vendor: DRI R300 Project
Renderer: Mesa DRI R300 (RV530 71C5) 20090101 x86/MMX/SSE2 TCL
[rendering.opengl.extensions]: OpenGL extensions (95):
GL_EXT_abgr, GL_ARB_texture_env_crossbar, GL_EXT_texture, GL_ARB_shadow, GL_IBM_texture_mirrored_repeat, GL_EXT_texture_edge_clamp, GL_EXT_separate_specular_color, GL_EXT_blend_minmax, GL_EXT_texture_object, GL_ARB_texture_env_add, GL_INGR_blend_func_separate, GL_EXT_texture_cube_map, GL_EXT_blend_logic_op, GL_EXT_texture_env_dot3, GL_IBM_rasterpos_clip, GL_EXT_convolution, GL_ARB_texture_env_dot3, GL_ARB_shadow_ambient, GL_NV_light_max_exponent, GL_EXT_blend_subtract, GL_SGI_color_matrix, GL_EXT_copy_texture, GL_MESA_window_pos, GL_ATI_texture_mirror_once, GL_EXT_histogram, GL_ARB_vertex_array_bgra, GL_ARB_multitexture, GL_EXT_stencil_wrap, GL_ARB_texture_border_clamp, GL_NV_vertex_program, GL_ARB_texture_env_combine, GL_SGIS_texture_edge_clamp, GL_EXT_packed_pixels, GL_EXT_texture_env_add, GL_SGIS_texture_lod, GL_ARB_depth_texture, GL_ARB_transpose_matrix, GL_ARB_occlusion_query, GL_NV_texgen_reflection, GL_NV_packed_depth_stencil, GL_EXT_stencil_two_side, GL_EXT_rescale_normal, GL_EXT_gpu_program_parameters, GL_ARB_provoking_vertex, GL_EXT_secondary_color, GL_SUN_multi_draw_arrays, GL_OES_read_format, GL_ARB_texture_mirrored_repeat, GL_EXT_vertex_array_bgra, GL_EXT_polygon_offset, GL_EXT_draw_range_elements, GL_EXT_blend_equation_separate, GL_EXT_texture_lod_bias, GL_EXT_texture_filter_anisotropic, GL_SGI_color_table, GL_SGIS_texture_border_clamp, GL_SGIS_generate_mipmap, GL_NV_texture_rectangle, GL_ARB_texture_rectangle, GL_EXT_packed_depth_stencil, GL_ARB_vertex_buffer_object, GL_MESAX_texture_float, GL_ARB_imaging, GL_EXT_texture_mirror_clamp, GL_EXT_provoking_vertex, GL_IBM_multimode_draw_arrays, GL_MESA_ycbcr_texture, GL_ATI_separate_stencil, GL_EXT_texture_rectangle, GL_EXT_texture3D, GL_EXT_fog_coord, GL_EXT_subtexture, GL_ARB_window_pos, GL_EXT_point_parameters, GL_ARB_fragment_program, GL_EXT_texture_env_combine, GL_ARB_vertex_program, GL_EXT_bgra, GL_ARB_texture_cube_map, GL_ARB_point_parameters, GL_EXT_compiled_vertex_array, GL_EXT_vertex_array, GL_ARB_multisample, GL_ARB_draw_buffers, GL_EXT_multi_draw_arrays, GL_ARB_texture_compression, GL_ATI_texture_env_combine3, GL_APPLE_packed_pixels, GL_EXT_blend_func_separate, GL_MESA_pack_invert, GL_EXT_texture_sRGB, GL_EXT_shadow_funcs, GL_ATI_blend_equation_separate, GL_EXT_blend_color, GL_NV_blend_square
[rendering.opengl.shader.support]: Shaders will not be used (OpenGL extension GL_ARB_shading_language_100 is not available).
[shipData.load.begin]: Loading ship data.
