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Offensive Cargo Pods...

Posted: Sat Mar 27, 2010 11:30 pm
by Cows
Quick question:

When I blow up a Conger Cargo Ship thing, are the cargo pods usually offender status, and are they usually hostile? :?

Posted: Sat Mar 27, 2010 11:38 pm
by Thargoid
Shouldn't be, they should just be normal cargo pods.

What version of Oolite are you running Aquatics on?

Posted: Sun Mar 28, 2010 12:30 am
by Cows
Oolite 1.73.4
Aquatics 2.11

Posted: Sun Mar 28, 2010 10:17 am
by Thargoid
Hmm, will look into it this week if I get chance.

Posted: Sun Mar 28, 2010 10:23 am
by Cmdr James

Posted: Sun Mar 28, 2010 10:32 am
by Thargoid
Iirc (it's been a long time since I wrote that script) it just spawns with the role "cargopod". So it is possible if it happens to pick OXP pods which suffer that bug.

@Cows - is it all the pods that the Conger throws out or only specific ones? And if only specific ones, can you scoop a few and see what they give you (so we can maybe tell where they came from).

Also do you have Pods.oxp and/or Cargo & Wrecks teaser installed, and if so which versions of each?