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hidden line removal in wireframe view?

Posted: Thu Dec 30, 2010 7:50 pm
by kensuguro
Hi, I'm new the oolite, but some of you may know me as the sound guy for vegastrike.. anyway, been a fan of Elite style of games..

I tried playing c64 Elite on emulator, but the emulator kept timing out, and so I found Oolite. I was trying to get into the whole wireframe mode, "fill in the polys with my imagination" style of gaming.. but it seems oolite doesn't do hidden line removal.. which I believe the original Elite does.

are there plans to add this feature? Although I understand that oolite is supposed to be juiced up in terms of visuals, it'd be cool to be able to approximate the original wireframe gaming experience.

On that note, I think it would be cool to add Vectrex style line blurring to simulate the vectorscope look. (oops, can't post link yet)

I think the vectrex look will compliment the low poly models very well.

Posted: Thu Dec 30, 2010 8:15 pm
by Phantom Hoover
Wireframe mode is a debug thing, as far as I know, so this is unlikely to be done. What you could do is make ship models that emulate the same effect.

Re: hidden line removal in wireframe view?

Posted: Thu Dec 30, 2010 8:30 pm
by Commander McLane
Hi, kensuguro, and first of all welcome to the boards, and of course to this great game! :D
kensuguro wrote:
I was trying to get into the whole wireframe mode, "fill in the polys with my imagination" style of gaming.. but it seems oolite doesn't do hidden line removal.. which I believe the original Elite does.
If you're after the pure Elite experience, you should try "Strict mode". It is an option on the F2-screen. In strict mode you get wireframe models only (with hidden-line removal), and Oolite behaves as closely to original Elite as possible. Note that OXPs are de-activated in strict mode. It is only "vanilla" Elite.

Re: hidden line removal in wireframe view?

Posted: Thu Dec 30, 2010 8:39 pm
by Cody
Commander McLane wrote:
If you're after the pure Elite experience, you should try "Strict mode". It is an option on the F2-screen. In strict mode you get wireframe models only (with hidden-line removal),
Are you sure about that, McLane... it's not how my 'strict mode' appears.

Posted: Thu Dec 30, 2010 8:49 pm
by Phantom Hoover
Turning wireframes on in strict mode does indeed do hidden-line removal, but it doesn't work terribly well.

Posted: Thu Dec 30, 2010 8:55 pm
by Kaks
Yep, hidden line removal in our dodgy 'wireframe' mode doesn't apply to planets, and it gets confused the moment you add subentities to the model.

I believe the plan was to leave it enabled for test releases, and if no progress was made on it when stable is otherwise ready, disable it.

I think A_C will have more info on the matter though! :)

Posted: Thu Dec 30, 2010 9:07 pm
by Cody
Ahh… strict mode and wireframe mode together… I see what you mean.
I just took Oolite out and had a look… rather good, actually… brings back the memories.

Oh... and welcome, kensuguro.