[script.load.world.listAll]: Loaded 26 world scripts:
ams_system 2.0
Anarchies 2.3
armoury_machineScript.js 1.00
behemoth 2.6
Bounty Scanner 2.0 2.00
Cargo_Wreck_Teaser 1.6.4
CT_Script 2.0
GalNavy Build 0139
hofd GalNavy Build 118 / HOFD Build 55
HyperCargo 1.02
IronHide Armour Script 1.01
LongRangeScanner 0.1
missile_analyser 1.2
oolite-cloaking-device 1.74.2
oolite-constrictor-hunt 1.74.2
oolite-nova 1.74.2
oolite-thargoid-plans 1.74.2
oolite-trumbles 1.74.2
oreProcessor 1.57
Pirate_Coves 1.2.2
Repair system 2.0
reticle_target_sensitive 1.2.1
rockHermit_Locator 1.3.3
Save Anywhere OXP 3.1 3.1
targetAutolock 1.11
Welcome Information Script 1.1
[Save Anywhere OXP 3.1]: initialising Save Anywhere OXP 3.1
[loading.complete]: ========== Loading complete. ==========
[gameController.exitApp]: .GNUstepDefaults synchronized.
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{
NSGlobalDomain = {
};
oolite = {
"Jameson-humbletrash" = <*I35912>;
JoystickAxes = {
0 = {
isAxis = <*I1>;
stickAxBt = <*I0>;
stickNum = <*I0>;
};
1 = {
isAxis = <*I1>;
stickAxBt = <*I1>;
stickNum = <*I0>;
};
4 = {
isAxis = <*I1>;
stickAxBt = <*I2>;
stickNum = <*I0>;
};
};
JoystickButs = {
12 = {
isAxis = <*I0>;
stickAxBt = <*I0>;
stickNum = <*I0>;
};
22 = {
isAxis = <*I0>;
stickAxBt = <*I2>;
stickNum = <*I0>;
};
26 = {
isAxis = <*I0>;
stickAxBt = <*I1>;
stickNum = <*I0>;
};
27 = {
isAxis = <*I0>;
stickAxBt = <*I5>;
stickNum = <*I0>;
};
28 = {
isAxis = <*I0>;
stickAxBt = <*I6>;
stickNum = <*I0>;
};
29 = {
isAxis = <*I0>;
stickAxBt = <*I10>;
stickNum = <*I0>;
};
30 = {
isAxis = <*I0>;
stickAxBt = <*I9>;
stickNum = <*I0>;
};
8 = {
isAxis = <*I0>;
stickAxBt = <*I7>;
stickNum = <*I0>;
};
9 = {
isAxis = <*I0>;
stickAxBt = <*I8>;
stickNum = <*I0>;
};
};
"always-flush-cache" = NO;
display_height = <*I1050>;
display_refresh = <*I0>;
display_width = <*I1680>;
docking_music = NO;
fullscreen = YES;
"gizmo-humbletrash" = <*I11496>;
"mouse-control-in-windowed-mode" = NO;
"music mode" = on;
"procedurally-textured-planets" = YES;
"reduced-detail-graphics" = NO;
"save-directory" = "/home/or/oolite-saves";
"splash-screen" = NO;
"strict-gameplay" = NO;
volume_control = <*R1>;
window_height = <*I952>;
window_width = <*I1415>;
"wireframe-graphics" = NO;
};
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[dataCache.rebuild]: Data cache version (1.75) does not match Oolite version (1.74.2), rebuilding cache.
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[gameController.exitApp]: .GNUstepDefaults synchronized.
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[log.header]: Opening log for Oolite development version 1.75.0.4366 (x86-32 test release) under Linux at 2011-02-17 15:43:54 +0100.
2 processors detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
[display.mode.list.native]: X11 native resolution detected: 1920 x 1200
[joystick.init]: Number of joysticks detected: 1
[oxp.message]: /home/or/.Oolite/AddOns/IronHide 2.00.oxp: This is a beta version of IronHide 2.00. Requires Oolite trunk version 1.75.4235 or higher.
