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Slave Hunter bug.

Posted: Mon Feb 07, 2011 10:35 pm
by Fatleaf
Most of the time I capture a Slave Hunter when I get back to the station and it tells me I don't like them (Which is correct). All the other escape pods I scooped have disappeared and become slaves. I even scooped a UPS trader and that too disappeared. I only had the script for the Slave Hunter and nothing else.

Is anyone else noticing this?

Re: Slave Hunter bug.

Posted: Tue Feb 08, 2011 8:22 am
by Eric Walch
Fatleaf wrote:
Most of the time I capture a Slave Hunter when I get back to the station and it tells me I don't like them (Which is correct). All the other escape pods I scooped have disappeared and become slaves.
This bug was already reported here. The reason is that the report screen was not displayed after processing scripted pilots. And the Slave Hunter is a scripted pilot. However, the scooped pilots are processed, just not displayed, and should not end as slaves. Probably you also scooped some real slaves?
This problem should be fixed with Oolite 1.75

Re: Slave Hunter bug.

Posted: Wed Feb 09, 2011 10:35 pm
by Fatleaf
Eric Walch wrote:
This bug was already reported here.
I usually check such things before I post. But not on this occasion and it already has been discussed. Thanks for the reply and sorry for not being as diligent as I usually am. :oops: