Discussion and information relevant to creating special missions, new ships, skins etc.
Moderators: winston , another_commander
Commander McLane
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by Commander McLane » Mon Nov 15, 2010 9:28 pm
I found this in my log. I think it didn't appear previously. But other people have reported shader errors as well which were previously invisible.
Code: Select all
[shader.compile.failure]: ***** ERROR: GLSL fragment shader compilation failed for alloy.glowing.fragment:
>>>>> GLSL log:
ERROR: 0:62: 'diffuse' : syntax error syntax error
[shader.load.fullModeFailed]: ----- WARNING: Could not build shader ahruman.generic.vertex/alloy.glowing.fragment in full complexity mode, trying simple mode.
Griff
Oolite 2 Art Director
Posts: 2483 Joined: Fri Jul 14, 2006 12:29 pm
Location: Probably hugging his Air Fryer
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by Griff » Tue Nov 16, 2010 8:45 am
oh no, is this one of mine? what's the link to it, i can't find it on the oxp list on the wiki
Commander McLane
---- E L I T E ----
Posts: 9520 Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
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by Commander McLane » Tue Nov 16, 2010 8:54 am
I seem to recall that the glowing alloy was Ahruman's example OXP for shaders, so you would be off the hook. However, as Ahruman isn't currently present, you could perhaps have a look over it anyway?
Griff
Oolite 2 Art Director
Posts: 2483 Joined: Fri Jul 14, 2006 12:29 pm
Location: Probably hugging his Air Fryer
Post
by Griff » Tue Nov 16, 2010 10:26 am
ah, i just found its link in the shaders outpost thread, it's one of mine. I'm suprised Ahruman didn't instantly reappear on the forum as soon as you posted he might have a buggy OXP under his name like some sort of level 9 summoning spell