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BGS - The BackgroundSet

Posted: Fri Jul 16, 2010 2:17 pm
by Svengali
Image
BGS - The BackgroundSet

Authors: P.A.Groove, Phantor Gorth, Thargoid, Tricky & Svengali

Backgroundset (or short BGS) ships more than 130 sounds, images for all standard GUI-Screens and visual effects for docking/launching and hyperjumping. It enhances the overall look and feel of the game and is expandable. BGS 2.5.1 requires [EliteWiki] Library 1.7.1.

Oolite will never be the same. It feels like a whole new game.

A quick overview about its features:
  • FX engine sounds for player ships.
  • Radio chatter when in the aegis of the main station.
  • FX when docked on standard GUI screens.
  • All natively supported sounds by Oolite.
  • Background images for all standard GUI screens.
  • Timed countdowns (via patch for other soundpacks available too).
  • Visual effect for launching/docking, hyperjumps and exits.
  • OXPs can define own engine sounds, countdowns, chatter and docking sequence textures.
  • Documentation for OXP-developers.
  • Configurable through [EliteWiki] Library.
  • Joystick jitter handling.

[EliteWiki] BGS

Posted: Fri Jul 16, 2010 2:20 pm
by RustiSwordz
Oh wow that looks so beautiful. Cant wait!

Posted: Fri Jul 16, 2010 2:37 pm
by Cody
Oooh… this is really nice... looks great in-game. A real enhancement to the immersion factor.
Very well done indeed... many thanks!

Posted: Fri Jul 16, 2010 3:24 pm
by DaddyHoggy
Well Done guys - beautiful and so professional!

Downloading now!

Posted: Fri Jul 16, 2010 4:46 pm
by JazHaz
Just tried out the BGS oxp. The background images don't match what you have previously posted in the first part of this thread. All I get is the function buttons down the left, the border around my name at the top and the rest of the background is black.

Also I don't like the background noises/ambient sounds. Can I not turn them off?

EDIT: I see from the wiki page that the oxp is compatible with OXPConfig2. However as far as I know this hasn't been released yet.

Posted: Fri Jul 16, 2010 4:51 pm
by pagroove
The beauty is now OXP makers can really customize their ship to the full extent and the sound side was missing. Now you can really make a Krait that sounds like a Krait (just a crazy example).

The traffic control sound let's you hear when in the Aegis.
It includes so many things that I can't imagine being without it.

But let's hear from you 8)

Posted: Fri Jul 16, 2010 4:53 pm
by Svengali
JazHaz wrote:
Just tried out the BGS oxp. The background images don't match what you have previously posted in the first part of this thread. All I get is the function buttons down the left, the border around my name at the top and the rest of the background is black.
Don't know why your machine is always running into trouble. For me (and the testers) it works pretty well, so I'd think it's your machine. Again.
JazHaz wrote:
Also I don't like the background noises/ambient sounds. Can I not turn them off?
Sure. Reading helps in most cases.
JazHaz wrote:
EDIT: I see from the wiki page that the oxp is compatible with OXPConfig2. However as far as I know this hasn't been released yet.
Right.

Re: BGS - The BackgroundSet

Posted: Fri Jul 16, 2010 4:55 pm
by JazHaz
This is how it should look:
Svengali wrote:
Image
And on mine, it looks like this:

Image

Re: BGS - The BackgroundSet

Posted: Fri Jul 16, 2010 5:01 pm
by pagroove
JazHaz wrote:
This is how it should look:
Svengali wrote:
Image
And on mine, it looks like this:

Image
Hi Jazhaz: Did the following OXP work on your machine?

https://bb.oolite.space/viewtopic.php?t=8086

About the sounds: you can replace them with your own or delete them. The beauty from BGS is that it is a sound, image and ambient engine for Oolite.

Re: BGS - The BackgroundSet

Posted: Fri Jul 16, 2010 5:07 pm
by JazHaz
pagroove wrote:
Hi Jazhaz: Did the following OXP work on your machine?

https://bb.oolite.space/viewtopic.php?t=8086
Don't know, didn't try it. Didn't like the idea of RED backgrounds!
pagroove wrote:
About the sounds: you can replace them with your own or delete them. The beauty from BGS is that it is a sound, image and ambient engine for Oolite.
Thats as may be, BUT you don't tell us how to do it in the instructions readme! Not everyone is an OXP programmer who understands what they need to do you know!

