ZygoUgo's OXPs!

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: another_commander, winston

Post Reply
User avatar
ZygoUgo
---- E L I T E ----
---- E L I T E ----
Posts: 406
Joined: Mon Nov 17, 2008 4:15 pm
Location: Blighty

Re: ZygoUgo's OXPs!

Post by ZygoUgo »

Thanks guys, and thanks Tricky, really not sure what I'm doing with scripting, I'm sure it's an improvement. One side effect I had noticed was that groups added who were headed planet side would simply smash in to its surface, I was going to attempt an add-planetary-landing addition to those groups but wasn't sure how without breaking it all over again :D. I guess it would be best if the mothership got planetary landing capability and the escorts received individual random AI's at a certain altitude, to keep a version of realistic behaviour there.
I'll have a look and re-upload again soon as I also noticed that I'd uploaded with the alpha setting lower than intended, plus I want to add some more varieties whilst I'm at it, the more the merrier.
It'll have to wait a couple of days though!
User avatar
Griff
Oolite 2 Art Director
Oolite 2 Art Director
Posts: 2476
Joined: Fri Jul 14, 2006 12:29 pm
Location: Probably hugging his Air Fryer

Re: ZygoUgo's OXPs!

Post by Griff »

wow, those new nebulae screenshots look fantastic ZygoUgo!
User avatar
ZygoUgo
---- E L I T E ----
---- E L I T E ----
Posts: 406
Joined: Mon Nov 17, 2008 4:15 pm
Location: Blighty

Re: ZygoUgo's OXPs!

Post by ZygoUgo »

Thanks Griff 8) Those I posted in a hurry so are actually slightly earlier from me messing with settings, but gave a general idea, so here's some I gathered from the current version on my drive, going to add some more imagery before I upload it later though.

Image

Image

Image

Image

Image

Image
User avatar
ZygoUgo
---- E L I T E ----
---- E L I T E ----
Posts: 406
Joined: Mon Nov 17, 2008 4:15 pm
Location: Blighty

Re: ZygoUgo's OXPs!

Post by ZygoUgo »

Righto, 18 additional nebula images derived from real ones, making a total of 56 (!!!), brightness increased and making the best of them, although be warned these are very prevalent..
http://www.mediafire.com/download.php?ajpbqbcbkacta0w

Image

Image

Image

Image

Image
User avatar
Diziet Sma
---- E L I T E ----
---- E L I T E ----
Posts: 6311
Joined: Mon Apr 06, 2009 12:20 pm
Location: Aboard the Pitviper S.E. "Blackwidow"

Re: ZygoUgo's OXPs!

Post by Diziet Sma »

Wow.. just beautiful.. fantastic work!

Just like ZygoUgo's stars have now been incorporated into the game core, I'd like to nominate these textures for inclusion in trunk.. (if he's willing, of course)
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
User avatar
ZygoUgo
---- E L I T E ----
---- E L I T E ----
Posts: 406
Joined: Mon Nov 17, 2008 4:15 pm
Location: Blighty

Re: ZygoUgo's OXPs!

Post by ZygoUgo »

Thanks Diziet 8) The core team are welcome to use them if they like, although I should imagine my settings are too resource heavy for lower end systems.
Anyways, heres a couple of minor updates, firstly for the Escort Contracts, I've replaced the 3+ Kills image with a much nicer one, the previous one was a bit horrendous on the eyes, kind of chucked it together just to get it finished, this is much improved me thinks..
http://www.mediafire.com/download.php?zbzk5wvpzw8i8aj

..and for Cinematic Sky, I've completely changed the interstellar settings, I forgot all about them. They are now far less resource hungry and making the most of the new nebulas, enjoy! :D
http://www.mediafire.com/download.php?2cs8bi50dxz35rv
User avatar
pagroove
---- E L I T E ----
---- E L I T E ----
Posts: 3035
Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet

Re: ZygoUgo's OXPs!

