Problem with OpenGL, please help!
Posted: Sat Jul 17, 2010 8:24 pm
I just found out about Oolite today from a friend and installed the latest 174.1 Test Release for the PC. I have a Nvidia Geforce 512m 9800 GTX+ video card and the game is pretty choppy even if I turn the settings down. It's REALLY choppy if I have a planet in front of me. The card is only 3 years old so should be able to handle this easily.
I start investigating here and find it is probably an OpenGL problem (greyed out in the options for me) and that I need 2.0+ in order to be able to use them.
I download a program to view the OpenGL settings (program is called: OpenGl Extensions Viewer 3.0) and it says I have version 3.0. However, if I go into the log file for this game, it says this:
[rendering.opengl.version]: OpenGL renderer version: 1.1.0 ("1.1.0")
Vendor: Microsoft Corporation
Renderer: GDI Generic
Clearly something is out of whack. I'm not sure how I could have two different versions running. Anyone have an idea how I can get this game to stop using MSC's version and use Nvidia's? Thanks for your help!
I start investigating here and find it is probably an OpenGL problem (greyed out in the options for me) and that I need 2.0+ in order to be able to use them.
I download a program to view the OpenGL settings (program is called: OpenGl Extensions Viewer 3.0) and it says I have version 3.0. However, if I go into the log file for this game, it says this:
[rendering.opengl.version]: OpenGL renderer version: 1.1.0 ("1.1.0")
Vendor: Microsoft Corporation
Renderer: GDI Generic
Clearly something is out of whack. I'm not sure how I could have two different versions running. Anyone have an idea how I can get this game to stop using MSC's version and use Nvidia's? Thanks for your help!