Why release something that is not fully ready for release with all the instructions required?

Posted: Fri Jul 16, 2010 5:18 pm
by JazHaz
Svengali wrote:
JazHaz wrote:
Just tried out the BGS oxp. The background images don't match what you have previously posted in the first part of this thread. All I get is the function buttons down the left, the border around my name at the top and the rest of the background is black.
Don't know why your machine is always running into trouble. For me (and the testers) it works pretty well, so I'd think it's your machine. Again.
JazHaz wrote:
Also I don't like the background noises/ambient sounds. Can I not turn them off?
Sure. Reading helps in most cases.
Don't like your attitude. Rude.

Reading? Reading what exactly. NOTHING IN THE README MENTIONS HOW TO DO THIS!

Posted: Fri Jul 16, 2010 5:36 pm
by pagroove
Calm down a bit. no need to write in capitals or with: !!!

Posted: Fri Jul 16, 2010 5:43 pm
by pagroove
@ Jazhaz, Please tell which sound you want to remove.

All ambient soundin the station?
or certain ambient sounds?

EDIT:

If you want no ambient sounds easiest for you is to delete or remove the following files from the sound directory from whitin the BGS dir:

bgs-m ambi station 1.ogg
bgs-m ambi station 2.ogg
bgs-m fx contracts1.ogg
bgs-m fx equipment1.ogg
bgs-m fx manifest1.ogg
bgs-m fx market1.ogg
bgs-m fx shipyard1.ogg
bgs-m fx status1.ogg
bgs-m fx systemdata1.ogg


It can also be done via the script but maybe Svengali can explain how to do that


We wanted to expand the descriptions of how to do things later and first release it. But please try to be calm. We make these OXP's for nothing and in our free time so..

Posted: Fri Jul 16, 2010 5:58 pm
by Ganelon
Excellent work, P.A.Groove & Svengali. It ran fine on my machine, I flew it for about 45 min to put it through some paces before saving and exiting to give feedback.

I like the background images, they give a nice set of ambience. I found them nice and not overly "splashy". I think that the background capability has the potential to add a lot to the feel of some mission OXPs.

I haven't tried the extra soundset yet, but I previewed those sounds and they seem quite promising. The default soundset BGS comes with is very good. I like that there's engine-up and engine-down sounds. With subwoofs on and running the volume just a teeny bit excessive, it was deee-lightful!

I like what you've done with the weapons sounds. The ambient chatter and engine noise layer in really well. I was also running Hyperradio and it felt like it all flowed together. There were no moments when a sound combo felt inappropriate or jarring.

Anyway, two thumbs way up, it's a great piece of work, and it's definitely staying in my add-ons folder. I like it a lot.

Posted: Fri Jul 16, 2010 9:19 pm
by Svengali
To be fair, JazHaz, you really should check your machine.
For me it looks as if the alpha-channel is not working on your machine and has nothing to do with any oxp. And the script is probably also not suitable for your machine as it will need a bit horse-power to work, but we'll see.
JazHaz wrote:
Reading? Reading what exactly.
The WIKI holds this info. The switches for enabling/disabling are explained and there's only one script (with comments for the properties).

Code: Select all

BGS-M can be adjusted via the following properties...
this.logging  Boolean  Internal logging
this.audio    Boolean  Music when docked
this.extraA   Boolean  Ambient sounds
this.extraB   Boolean  FX
Simply set the things you don't want to false. And if somebody wants to disable a specific customsounds sound remove (or set it to "") the key in customsounds.plist.
JazHaz wrote:
Don't like your attitude. Rude.
And rude or attitude? No. I think rude is to complain about a not oolitish style and a few days later posting that you're using a very Star Wars like March for your glory game sessions as docking music. Exactly that kind of posts is taking the fun away.

Let's step to PMs to sort this before it starts to get a cascading fireworks. We're old enough to talk about it - PM is underway.

Edit: Changes to reflect latest version:
- Disabling keys in customsounds.plist - set to "bgs-m_silence.ogg".