Post by pagroove »

ZygoUgo I have to thank you for this beautiful OXP. It really enhances the game to such a level that Oolite is now near commercial quality. I also like that the added star count makes it more difficult to track other ships with the naked eye. Simply wow! 8)
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
User avatar
Tricky
---- E L I T E ----
---- E L I T E ----
Posts: 821
Joined: Sun May 13, 2012 11:12 pm
Location: Bradford, UK. (Anarchic)

Re: ZygoUgo's OXPs!

Post by Tricky »

Some nebulae you might like to include if you don't already have...

Crab Nebula
Image

Trifid Nebula
Image

Unknown (Drew, do you recognize these?)
Image

Image
User avatar
Smivs
Retired Assassin
Retired Assassin
Posts: 8408
Joined: Tue Feb 09, 2010 11:31 am
Location: Lost in space
Contact:

Re: ZygoUgo's OXPs!

Post by Smivs »

I believe the last one is NGC2181. There is a nice colour version on Smivsonline.
I don't know No 3 though :(
Commander Smivs, the friendliest Gourd this side of Riedquat.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16058
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: ZygoUgo's OXPs!

Post by Cody »

I think #3 is the Triangulum Nebula.
Last edited by Cody on Mon May 13, 2013 10:07 pm, edited 1 time in total.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
pagroove
---- E L I T E ----
---- E L I T E ----
Posts: 3035
Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet

Re: ZygoUgo's OXPs!

Post by pagroove »

Smivs wrote:
I believe the last one is NGC2181. There is a nice colour version on Smivsonline.
I don't know No 3 though :(
Nice gallery!
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
User avatar
Smivs
Retired Assassin
Retired Assassin
Posts: 8408
Joined: Tue Feb 09, 2010 11:31 am
Location: Lost in space
Contact:

Re: ZygoUgo's OXPs!

Post by Smivs »

pagroove wrote:
Nice gallery!
Thanks. :) I've just noticed there are two Crab Nebulas :roll: :oops:
<goes off to find another nice nebula to put there>


Edit :- Hmmm, two cat's eye nebulas as well. Ho-hum.....

Edit 2 :- I think it's OK now! :P
Last edited by Smivs on Mon May 13, 2013 10:20 pm, edited 1 time in total.
Commander Smivs, the friendliest Gourd this side of Riedquat.
User avatar
pagroove
---- E L I T E ----
---- E L I T E ----
Posts: 3035
Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet

Re: ZygoUgo's OXPs!

Post by pagroove »

Smivs wrote:
pagroove wrote:
Nice gallery!
Thanks. :) I've just noticed there are two Crab Nebulas :roll: :oops:
<goes off to find another nice nebula to put there>


Edit :- Hmmm, two cat's eye nebulas as well. Ho-hum.....
The Antenae Galaxies look a bit like a baby.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
User avatar
Commander McLane
---- E L I T E ----
---- E L I T E ----
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Re: ZygoUgo's OXPs!

Post by Commander McLane »

Those nebulae look very good and real (because they are :wink: ), but do they work just as well in Oolite's nebula generation algorithm?

After all, I don't want to see the same familiar nebula in one quarter or so of all systems. Thus I'd be reluctant to use too recognizable shapes. And second, Oolite creates nebulae by printing multiple copies of the existing shapes close to each other in different sizes and colours. Do these nebulae work just as well as a raw material for this routine as they do as singles pictures?

EDIT: also, having dots of nearer stars around the actual nebula will also cause unwanted results in the printing-multiple-copies-close-to-each-other procedure.
User avatar
CommRLock78
---- E L I T E ----
---- E L I T E ----
Posts: 1138
Joined: Sat Apr 07, 2012 7:35 pm
Location: US
Contact:

Re: ZygoUgo's OXPs!

Post by CommRLock78 »

Commander McLane wrote:
After all, I don't want to see the same familiar nebula in one quarter or so of all systems.
That's exactly why I turned off the nebulae "in system" altogether - they looked all too familiar from one system to the next (not exact, but generally highly similar). I do still have them in interstellar space, however :).
"I'll laser the mark all while munching a fistful of popcorn." - Markgräf von Ededleen, Marquess, Brutal Great One, Assassins' Guild Exterminator
---------------------------
At the helm of the Caduceus Omega, 'Murderous Morrígan'
Post Reply