Installing and Running Oolite-PC
Posted: Tue Aug 30, 2005 9:44 am
GUSTO source
See the wiki. It contains full instructions and links to the necessary software and files, plus a script that can be used to update an existing installation from the latest source.
Version 1.62 (build 23/01/06+)
Installation
Download the installer from http://nic.dnsalias.com/oolite-1.62-alp ... -win32.exe
Double click the installation file to run it.
Using the wizard, keep clicking next until the installation is complete.
Default installation places the game in <drive>:\Program Files\Oolite.
AddOns directory should be entered into this folder.
Save Game directory is <oolite-dir>\oolite.app\oolite-saves. All save game files are located here.
The crash log file is located in the Oolite\oolite.app folder and is called stderr.txt.
NOTE: switching graphics resolution will break the graphics and render the game unplayable. Sound now works. The aegis and space compass do not render correctly.
Pre-Version 1.61:
Installation
Get the files from: http://developer.berlios.de/projects/oolite-pc/
Oolite for Windows
Alpha release 20050608
Installation
You must download and install the GNUstep for Windows software. You can download the installer from:
ftp://ftp.gnustep.org/pub/gnustep/binar ... gui-0.9.4/
To be able to run Oolite without editing any files you should install GNUstep in c:\GNUstep.
Now decide if you want the source or binary distribution of Oolite. The binary distribution does not include anything not required to run the game, so you cannot rebuild the game using it. The source distribution has all source files and libraries, so you can rebuild the game.
To get a source distribution, download the file Local_src_20050608.tar.gz into /c/GNUstep, start the GNUstep shell and type:
cd /c/GNUstep
tar zxf Local_src_20050608.tar.gz
To get a binary distribution, download the file Local_bin_20050608.tar.gz into /c/GNUstep, start the GNUstep shell and type:
cd /c/GNUstep
tar zxf Local_bin_20050608.tar.gz
Running the game
These instructions work for either a source or binary distribution. Start the GNUstep shell and type:
cd $GNUSTEP_LOCAL_ROOT/oolite-linux
cp ../Tools/*.dll oolite.app
oolite.sh
Note: the middle line only needs to be executed the first time you run the app. Each occasion thereafter, it should be omitted.
This will start the game in full screen mode and load a default saved game. Due to a mistake the default game starts you in Reorte in this version.
The reason a default saved game is loaded is because the save dialog does not work yet, meaning you must use the Quick Save function to save your game. Quick Save doesn't work until a game has been loaded.
If you wish to maintain multiple commanders you'll have to copy the default saved game before going too far with it, and then specify the saved game you wish to use when starting the game (ie change oolite.sh, or start the game without using the script).
The game understands two parameters at present:
-fullscreen if present the game starts in fullscreen mode
-load file if present loads the saved game called "file" which may be a relative or absolute path.
If you start the game without loading a saved game, you will not be able to save your game.
You can use Shift-Esc to exit the game at any time, or the Exit option in the menu while docked.
See the wiki. It contains full instructions and links to the necessary software and files, plus a script that can be used to update an existing installation from the latest source.
Version 1.62 (build 23/01/06+)
Installation
Download the installer from http://nic.dnsalias.com/oolite-1.62-alp ... -win32.exe
Double click the installation file to run it.
Using the wizard, keep clicking next until the installation is complete.
Default installation places the game in <drive>:\Program Files\Oolite.
AddOns directory should be entered into this folder.
Save Game directory is <oolite-dir>\oolite.app\oolite-saves. All save game files are located here.
The crash log file is located in the Oolite\oolite.app folder and is called stderr.txt.
NOTE: switching graphics resolution will break the graphics and render the game unplayable. Sound now works. The aegis and space compass do not render correctly.
Pre-Version 1.61:
Installation
Get the files from: http://developer.berlios.de/projects/oolite-pc/
Oolite for Windows
Alpha release 20050608
Installation
You must download and install the GNUstep for Windows software. You can download the installer from:
ftp://ftp.gnustep.org/pub/gnustep/binar ... gui-0.9.4/
To be able to run Oolite without editing any files you should install GNUstep in c:\GNUstep.
Now decide if you want the source or binary distribution of Oolite. The binary distribution does not include anything not required to run the game, so you cannot rebuild the game using it. The source distribution has all source files and libraries, so you can rebuild the game.
To get a source distribution, download the file Local_src_20050608.tar.gz into /c/GNUstep, start the GNUstep shell and type:
cd /c/GNUstep
tar zxf Local_src_20050608.tar.gz
To get a binary distribution, download the file Local_bin_20050608.tar.gz into /c/GNUstep, start the GNUstep shell and type:
cd /c/GNUstep
tar zxf Local_bin_20050608.tar.gz
Running the game
These instructions work for either a source or binary distribution. Start the GNUstep shell and type:
cd $GNUSTEP_LOCAL_ROOT/oolite-linux
cp ../Tools/*.dll oolite.app
oolite.sh
Note: the middle line only needs to be executed the first time you run the app. Each occasion thereafter, it should be omitted.
This will start the game in full screen mode and load a default saved game. Due to a mistake the default game starts you in Reorte in this version.
The reason a default saved game is loaded is because the save dialog does not work yet, meaning you must use the Quick Save function to save your game. Quick Save doesn't work until a game has been loaded.
If you wish to maintain multiple commanders you'll have to copy the default saved game before going too far with it, and then specify the saved game you wish to use when starting the game (ie change oolite.sh, or start the game without using the script).
The game understands two parameters at present:
-fullscreen if present the game starts in fullscreen mode
-load file if present loads the saved game called "file" which may be a relative or absolute path.
If you start the game without loading a saved game, you will not be able to save your game.
You can use Shift-Esc to exit the game at any time, or the Exit option in the menu while docked.