[searchPaths.dumpAll]: Unrestricted mode - resource paths:
/usr/lib/Oolite-trunk/oolite.app/Resources
AddOns
~/.Oolite/AddOns
~/.Oolite/AddOns/Armoury 1.04.oxp
~/.Oolite/AddOns/FighterHud.oxp
~/.Oolite/AddOns/BountyScannerv2.0.oxp
~/.Oolite/AddOns/Cargo_wrecks_teaser 1.6.4.oxp
~/.Oolite/AddOns/BGS-I1.3.2.oxp
~/.Oolite/AddOns/Lave.oxp
~/.Oolite/AddOns/Ore_processor 1.58.oxp
~/.Oolite/AddOns/Anarchies2.3.oxp
~/.Oolite/AddOns/SaveAnywhere3.1.oxp
~/.Oolite/AddOns/Welcome Mat 1.11.oxp
~/.Oolite/AddOns/Pods 1.21.oxp
~/.Oolite/AddOns/Target Autolock Plus 1.12.oxp
~/.Oolite/AddOns/Missile Analyser 1.2.oxp
~/.Oolite/AddOns/IronHide 2.00.oxp
~/.Oolite/AddOns/Galactic_Navy 5.2.2.oxp
~/.Oolite/AddOns/LongRangeScanner v0.2.oxp
~/.Oolite/AddOns/Rock_Hermit_Locator1.3.2.oxp
~/.Oolite/AddOns/behemoth 2.6.oxp
~/.Oolite/AddOns/accessories.oxp
~/.Oolite/AddOns/supercobra 1.4.2.oxp
~/.Oolite/AddOns/RepairBots 2.01.oxp
~/.Oolite/AddOns/Pirate_coves 1.2.2.oxp
~/.Oolite/AddOns/Target Reticle 1.2.1.oxp
~/.Oolite/AddOns/HyperCargo 1.03.oxp
[rendering.opengl.version]: OpenGL renderer version: 1.5.0 ("1.5 Mesa 7.7.1"). Vendor: "DRI R300 Project". Renderer: "Mesa DRI R300 (RV530 71C5) 20090101 x86/MMX/SSE2 TCL".
[rendering.opengl.extensions]: OpenGL extensions (95):
GL_EXT_abgr, GL_ARB_texture_env_crossbar, GL_EXT_texture, GL_ARB_shadow, GL_IBM_texture_mirrored_repeat, GL_EXT_texture_edge_clamp, GL_EXT_separate_specular_color, GL_EXT_blend_minmax, GL_EXT_texture_object, GL_ARB_texture_env_add, GL_INGR_blend_func_separate, GL_EXT_texture_cube_map, GL_EXT_blend_logic_op, GL_EXT_texture_env_dot3, GL_IBM_rasterpos_clip, GL_EXT_convolution, GL_ARB_texture_env_dot3, GL_ARB_shadow_ambient, GL_NV_light_max_exponent, GL_EXT_blend_subtract, GL_SGI_color_matrix, GL_EXT_copy_texture, GL_MESA_window_pos, GL_ATI_texture_mirror_once, GL_EXT_histogram, GL_ARB_vertex_array_bgra, GL_ARB_multitexture, GL_EXT_stencil_wrap, GL_ARB_texture_border_clamp, GL_NV_vertex_program, GL_ARB_texture_env_combine, GL_SGIS_texture_edge_clamp, GL_EXT_packed_pixels, GL_EXT_texture_env_add, GL_SGIS_texture_lod, GL_ARB_depth_texture, GL_ARB_transpose_matrix, GL_ARB_occlusion_query, GL_NV_texgen_reflection, GL_NV_packed_depth_stencil, GL_EXT_stencil_two_side, GL_EXT_rescale_normal, GL_EXT_gpu_program_parameters, GL_ARB_provoking_vertex, GL_EXT_secondary_color, GL_SUN_multi_draw_arrays, GL_OES_read_format, GL_ARB_texture_mirrored_repeat, GL_EXT_vertex_array_bgra, GL_EXT_polygon_offset, GL_EXT_draw_range_elements, GL_EXT_blend_equation_separate, GL_EXT_texture_lod_bias, GL_EXT_texture_filter_anisotropic, GL_SGI_color_table, GL_SGIS_texture_border_clamp, GL_SGIS_generate_mipmap, GL_NV_texture_rectangle, GL_ARB_texture_rectangle, GL_EXT_packed_depth_stencil, GL_ARB_vertex_buffer_object, GL_MESAX_texture_float, GL_ARB_imaging, GL_EXT_texture_mirror_clamp, GL_EXT_provoking_vertex, GL_IBM_multimode_draw_arrays, GL_MESA_ycbcr_texture, GL_ATI_separate_stencil, GL_EXT_texture_rectangle, GL_EXT_texture3D, GL_EXT_fog_coord, GL_EXT_subtexture, GL_ARB_window_pos, GL_EXT_point_parameters, GL_ARB_fragment_program, GL_EXT_texture_env_combine, GL_ARB_vertex_program, GL_EXT_bgra, GL_ARB_texture_cube_map, GL_ARB_point_parameters, GL_EXT_compiled_vertex_array, GL_EXT_vertex_array, GL_ARB_multisample, GL_ARB_draw_buffers, GL_EXT_multi_draw_arrays, GL_ARB_texture_compression, GL_ATI_texture_env_combine3, GL_APPLE_packed_pixels, GL_EXT_blend_func_separate, GL_MESA_pack_invert, GL_EXT_texture_sRGB, GL_EXT_shadow_funcs, GL_ATI_blend_equation_separate, GL_EXT_blend_color, GL_NV_blend_square
[rendering.opengl.shader.support]: Shaders will not be used (OpenGL extension GL_ARB_shading_language_100 is not available).
