Cargo bay extension proportional to ship size
Posted: Tue Jul 27, 2010 8:36 am
I upgraded to a Porcupine (no sniggering at the back) and I bough a large cargo bay extension. My suggestions are:
1. Make the large cargo bay extension proportional in added tonnage to the original cargo bay size.
2. Increase the cost according to tonnage added
3. For modded versions of existing ships like the Supercobra, disallow (or greatly reduce) cargo bay extension on the grounds that the pimping involved with these better ships has used any available space for a larger cargo bay.
1 and 2 could be achieved simply by allowing the purchase of more than one large cargo bay, with the absolute limit that extension cannot increase cargo space by more than 75% and a reduced limit allowed for 3 above. So a Porcupine might take 2 extensions (30 tonnes).
Python might take 4 extensions (60 tonnes) (5 would be possible by the 75% rule but I think it seems a bit too much) while the Python ET Special might only be allowed 1 or 2. Basically the number allowed needs to be fixed by OXP authors.
1. Make the large cargo bay extension proportional in added tonnage to the original cargo bay size.
2. Increase the cost according to tonnage added
3. For modded versions of existing ships like the Supercobra, disallow (or greatly reduce) cargo bay extension on the grounds that the pimping involved with these better ships has used any available space for a larger cargo bay.
1 and 2 could be achieved simply by allowing the purchase of more than one large cargo bay, with the absolute limit that extension cannot increase cargo space by more than 75% and a reduced limit allowed for 3 above. So a Porcupine might take 2 extensions (30 tonnes).
Python might take 4 extensions (60 tonnes) (5 would be possible by the 75% rule but I think it seems a bit too much) while the Python ET Special might only be allowed 1 or 2. Basically the number allowed needs to be fixed by OXP authors.