[shipData.load.begin]: Loading ship data.
[shipData.load.error]: ***** ERROR: the shipdata.plist entry "//trumblepod_ah" specifies no roles.
[script.load.world.listAll]: Loaded 26 world scripts:
ams_system 2.0
Anarchies 2.3
armoury_machineScript.js 1.00
behemoth 2.6
Bounty Scanner 2.0 2.00
Cargo_Wreck_Teaser 1.6.4
CT_Script 2.0
GalNavy Build 0139
hofd GalNavy Build 118 / HOFD Build 55
HyperCargo 1.02
IronHide Armour Script 2.00
LongRangeScanner 0.1
missile_analyser 1.2
oolite-cloaking-device 1.75
oolite-constrictor-hunt 1.75
oolite-nova 1.75
oolite-thargoid-plans 1.75
oolite-trumbles 1.75
oreProcessor 1.57
Pirate_Coves 1.2.2
Repair system 2.0
reticle_target_sensitive 1.2.1
rockHermit_Locator 1.3.3
Save Anywhere OXP 3.1 3.1
targetAutolock 1.11
Welcome Information Script 1.1
[Save Anywhere OXP 3.1]: initialising Save Anywhere OXP 3.1
[loading.complete]: ========== Loading complete. ==========
[gameController.exitApp]: .GNUstepDefaults synchronized.
Closing log at 2011-02-17 15:49:04 +0100.
The log doesn’t indicate that as far as I can see. Except on Windows, multiple copies of Oolite will use the same cache location and delete caches written by other versions. This is normal and expected.another_commander wrote:dataCache.rebuild]: Data cache version (1.75) does not match Oolite version (1.74.2), rebuilding cache.[/code]
The Oolite executable running is 1.74.2, but it is trying to read the 1.75 datafiles.
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{
exit.context = yes;
}
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display_height = <*I1050>;
display_refresh = <*I0>;
display_width = <*I1680>;
to
display_height = <*I1200>;
display_refresh = <*I60>;
display_width = <*I1920>;
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<key>display_height</key>
<integer>1200</integer>
<key>display_refresh</key>
<integer>60</integer>
<key>display_width</key>
<integer>1920</integer>
Since the CTD only happened with 1.74.2 and lower versions I don't think that would help.Ahruman wrote:As of r4367, Oolite can optionally log the reason it’s quitting. To activate it, put a logcontrol.plist file in your AddOns folder, with the following contents:Code: Select all
{ exit.context = yes; }
Oh, right. In that case, I don’t care. :-)gizmo wrote:Since the CTD only happened with 1.74.2 and lower versions I don't think that would help.
I somehow expected that answer.Ahruman wrote:Oh, right. In that case, I don’t care.
No idea. The interactions between SDL, X, Mesa and DRI are the kind of thing I’m very happy I don’t need to know about.gizmo wrote:Any idea why the framerate is so low when running fullscreen compared to windowed mode?